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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // A class to emulate GLES2 over command buffers. | 5 // A class to emulate GLES2 over command buffers. |
6 | 6 |
7 #include "../client/gles2_implementation.h" | 7 #include "../client/gles2_implementation.h" |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <map> | 10 #include <map> |
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89 unpack_row_length_(0), | 89 unpack_row_length_(0), |
90 unpack_skip_rows_(0), | 90 unpack_skip_rows_(0), |
91 unpack_skip_pixels_(0), | 91 unpack_skip_pixels_(0), |
92 pack_reverse_row_order_(false), | 92 pack_reverse_row_order_(false), |
93 active_texture_unit_(0), | 93 active_texture_unit_(0), |
94 bound_framebuffer_(0), | 94 bound_framebuffer_(0), |
95 bound_read_framebuffer_(0), | 95 bound_read_framebuffer_(0), |
96 bound_renderbuffer_(0), | 96 bound_renderbuffer_(0), |
97 current_program_(0), | 97 current_program_(0), |
98 bound_array_buffer_id_(0), | 98 bound_array_buffer_id_(0), |
99 bound_pixel_pack_transfer_buffer_id_(0), | |
99 bound_pixel_unpack_transfer_buffer_id_(0), | 100 bound_pixel_unpack_transfer_buffer_id_(0), |
100 error_bits_(0), | 101 error_bits_(0), |
101 debug_(false), | 102 debug_(false), |
102 use_count_(0), | 103 use_count_(0), |
103 current_query_(NULL), | 104 current_query_(NULL), |
104 error_message_callback_(NULL) { | 105 error_message_callback_(NULL) { |
105 GPU_DCHECK(helper); | 106 GPU_DCHECK(helper); |
106 GPU_DCHECK(transfer_buffer); | 107 GPU_DCHECK(transfer_buffer); |
107 | 108 |
108 char temp[128]; | 109 char temp[128]; |
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582 return true; | 583 return true; |
583 } | 584 } |
584 return false; | 585 return false; |
585 case GL_ELEMENT_ARRAY_BUFFER_BINDING: | 586 case GL_ELEMENT_ARRAY_BUFFER_BINDING: |
586 if (share_group_->bind_generates_resource()) { | 587 if (share_group_->bind_generates_resource()) { |
587 *params = | 588 *params = |
588 vertex_array_object_manager_->bound_element_array_buffer(); | 589 vertex_array_object_manager_->bound_element_array_buffer(); |
589 return true; | 590 return true; |
590 } | 591 } |
591 return false; | 592 return false; |
593 case GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM: | |
594 *params = bound_pixel_pack_transfer_buffer_id_; | |
595 return true; | |
592 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM: | 596 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM: |
593 *params = bound_pixel_unpack_transfer_buffer_id_; | 597 *params = bound_pixel_unpack_transfer_buffer_id_; |
594 return true; | 598 return true; |
595 case GL_ACTIVE_TEXTURE: | 599 case GL_ACTIVE_TEXTURE: |
596 *params = active_texture_unit_ + GL_TEXTURE0; | 600 *params = active_texture_unit_ + GL_TEXTURE0; |
597 return true; | 601 return true; |
598 case GL_TEXTURE_BINDING_2D: | 602 case GL_TEXTURE_BINDING_2D: |
599 if (share_group_->bind_generates_resource()) { | 603 if (share_group_->bind_generates_resource()) { |
600 *params = texture_units_[active_texture_unit_].bound_texture_2d; | 604 *params = texture_units_[active_texture_unit_].bound_texture_2d; |
601 return true; | 605 return true; |
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1241 CheckGLError(); | 1245 CheckGLError(); |
1242 } | 1246 } |
1243 | 1247 |
1244 void GLES2Implementation::BufferDataHelper( | 1248 void GLES2Implementation::BufferDataHelper( |
1245 GLenum target, GLsizeiptr size, const void* data, GLenum usage) { | 1249 GLenum target, GLsizeiptr size, const void* data, GLenum usage) { |
1246 if (size < 0) { | 1250 if (size < 0) { |
1247 SetGLError(GL_INVALID_VALUE, "glBufferData", "size < 0"); | 1251 SetGLError(GL_INVALID_VALUE, "glBufferData", "size < 0"); |
1248 return; | 1252 return; |
1249 } | 1253 } |
1250 | 1254 |
1251 if (target == GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM) { | 1255 GLuint buffer_id; |
1252 GLuint buffer_id = bound_pixel_unpack_transfer_buffer_id_; | 1256 if (GetBoundPixelTransferBuffer(target, "glBufferData", &buffer_id)) { |
1253 if (!buffer_id) { | 1257 if (!buffer_id) return; |
1254 SetGLError(GL_INVALID_VALUE, "glBufferData", "unknown buffer"); | |
1255 return; | |
1256 } | |
1257 | 1258 |
1258 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id); | 1259 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id); |
1259 if (buffer) { | 1260 if (buffer) { |
1260 // Free buffer memory, pending the passage of a token. | 1261 // Free buffer memory, pending the passage of a token. |
