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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "config.h" | |
6 #include "platform/graphics/BitmapPatternBase.h" | |
7 | |
8 #include "platform/graphics/skia/SkiaUtils.h" | |
9 #include "third_party/skia/include/core/SkCanvas.h" | |
10 #include "third_party/skia/include/core/SkShader.h" | |
11 | |
12 namespace blink { | |
13 | |
14 BitmapPatternBase::BitmapPatternBase(RepeatMode repeatMode, int64_t externalMemo
ryAllocated) : Pattern(repeatMode, externalMemoryAllocated) { } | |
15 | |
16 BitmapPatternBase::~BitmapPatternBase() { } | |
17 | |
18 PassRefPtr<SkShader> BitmapPatternBase::createShader() | |
19 { | |
20 // Skia does not have a "draw the tile only once" option. Clamp_TileMode | |
21 // repeats the last line of the image after drawing one tile. To avoid | |
22 // filling the space with arbitrary pixels, this workaround forces the | |
23 // image to have a line of transparent pixels on the "repeated" edge(s), | |
24 // thus causing extra space to be transparent filled. | |
25 SkShader::TileMode tileModeX = isRepeatX() ? SkShader::kRepeat_TileMode : Sk
Shader::kClamp_TileMode; | |
26 SkShader::TileMode tileModeY = isRepeatY() ? SkShader::kRepeat_TileMode : Sk
Shader::kClamp_TileMode; | |
27 int expandW = isRepeatX() ? 0 : 1; | |
28 int expandH = isRepeatY() ? 0 : 1; | |
29 | |
30 // Create a transparent bitmap 1 pixel wider and/or taller than the | |
31 // original, then copy the orignal into it. | |
32 // FIXME: Is there a better way to pad (not scale) an image in skia? | |
33 SkImageInfo info = this->getBitmapInfo(); | |
34 // we explicitly require non-opaquness, since we are going to add a transpar
ent strip. | |
35 info = SkImageInfo::Make(info.width() + expandW, info.height() + expandH, in
fo.colorType(), kPremul_SkAlphaType); | |
36 | |
37 SkBitmap bm2; | |
38 bm2.allocPixels(info); | |
39 bm2.eraseColor(SK_ColorTRANSPARENT); | |
40 SkCanvas canvas(bm2); | |
41 | |
42 SkPaint paint; | |
43 paint.setXfermodeMode(SkXfermode::kSrc_Mode); | |
44 | |
45 this->drawBitmapToCanvas(canvas, paint); | |
46 | |
47 paint.setARGB(0x00, 0x00, 0x00, 0x00); | |
48 paint.setStyle(SkPaint::kFill_Style); | |
49 | |
50 if (!isRepeatX()) | |
51 canvas.drawRect(SkRect::MakeXYWH(info.width() - 1, 0, 1, info.height()),
paint); | |
52 | |
53 if (!isRepeatY()) | |
54 canvas.drawRect(SkRect::MakeXYWH(0, info.height() - 1, info.width(), 1),
paint); | |
55 | |
56 bm2.setImmutable(); | |
57 | |
58 adjustExternalMemoryAllocated(bm2.getSafeSize()); | |
59 | |
60 SkMatrix localMatrix = affineTransformToSkMatrix(m_patternSpaceTransformatio
n); | |
61 | |
62 return adoptRef(SkShader::CreateBitmapShader(bm2, tileModeX, tileModeY, &loc
alMatrix)); | |
63 } | |
64 | |
65 } // namespace | |
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