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1 /* | 1 /* |
2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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33 | 33 |
34 #include "bindings/v8/ScriptValue.h" | 34 #include "bindings/v8/ScriptValue.h" |
35 | 35 |
36 #include <v8.h> | 36 #include <v8.h> |
37 | 37 |
38 namespace WebCore { | 38 namespace WebCore { |
39 class InjectedScriptHost; | 39 class InjectedScriptHost; |
40 class InspectorFrontendHost; | 40 class InspectorFrontendHost; |
41 class ScriptState; | 41 class ScriptState; |
42 | 42 |
43 class ScriptObject : public ScriptValue { | 43 class ScriptObject FINAL : public ScriptValue { |
44 public: | 44 public: |
45 ScriptObject(ScriptState*, v8::Handle<v8::Object>); | 45 ScriptObject(ScriptState*, v8::Handle<v8::Object>); |
46 ScriptObject(ScriptState*, const ScriptValue&); | 46 ScriptObject(ScriptState*, const ScriptValue&); |
47 ScriptObject() : m_scriptState(0) { }; | 47 ScriptObject() : m_scriptState(0) { } |
48 virtual ~ScriptObject() { } | 48 virtual ~ScriptObject() { } |
49 | 49 |
50 v8::Handle<v8::Object> v8Object() const; | 50 v8::Handle<v8::Object> v8Object() const; |
51 ScriptState* scriptState() const { return m_scriptState; } | 51 ScriptState* scriptState() const { return m_scriptState; } |
52 protected: | 52 protected: |
53 ScriptState* m_scriptState; | 53 ScriptState* m_scriptState; |
54 }; | 54 }; |
55 | 55 |
56 class ScriptGlobalObject { | 56 class ScriptGlobalObject { |
57 public: | 57 public: |
58 static bool set(ScriptState*, const char* name, InspectorFrontendHost*); | 58 static bool set(ScriptState*, const char* name, InspectorFrontendHost*); |
59 static bool get(ScriptState*, const char* name, ScriptObject&); | 59 static bool get(ScriptState*, const char* name, ScriptObject&); |
60 private: | 60 private: |
61 ScriptGlobalObject() { } | 61 ScriptGlobalObject() { } |
62 }; | 62 }; |
63 | 63 |
64 } | 64 } |
65 | 65 |
66 #endif // ScriptObject_h | 66 #endif // ScriptObject_h |
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