1261 buffer_tracker_->FreePendingToken(buffer, helper_->InsertToken()); | 1262 buffer_tracker_->FreePendingToken(buffer, helper_->InsertToken()); |
1262 | 1263 |
1263 // Remove old buffer. | 1264 // Remove old buffer. |
1264 buffer_tracker_->RemoveBuffer(buffer_id); | 1265 buffer_tracker_->RemoveBuffer(buffer_id); |
1265 } | 1266 } |
1266 | 1267 |
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1321 GLenum target, GLintptr offset, GLsizeiptr size, const void* data) { | 1322 GLenum target, GLintptr offset, GLsizeiptr size, const void* data) { |
1322 if (size == 0) { | 1323 if (size == 0) { |
1323 return; | 1324 return; |
1324 } | 1325 } |
1325 | 1326 |
1326 if (size < 0) { | 1327 if (size < 0) { |
1327 SetGLError(GL_INVALID_VALUE, "glBufferSubData", "size < 0"); | 1328 SetGLError(GL_INVALID_VALUE, "glBufferSubData", "size < 0"); |
1328 return; | 1329 return; |
1329 } | 1330 } |
1330 | 1331 |
1331 if (target == GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM) { | 1332 GLuint buffer_id; |
1332 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer( | 1333 if (GetBoundPixelTransferBuffer(target, "glBufferSubData", &buffer_id)) { |
1333 bound_pixel_unpack_transfer_buffer_id_); | 1334 if (!buffer_id) return; |
1335 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id); | |
1334 if (!buffer) { | 1336 if (!buffer) { |
1335 SetGLError(GL_INVALID_VALUE, "glBufferSubData", "unknown buffer"); | 1337 SetGLError(GL_INVALID_VALUE, "glBufferSubData", "unknown buffer"); |
1336 return; | 1338 return; |
1337 } | 1339 } |
1338 | 1340 |
1339 int32 end = 0; | 1341 int32 end = 0; |
1340 int32 buffer_size = buffer->size(); | 1342 int32 buffer_size = buffer->size(); |
1341 if (!SafeAddInt32(offset, size, &end) || end > buffer_size) { | 1343 if (!SafeAddInt32(offset, size, &end) || end > buffer_size) { |
1342 SetGLError(GL_INVALID_VALUE, "glBufferSubData", "out of range"); | 1344 SetGLError(GL_INVALID_VALUE, "glBufferSubData", "out of range"); |
1343 return; | 1345 return; |
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1380 GLenum target, GLintptr offset, GLsizeiptr size, const void* data) { | 1382 GLenum target, GLintptr offset, GLsizeiptr size, const void* data) { |
1381 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 1383 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
1382 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBufferSubData(" | 1384 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBufferSubData(" |
1383 << GLES2Util::GetStringBufferTarget(target) << ", " | 1385 << GLES2Util::GetStringBufferTarget(target) << ", " |
1384 << offset << ", " << size << ", " | 1386 << offset << ", " << size << ", " |
1385 << static_cast<const void*>(data) << ")"); | 1387 << static_cast<const void*>(data) << ")"); |
1386 BufferSubDataHelper(target, offset, size, data); | 1388 BufferSubDataHelper(target, offset, size, data); |
1387 CheckGLError(); | 1389 CheckGLError(); |
1388 } | 1390 } |
1389 | 1391 |
1392 bool GLES2Implementation::GetBoundPixelTransferBuffer( | |
1393 GLenum target, | |
1394 const char* function_name, | |
1395 GLuint* buffer_id) { | |
1396 *buffer_id = 0; | |
1397 | |
1398 switch (target) { | |
1399 case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM: | |
1400 *buffer_id = bound_pixel_pack_transfer_buffer_id_; | |
1401 break; | |
1402 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM: | |
1403 *buffer_id = bound_pixel_pack_transfer_buffer_id_; | |
1404 break; | |
1405 default: | |
1406 // Unknown target | |
1407 return false; | |
1408 } | |
1409 if (!*buffer_id) { | |
1410 SetGLError(GL_INVALID_VALUE, function_name, "no buffer bound"); | |
1411 } | |
1412 return true; | |
1413 } | |
1414 | |
1390 BufferTracker::Buffer* | 1415 BufferTracker::Buffer* |
1391 GLES2Implementation::GetBoundPixelUnpackTransferBufferIfValid( | 1416 GLES2Implementation::GetBoundPixelUnpackTransferBufferIfValid( |
1392 const char* function_name, GLuint offset, GLsizei size) | 1417 GLuint buffer_id, |
1418 const char* function_name, | |
1419 GLuint offset, GLsizei size) | |
1393 { | 1420 { |
1394 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer( | 1421 DCHECK(buffer_id); |
1395 bound_pixel_unpack_transfer_buffer_id_); | 1422 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id); |
1396 if (!buffer) { | |
1397 SetGLError(GL_INVALID_OPERATION, function_name, "invalid buffer"); | |
1398 return NULL; | |
1399 } | |
1400 if (buffer->mapped()) { | 1423 if (buffer->mapped()) { |
greggman
2013/03/20 00:42:17
You removed the check for buffer being NULL but yo
hubbe
2013/03/20 22:03:47
Done.
