Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(178)

Unified Diff: Source/platform/graphics/BitmapPatternBase.cpp

Issue 1290983003: SkImage-only bitmap patterns (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: drop non-repeat optimization Created 5 years, 4 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: Source/platform/graphics/BitmapPatternBase.cpp
diff --git a/Source/platform/graphics/BitmapPatternBase.cpp b/Source/platform/graphics/BitmapPatternBase.cpp
deleted file mode 100644
index 15f810879b51ef151300d8d68de7161fcb725a23..0000000000000000000000000000000000000000
--- a/Source/platform/graphics/BitmapPatternBase.cpp
+++ /dev/null
@@ -1,65 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "config.h"
-#include "platform/graphics/BitmapPatternBase.h"
-
-#include "platform/graphics/skia/SkiaUtils.h"
-#include "third_party/skia/include/core/SkCanvas.h"
-#include "third_party/skia/include/core/SkShader.h"
-
-namespace blink {
-
-BitmapPatternBase::BitmapPatternBase(RepeatMode repeatMode, int64_t externalMemoryAllocated) : Pattern(repeatMode, externalMemoryAllocated) { }
-
-BitmapPatternBase::~BitmapPatternBase() { }
-
-PassRefPtr<SkShader> BitmapPatternBase::createShader()
-{
- // Skia does not have a "draw the tile only once" option. Clamp_TileMode
- // repeats the last line of the image after drawing one tile. To avoid
- // filling the space with arbitrary pixels, this workaround forces the
- // image to have a line of transparent pixels on the "repeated" edge(s),
- // thus causing extra space to be transparent filled.
- SkShader::TileMode tileModeX = isRepeatX() ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode;
- SkShader::TileMode tileModeY = isRepeatY() ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode;
- int expandW = isRepeatX() ? 0 : 1;
- int expandH = isRepeatY() ? 0 : 1;
-
- // Create a transparent bitmap 1 pixel wider and/or taller than the
- // original, then copy the orignal into it.
- // FIXME: Is there a better way to pad (not scale) an image in skia?
- SkImageInfo info = this->getBitmapInfo();
- // we explicitly require non-opaquness, since we are going to add a transparent strip.
- info = SkImageInfo::Make(info.width() + expandW, info.height() + expandH, info.colorType(), kPremul_SkAlphaType);
-
- SkBitmap bm2;
- bm2.allocPixels(info);
- bm2.eraseColor(SK_ColorTRANSPARENT);
- SkCanvas canvas(bm2);
-
- SkPaint paint;
- paint.setXfermodeMode(SkXfermode::kSrc_Mode);
-
- this->drawBitmapToCanvas(canvas, paint);
-
- paint.setARGB(0x00, 0x00, 0x00, 0x00);
- paint.setStyle(SkPaint::kFill_Style);
-
- if (!isRepeatX())
- canvas.drawRect(SkRect::MakeXYWH(info.width() - 1, 0, 1, info.height()), paint);
-
- if (!isRepeatY())
- canvas.drawRect(SkRect::MakeXYWH(0, info.height() - 1, info.width(), 1), paint);
-
- bm2.setImmutable();
-
- adjustExternalMemoryAllocated(bm2.getSafeSize());
-
- SkMatrix localMatrix = affineTransformToSkMatrix(m_patternSpaceTransformation);
-
- return adoptRef(SkShader::CreateBitmapShader(bm2, tileModeX, tileModeY, &localMatrix));
-}
-
-} // namespace

Powered by Google App Engine
This is Rietveld 408576698