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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 #include "GrGLContext.h" | 10 #include "GrGLContext.h" |
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304 fHWAALineSupport = (kDesktop_GrGLBinding == binding); | 304 fHWAALineSupport = (kDesktop_GrGLBinding == binding); |
305 | 305 |
306 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); | 306 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); |
307 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); | 307 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); |
308 // Our render targets are always created with textures as the color | 308 // Our render targets are always created with textures as the color |
309 // attachment, hence this min: | 309 // attachment, hence this min: |
310 fMaxRenderTargetSize = GrMin(fMaxTextureSize, fMaxRenderTargetSize); | 310 fMaxRenderTargetSize = GrMin(fMaxTextureSize, fMaxRenderTargetSize); |
311 | 311 |
312 fPathRenderingSupport = GR_GL_USE_NV_PATH_RENDERING && | 312 fPathRenderingSupport = GR_GL_USE_NV_PATH_RENDERING && |
313 ctxInfo.hasExtension("GL_NV_path_rendering"); | 313 ctxInfo.hasExtension("GL_NV_path_rendering"); |
| 314 SkASSERT(!fPathRenderingSupport || fFixedFunctionSupport); |
314 | 315 |
315 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; | 316 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; |
316 | 317 |
317 // Disable scratch texture reuse on Mali and Adreno devices | 318 // Disable scratch texture reuse on Mali and Adreno devices |
318 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && | 319 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && |
319 kQualcomm_GrGLVendor != ctxInfo.vendor(); | 320 kQualcomm_GrGLVendor != ctxInfo.vendor(); |
320 | 321 |
321 // Enable supported shader-related caps | 322 // Enable supported shader-related caps |
322 if (kDesktop_GrGLBinding == binding) { | 323 if (kDesktop_GrGLBinding == binding) { |
323 fDualSourceBlendingSupport = ctxInfo.version() >= GR_GL_VER(3,3) || | 324 fDualSourceBlendingSupport = ctxInfo.version() >= GR_GL_VER(3,3) || |
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654 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); | 655 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); |
655 r.appendf("Fragment coord conventions support: %s\n", | 656 r.appendf("Fragment coord conventions support: %s\n", |
656 (fFragCoordsConventionSupport ? "YES": "NO")); | 657 (fFragCoordsConventionSupport ? "YES": "NO")); |
657 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); | 658 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); |
658 r.appendf("Use non-VBO for dynamic data: %s\n", | 659 r.appendf("Use non-VBO for dynamic data: %s\n", |
659 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); | 660 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); |
660 r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" :
"NO")); | 661 r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" :
"NO")); |
661 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); | 662 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); |
662 return r; | 663 return r; |
663 } | 664 } |
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