| |
1401 SetGLError(GL_INVALID_OPERATION, function_name, "buffer mapped"); | 1424 SetGLError(GL_INVALID_OPERATION, function_name, "buffer mapped"); |
1402 return NULL; | 1425 return NULL; |
1403 } | 1426 } |
1404 if ((buffer->size() - offset) < static_cast<GLuint>(size)) { | 1427 if ((buffer->size() - offset) < static_cast<GLuint>(size)) { |
1405 SetGLError(GL_INVALID_VALUE, function_name, "unpack size to large"); | 1428 SetGLError(GL_INVALID_VALUE, function_name, "unpack size to large"); |
1406 return NULL; | 1429 return NULL; |
1407 } | 1430 } |
1408 return buffer; | 1431 return buffer; |
1409 } | 1432 } |
1410 | 1433 |
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1424 return; | 1447 return; |
1425 } | 1448 } |
1426 if (height == 0 || width == 0) { | 1449 if (height == 0 || width == 0) { |
1427 return; | 1450 return; |
1428 } | 1451 } |
1429 // If there's a pixel unpack buffer bound use it when issuing | 1452 // If there's a pixel unpack buffer bound use it when issuing |
1430 // CompressedTexImage2D. | 1453 // CompressedTexImage2D. |
1431 if (bound_pixel_unpack_transfer_buffer_id_) { | 1454 if (bound_pixel_unpack_transfer_buffer_id_) { |
1432 GLuint offset = ToGLuint(data); | 1455 GLuint offset = ToGLuint(data); |
1433 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 1456 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( |
1457 bound_pixel_unpack_transfer_buffer_id_, | |
1434 "glCompressedTexImage2D", offset, image_size); | 1458 "glCompressedTexImage2D", offset, image_size); |
1435 if (buffer) | 1459 if (buffer) { |
1436 helper_->CompressedTexImage2D( | 1460 helper_->CompressedTexImage2D( |
1437 target, level, internalformat, width, height, border, image_size, | 1461 target, level, internalformat, width, height, border, image_size, |
1438 buffer->shm_id(), buffer->shm_offset() + offset); | 1462 buffer->shm_id(), buffer->shm_offset() + offset); |
1463 buffer->set_transfer_ready_token(helper_->InsertToken()); | |
1464 } else { | |
1465 SetGLError(GL_INVALID_VALUE, "glCompressedTexImage2D", "invalid buffer"); | |
1466 } | |
1439 return; | 1467 return; |
1440 } | 1468 } |
1441 SetBucketContents(kResultBucketId, data, image_size); | 1469 SetBucketContents(kResultBucketId, data, image_size); |
1442 helper_->CompressedTexImage2DBucket( | 1470 helper_->CompressedTexImage2DBucket( |
1443 target, level, internalformat, width, height, border, kResultBucketId); | 1471 target, level, internalformat, width, height, border, kResultBucketId); |
1444 // Free the bucket. This is not required but it does free up the memory. | 1472 // Free the bucket. This is not required but it does free up the memory. |
1445 // and we don't have to wait for the result so from the client's perspective | 1473 // and we don't have to wait for the result so from the client's perspective |
1446 // it's cheap. | 1474 // it's cheap. |
1447 helper_->SetBucketSize(kResultBucketId, 0); | 1475 helper_->SetBucketSize(kResultBucketId, 0); |
1448 CheckGLError(); | 1476 CheckGLError(); |
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1462 << static_cast<const void*>(data) << ")"); | 1490 << static_cast<const void*>(data) << ")"); |
1463 if (width < 0 || height < 0 || level < 0) { | 1491 if (width < 0 || height < 0 || level < 0) { |
1464 SetGLError(GL_INVALID_VALUE, "glCompressedTexSubImage2D", "dimension < 0"); | 1492 SetGLError(GL_INVALID_VALUE, "glCompressedTexSubImage2D", "dimension < 0"); |
1465 return; | 1493 return; |
1466 } | 1494 } |
1467 // If there's a pixel unpack buffer bound use it when issuing | 1495 // If there's a pixel unpack buffer bound use it when issuing |
1468 // CompressedTexSubImage2D. | 1496 // CompressedTexSubImage2D. |
1469 if (bound_pixel_unpack_transfer_buffer_id_) { | 1497 if (bound_pixel_unpack_transfer_buffer_id_) { |
1470 GLuint offset = ToGLuint(data); | 1498 GLuint offset = ToGLuint(data); |
1471 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 1499 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( |
1500 bound_pixel_unpack_transfer_buffer_id_, | |
1472 "glCompressedTexSubImage2D", offset, image_size); | 1501 "glCompressedTexSubImage2D", offset, image_size); |
1473 if (buffer) | 1502 if (buffer) { |
1474 helper_->CompressedTexSubImage2D( | 1503 helper_->CompressedTexSubImage2D( |
1475 target, level, xoffset, yoffset, width, height, format, image_size, | 1504 target, level, xoffset, yoffset, width, height, format, image_size, |
1476 buffer->shm_id(), buffer->shm_offset() + offset); | 1505 buffer->shm_id(), buffer->shm_offset() + offset); |
1506 buffer->set_transfer_ready_token(helper_->InsertToken()); | |
greggman
2013/03/20 00:42:17
Add a CheckGLError here (was missing from before)
hubbe
2013/03/20 22:03:47
Done.
