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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkSurface_Base_DEFINED | 8 #ifndef SkSurface_Base_DEFINED |
9 #define SkSurface_Base_DEFINED | 9 #define SkSurface_Base_DEFINED |
10 | 10 |
11 #include "SkSurface.h" | 11 #include "SkSurface.h" |
12 #include "SkCanvas.h" | 12 #include "SkCanvas.h" |
13 | 13 |
14 class SkSurface_Base : public SkSurface { | 14 class SkSurface_Base : public SkSurface { |
15 public: | 15 public: |
16 SkSurface_Base(int width, int height); | 16 SkSurface_Base(int width, int height); |
| 17 explicit SkSurface_Base(const SkImageInfo&); |
17 virtual ~SkSurface_Base(); | 18 virtual ~SkSurface_Base(); |
18 | 19 |
19 /** | 20 /** |
20 * Allocate a canvas that will draw into this surface. We will cache this | 21 * Allocate a canvas that will draw into this surface. We will cache this |
21 * canvas, to return the same object to the caller multiple times. We | 22 * canvas, to return the same object to the caller multiple times. We |
22 * take ownership, and will call unref() on the canvas when we go out of | 23 * take ownership, and will call unref() on the canvas when we go out of |
23 * scope. | 24 * scope. |
24 */ | 25 */ |
25 virtual SkCanvas* onNewCanvas() = 0; | 26 virtual SkCanvas* onNewCanvas() = 0; |
26 | 27 |
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87 return fCachedImage; | 88 return fCachedImage; |
88 } | 89 } |
89 | 90 |
90 void SkSurface_Base::installIntoCanvasForDirtyNotification() { | 91 void SkSurface_Base::installIntoCanvasForDirtyNotification() { |
91 if (NULL != fCachedCanvas) { | 92 if (NULL != fCachedCanvas) { |
92 fCachedCanvas->setSurfaceBase(this); | 93 fCachedCanvas->setSurfaceBase(this); |
93 } | 94 } |
94 } | 95 } |
95 | 96 |
96 #endif | 97 #endif |
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