| |
1507 } else { | |
1508 SetGLError(GL_INVALID_VALUE, | |
1509 "glCompressedTexSubImage2D", "invalid buffer"); | |
1510 } | |
1477 return; | 1511 return; |
1478 } | 1512 } |
1479 SetBucketContents(kResultBucketId, data, image_size); | 1513 SetBucketContents(kResultBucketId, data, image_size); |
1480 helper_->CompressedTexSubImage2DBucket( | 1514 helper_->CompressedTexSubImage2DBucket( |
1481 target, level, xoffset, yoffset, width, height, format, kResultBucketId); | 1515 target, level, xoffset, yoffset, width, height, format, kResultBucketId); |
1482 // Free the bucket. This is not required but it does free up the memory. | 1516 // Free the bucket. This is not required but it does free up the memory. |
1483 // and we don't have to wait for the result so from the client's perspective | 1517 // and we don't have to wait for the result so from the client's perspective |
1484 // it's cheap. | 1518 // it's cheap. |
1485 helper_->SetBucketSize(kResultBucketId, 0); | 1519 helper_->SetBucketSize(kResultBucketId, 0); |
1486 CheckGLError(); | 1520 CheckGLError(); |
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1545 width, height, format, type, unpack_alignment_, &size, | 1579 width, height, format, type, unpack_alignment_, &size, |
1546 &unpadded_row_size, &padded_row_size)) { | 1580 &unpadded_row_size, &padded_row_size)) { |
1547 SetGLError(GL_INVALID_VALUE, "glTexImage2D", "image size too large"); | 1581 SetGLError(GL_INVALID_VALUE, "glTexImage2D", "image size too large"); |
1548 return; | 1582 return; |
1549 } | 1583 } |
1550 | 1584 |
1551 // If there's a pixel unpack buffer bound use it when issuing TexImage2D. | 1585 // If there's a pixel unpack buffer bound use it when issuing TexImage2D. |
1552 if (bound_pixel_unpack_transfer_buffer_id_) { | 1586 if (bound_pixel_unpack_transfer_buffer_id_) { |
1553 GLuint offset = ToGLuint(pixels); | 1587 GLuint offset = ToGLuint(pixels); |
1554 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 1588 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( |
1589 bound_pixel_unpack_transfer_buffer_id_, | |
1555 "glTexImage2D", offset, size); | 1590 "glTexImage2D", offset, size); |
1556 if (buffer) | 1591 if (buffer) { |
1557 helper_->TexImage2D( | 1592 helper_->TexImage2D( |
1558 target, level, internalformat, width, height, border, format, type, | 1593 target, level, internalformat, width, height, border, format, type, |
1559 buffer->shm_id(), buffer->shm_offset() + offset); | 1594 buffer->shm_id(), buffer->shm_offset() + offset); |
1560 CheckGLError(); | 1595 buffer->set_transfer_ready_token(helper_->InsertToken()); |
1596 CheckGLError(); | |
1597 } else { | |
1598 SetGLError(GL_INVALID_VALUE, "glTexImage2D", "invalid buffer"); | |
1599 } | |
1561 return; | 1600 return; |
1562 } | 1601 } |
1563 | 1602 |
1564 // If there's no data just issue TexImage2D | 1603 // If there's no data just issue TexImage2D |
1565 if (!pixels) { | 1604 if (!pixels) { |
1566 helper_->TexImage2D( | 1605 helper_->TexImage2D( |
1567 target, level, internalformat, width, height, border, format, type, | 1606 target, level, internalformat, width, height, border, format, type, |
1568 0, 0); | 1607 0, 0); |
1569 CheckGLError(); | 1608 CheckGLError(); |
1570 return; | 1609 return; |
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1648 width, height, format, type, unpack_alignment_, &temp_size, | 1687 width, height, format, type, unpack_alignment_, &temp_size, |
1649 &unpadded_row_size, &padded_row_size)) { | 1688 &unpadded_row_size, &padded_row_size)) { |
1650 SetGLError(GL_INVALID_VALUE, "glTexSubImage2D", "size to large"); | 1689 SetGLError(GL_INVALID_VALUE, "glTexSubImage2D", "size to large"); |
1651 return; | 1690 return; |
1652 } | 1691 } |
1653 | 1692 |
1654 // If there's a pixel unpack buffer bound use it when issuing TexSubImage2D. | 1693 // If there's a pixel unpack buffer bound use it when issuing TexSubImage2D. |
1655 if (bound_pixel_unpack_transfer_buffer_id_) { | 1694 if (bound_pixel_unpack_transfer_buffer_id_) { |
1656 GLuint offset = ToGLuint(pixels); | 1695 GLuint offset = ToGLuint(pixels); |
1657 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 1696 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( |
1697 bound_pixel_unpack_transfer_buffer_id_, | |
1658 "glTexSubImage2D", offset, temp_size); | 1698 "glTexSubImage2D", offset, temp_size); |
1659 if (buffer) | 1699 if (buffer) { |
1660 helper_->TexSubImage2D( | 1700 helper_->TexSubImage2D( |
1661 target, level, xoffset, yoffset, width, height, format, type, | 1701 target, level, xoffset, yoffset, width, height, format, type, |
1662 buffer->shm_id(), buffer->shm_offset() + offset, false); | 1702 buffer->shm_id(), buffer->shm_offset() + offset, false); |
1663 CheckGLError(); | 1703 buffer->set_transfer_ready_token(helper_->InsertToken()); |
1704 CheckGLError(); | |
1705 } else { | |
1706 SetGLError(GL_INVALID_VALUE, "glTexSubImage2D", "invalid buffer"); | |
1707 } | |
1664 return; | 1708 return; |
1665 } | 1709 } |
1666 | 1710 |
1667 // compute the advance bytes per row for the src pixels | 1711 // compute the advance bytes per row for the src pixels |
1668 uint32 src_padded_row_size; | 1712 uint32 src_padded_row_size; |
1669 if (unpack_row_length_ > 0) { | 1713 if (unpack_row_length_ > 0) { |
1670 if (!GLES2Util::ComputeImagePaddedRowSize( | 1714 if (!GLES2Util::ComputeImagePaddedRowSize( |
1671 unpack_row_length_, format, type, unpack_alignment_, | 1715 unpack_row_length_, format, type, unpack_alignment_, |
1672 &src_padded_row_size)) { | 1716 &src_padded_row_size)) { |
1673 SetGLError( | 1717 SetGLError( |
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2096 int8* dest = reinterpret_cast<int8*>(pixels); | 2140 int8* dest = reinterpret_cast<int8*>(pixels); |
2097 uint32 temp_size; | 2141 uint32 temp_size; |
2098 uint32 unpadded_row_size; | 2142 uint32 unpadded_row_size; |
2099 uint32 padded_row_size; | 2143 uint32 padded_row_size; |
2100 if (!GLES2Util::ComputeImageDataSizes( | 2144 if (!GLES2Util::ComputeImageDataSizes( |
2101 width, 2, format, type, pack_alignment_, &temp_size, &unpadded_row_size, | 2145 width, 2, format, type, pack_alignment_, &temp_size, &unpadded_row_size, |
2102 &padded_row_size)) { | 2146 &padded_row_size)) { |
2103 SetGLError(GL_INVALID_VALUE, "glReadPixels", "size too large."); | 2147 SetGLError(GL_INVALID_VALUE, "glReadPixels", "size too large."); |
2104 return; | 2148 return; |
2105 } | 2149 } |
2150 | |
2151 if (bound_pixel_pack_transfer_buffer_id_) { | |
2152 GLuint offset = ToGLuint(pixels); | |
2153 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | |
2154 bound_pixel_pack_transfer_buffer_id_, | |
2155 "glReadPixels", offset, temp_size); | |
2156 if (buffer) { | |
2157 helper_->ReadPixels(xoffset, yoffset, width, height, format, type, | |
2158 buffer->shm_id(), buffer->shm_offset(), | |
2159 0, 0); | |
2160 buffer->set_transfer_ready_token(helper_->InsertToken()); | |
2161 CheckGLError(); | |
2162 } else { | |
2163 SetGLError(GL_INVALID_VALUE, "glReadPixels", "invalid readback buffer"); | |
2164 } | |
2165 return; | |
2166 } | |
2167 | |
2168 if (!pixels) { | |
2169 SetGLError(GL_INVALID_VALUE, "glReadPixels", "pixels = NULL"); | |
2170 return; | |
2171 } | |
2172 | |
2106 // Transfer by rows. | 2173 // Transfer by rows. |
2107 // The max rows we can transfer. | 2174 // The max rows we can transfer. |
2108 while (height) { | 2175 while (height) { |
2109 GLsizei desired_size = padded_row_size * height - 1 + unpadded_row_size; | 2176 GLsizei desired_size = padded_row_size * height - 1 + unpadded_row_size; |
2110 ScopedTransferBufferPtr buffer(desired_size, helper_, transfer_buffer_); | 2177 ScopedTransferBufferPtr buffer(desired_size, helper_, transfer_buffer_); |
2111 if (!buffer.valid()) { | 2178 if (!buffer.valid()) { |
2112 return; | 2179 return; |
2113 } | 2180 } |
2114 GLint num_rows = ComputeNumRowsThatFitInBuffer( | 2181 GLint num_rows = ComputeNumRowsThatFitInBuffer( |
2115 padded_row_size, unpadded_row_size, buffer.size()); | 2182 padded_row_size, unpadded_row_size, buffer.size()); |
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2213 switch (target) { | 2280 switch (target) { |
2214 case GL_ARRAY_BUFFER: | 2281 case GL_ARRAY_BUFFER: |
2215 if (bound_array_buffer_id_ != buffer) { | 2282 if (bound_array_buffer_id_ != buffer) { |
2216 bound_array_buffer_id_ = buffer; | 2283 bound_array_buffer_id_ = buffer; |
2217 changed = true; | 2284 changed = true; |
2218 } | 2285 } |
2219 break; | 2286 break; |
2220 case GL_ELEMENT_ARRAY_BUFFER: | 2287 case GL_ELEMENT_ARRAY_BUFFER: |
2221 changed = vertex_array_object_manager_->BindElementArray(buffer); | 2288 changed = vertex_array_object_manager_->BindElementArray(buffer); |
2222 break; | 2289 break; |
2290 case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM: | |
2291 bound_pixel_pack_transfer_buffer_id_ = buffer; | |
2292 break; | |
2223 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM: | 2293 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM: |
2224 bound_pixel_unpack_transfer_buffer_id_ = buffer; | 2294 bound_pixel_unpack_transfer_buffer_id_ = buffer; |
2225 break; | 2295 break; |
2226 default: | 2296 default: |
2227 changed = true; | 2297 changed = true; |
2228 break; | 2298 break; |
2229 } | 2299 } |
2230 // TODO(gman): There's a bug here. If the target is invalid the ID will not be | 2300 // TODO(gman): There's a bug here. If the target is invalid the ID will not be |
2231 // used even though it's marked it as used here. | 2301 // used even though it's marked it as used here. |
2232 GetIdHandler(id_namespaces::kBuffers)->MarkAsUsedForBind(buffer); | 2302 GetIdHandler(id_namespaces::kBuffers)->MarkAsUsedForBind(buffer); |
(...skipping 1059 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
3292 } | 3362 } |
3293 helper_->TraceEndCHROMIUM(); | 3363 helper_->TraceEndCHROMIUM(); |
3294 TRACE_EVENT_COPY_ASYNC_END0("gpu", current_trace_name_->c_str(), this); | 3364 TRACE_EVENT_COPY_ASYNC_END0("gpu", current_trace_name_->c_str(), this); |
3295 current_trace_name_.reset(); | 3365 current_trace_name_.reset(); |
3296 } | 3366 } |
3297 | 3367 |
3298 void* GLES2Implementation::MapBufferCHROMIUM(GLuint target, GLenum access) { | 3368 void* GLES2Implementation::MapBufferCHROMIUM(GLuint target, GLenum access) { |
3299 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 3369 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
3300 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glMapBufferCHROMIUM(" | 3370 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glMapBufferCHROMIUM(" |
3301 << target << ", " << GLES2Util::GetStringEnum(access) << ")"); | 3371 << target << ", " << GLES2Util::GetStringEnum(access) << ")"); |
3302 if (target != GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM) { | 3372 switch (target) { |
3303 SetGLError( | 3373 case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM: |
3304 GL_INVALID_ENUM, "glMapBufferCHROMIUM", "invalid target"); | 3374 if (access != GL_READ_ONLY) { |
3305 return NULL; | 3375 SetGLError(GL_INVALID_ENUM, "glMapBufferCHROMIUM", "bad access mode"); |
3376 return NULL; | |
3377 } | |
3378 break; | |
3379 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM: | |
3380 if (access != GL_WRITE_ONLY) { | |
3381 SetGLError(GL_INVALID_ENUM, "glMapBufferCHROMIUM", "bad access mode"); | |
3382 return NULL; | |
3383 } | |
3384 break; | |
3385 default: | |
3386 SetGLError( | |
3387 GL_INVALID_ENUM, "glMapBufferCHROMIUM", "invalid target"); | |
3388 return NULL; | |
3306 } | 3389 } |
3307 if (access != GL_WRITE_ONLY) { | 3390 GLuint buffer_id; |
3308 SetGLError(GL_INVALID_ENUM, "glMapBufferCHROMIUM", "bad access mode"); | 3391 GetBoundPixelTransferBuffer(target, "glMapBufferCHROMIUM", &buffer_id); |
3309 return NULL; | 3392 if (!buffer_id) return NULL; |
3310 } | 3393 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id); |
3311 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer( | |
3312 bound_pixel_unpack_transfer_buffer_id_); | |
3313 if (!buffer) { | 3394 if (!buffer) { |
3314 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "invalid buffer"); | 3395 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "invalid buffer"); |
3315 return NULL; | 3396 return NULL; |
3316 } | 3397 } |
3317 if (buffer->mapped()) { | 3398 if (buffer->mapped()) { |
3318 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "already mapped"); | 3399 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "already mapped"); |
3319 return NULL; | 3400 return NULL; |
3320 } | 3401 } |
3402 if (buffer->transfer_ready_token()) { | |
3403 helper_->WaitForToken(buffer->transfer_ready_token()); | |
3404 buffer->set_transfer_ready_token(0); | |
3405 } | |
3321 buffer->set_mapped(true); | 3406 buffer->set_mapped(true); |
3322 | 3407 |
3323 GPU_DCHECK(buffer->address()); | 3408 GPU_DCHECK(buffer->address()); |
3324 GPU_CLIENT_LOG(" returned " << buffer->address()); | 3409 GPU_CLIENT_LOG(" returned " << buffer->address()); |
3325 CheckGLError(); | 3410 CheckGLError(); |
3326 return buffer->address(); | 3411 return buffer->address(); |
3327 } | 3412 } |
3328 | 3413 |
3329 GLboolean GLES2Implementation::UnmapBufferCHROMIUM(GLuint target) { | 3414 GLboolean GLES2Implementation::UnmapBufferCHROMIUM(GLuint target) { |
3330 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 3415 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
3331 GPU_CLIENT_LOG( | 3416 GPU_CLIENT_LOG( |
3332 "[" << GetLogPrefix() << "] glUnmapBufferCHROMIUM(" << target << ")"); | 3417 "[" << GetLogPrefix() << "] glUnmapBufferCHROMIUM(" << target << ")"); |
3333 if (target != GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM) { | 3418 GLuint buffer_id; |
3419 if (!GetBoundPixelTransferBuffer(target, "glMapBufferCHROMIUM", &buffer_id)) { | |
3334 SetGLError(GL_INVALID_ENUM, "glUnmapBufferCHROMIUM", "invalid target"); | 3420 SetGLError(GL_INVALID_ENUM, "glUnmapBufferCHROMIUM", "invalid target"); |
3335 return false; | |
3336 } | 3421 } |
3422 if (!buffer_id) return false; | |
3337 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer( | 3423 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer( |
3338 bound_pixel_unpack_transfer_buffer_id_); | 3424 bound_pixel_unpack_transfer_buffer_id_); |
3339 if (!buffer) { | 3425 if (!buffer) { |
3340 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "invalid buffer"); | 3426 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "invalid buffer"); |
3341 return false; | 3427 return false; |
3342 } | 3428 } |
3343 if (!buffer->mapped()) { | 3429 if (!buffer->mapped()) { |
3344 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "not mapped"); | 3430 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "not mapped"); |
3345 return false; | 3431 return false; |
3346 } | 3432 } |
(...skipping 22 matching lines...) Expand all Loading... | |
3369 uint32 size; | 3455 uint32 size; |
3370 uint32 unpadded_row_size; | 3456 uint32 unpadded_row_size; |
3371 uint32 padded_row_size; | 3457 uint32 padded_row_size; |
3372 if (!GLES2Util::ComputeImageDataSizes( | 3458 if (!GLES2Util::ComputeImageDataSizes( |
3373 width, height, format, type, unpack_alignment_, &size, | 3459 width, height, format, type, unpack_alignment_, &size, |
3374 &unpadded_row_size, &padded_row_size)) { | 3460 &unpadded_row_size, &padded_row_size)) { |
3375 SetGLError(GL_INVALID_VALUE, "glTexImage2D", "image size too large"); | 3461 SetGLError(GL_INVALID_VALUE, "glTexImage2D", "image size too large"); |
3376 return; | 3462 return; |
3377 } | 3463 } |
3378 | 3464 |
3379 // If there's no data/buffer just issue the AsyncTexImage2D | 3465 // If there's no data/buffer just issue the AsyncTexImage2D |
greggman
2013/03/20 00:42:17
Probably need at least a TODO that async uploads
hubbe
2013/03/20 22:03:47
What buffer is that?
greggman
2013/03/21 23:18:13
The buffer referenced by bound_pixel_unpack_transf
hubbe
2013/03/21 23:36:51
Done.
| |
3380 if (!pixels && !bound_pixel_unpack_transfer_buffer_id_) { | 3466 if (!pixels && !bound_pixel_unpack_transfer_buffer_id_) { |
3381 helper_->AsyncTexImage2DCHROMIUM( | 3467 helper_->AsyncTexImage2DCHROMIUM( |
3382 target, level, internalformat, width, height, border, format, type, | 3468 target, level, internalformat, width, height, border, format, type, |
3383 0, 0); | 3469 0, 0); |
3384 return; | 3470 return; |
3385 } | 3471 } |
3386 | 3472 |
3387 // Otherwise, async uploads require a transfer buffer to be bound. | 3473 // Otherwise, async uploads require a transfer buffer to be bound. |
3388 GLuint offset = ToGLuint(pixels); | 3474 GLuint offset = ToGLuint(pixels); |
3389 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 3475 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( |
3476 bound_pixel_unpack_transfer_buffer_id_, | |
3390 "glAsyncTexImage2DCHROMIUM", offset, size); | 3477 "glAsyncTexImage2DCHROMIUM", offset, size); |
3391 if (!buffer) | 3478 if (!buffer) |
3392 return; | 3479 return; |
3393 | 3480 |
3394 helper_->AsyncTexImage2DCHROMIUM( | 3481 helper_->AsyncTexImage2DCHROMIUM( |
3395 target, level, internalformat, width, height, border, format, type, | 3482 target, level, internalformat, width, height, border, format, type, |
3396 buffer->shm_id(), buffer->shm_offset() + offset); | 3483 buffer->shm_id(), buffer->shm_offset() + offset); |
3397 return; | 3484 return; |
3398 } | 3485 } |
3399 | 3486 |
(...skipping 22 matching lines...) Expand all Loading... | |
3422 width, height, format, type, unpack_alignment_, &size, | 3509 width, height, format, type, unpack_alignment_, &size, |
3423 &unpadded_row_size, &padded_row_size)) { | 3510 &unpadded_row_size, &padded_row_size)) { |
3424 SetGLError( | 3511 SetGLError( |
3425 GL_INVALID_VALUE, "glAsyncTexSubImage2DCHROMIUM", "size to large"); | 3512 GL_INVALID_VALUE, "glAsyncTexSubImage2DCHROMIUM", "size to large"); |
3426 return; | 3513 return; |
3427 } | 3514 } |
3428 | 3515 |
3429 // Async uploads require a transfer buffer to be bound. | 3516 // Async uploads require a transfer buffer to be bound. |
3430 GLuint offset = ToGLuint(pixels); | 3517 GLuint offset = ToGLuint(pixels); |
3431 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 3518 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( |
3519 bound_pixel_unpack_transfer_buffer_id_, | |
3432 "glAsyncTexSubImage2DCHROMIUM", offset, size); | 3520 "glAsyncTexSubImage2DCHROMIUM", offset, size); |
3433 if (!buffer) | 3521 if (!buffer) |
3434 return; | 3522 return; |
3435 | 3523 |
3436 helper_->AsyncTexSubImage2DCHROMIUM( | 3524 helper_->AsyncTexSubImage2DCHROMIUM( |
3437 target, level, xoffset, yoffset, width, height, format, type, | 3525 target, level, xoffset, yoffset, width, height, format, type, |
3438 buffer->shm_id(), buffer->shm_offset() + offset); | 3526 buffer->shm_id(), buffer->shm_offset() + offset); |
3439 return; | 3527 return; |
3440 } | 3528 } |
3441 | 3529 |
(...skipping 11 matching lines...) Expand all Loading... | |
3453 return helper_->InsertSyncPointCHROMIUM(); | 3541 return helper_->InsertSyncPointCHROMIUM(); |
3454 } | 3542 } |
3455 | 3543 |
3456 // Include the auto-generated part of this file. We split this because it means | 3544 // Include the auto-generated part of this file. We split this because it means |
3457 // we can easily edit the non-auto generated parts right here in this file | 3545 // we can easily edit the non-auto generated parts right here in this file |
3458 // instead of having to edit some template or the code generator. | 3546 // instead of having to edit some template or the code generator. |
3459 #include "../client/gles2_implementation_impl_autogen.h" | 3547 #include "../client/gles2_implementation_impl_autogen.h" |
3460 | 3548 |
3461 } // namespace gles2 | 3549 } // namespace gles2 |
3462 } // namespace gpu | 3550 } // namespace gpu |
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