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Side by Side Diff: gpu/command_buffer/client/gles2_implementation.cc

Issue 12892005: Implement client side PBOs for glReadPixel (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: lots of cleanup, made sure callbacks come back in right order Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // A class to emulate GLES2 over command buffers. 5 // A class to emulate GLES2 over command buffers.
6 6
7 #include "../client/gles2_implementation.h" 7 #include "../client/gles2_implementation.h"
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <map> 10 #include <map>
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after
89 unpack_row_length_(0), 89 unpack_row_length_(0),
90 unpack_skip_rows_(0), 90 unpack_skip_rows_(0),
91 unpack_skip_pixels_(0), 91 unpack_skip_pixels_(0),
92 pack_reverse_row_order_(false), 92 pack_reverse_row_order_(false),
93 active_texture_unit_(0), 93 active_texture_unit_(0),
94 bound_framebuffer_(0), 94 bound_framebuffer_(0),
95 bound_read_framebuffer_(0), 95 bound_read_framebuffer_(0),
96 bound_renderbuffer_(0), 96 bound_renderbuffer_(0),
97 current_program_(0), 97 current_program_(0),
98 bound_array_buffer_id_(0), 98 bound_array_buffer_id_(0),
99 bound_pixel_pack_transfer_buffer_id_(0),
99 bound_pixel_unpack_transfer_buffer_id_(0), 100 bound_pixel_unpack_transfer_buffer_id_(0),
100 error_bits_(0), 101 error_bits_(0),
101 debug_(false), 102 debug_(false),
102 use_count_(0), 103 use_count_(0),
103 current_query_(NULL), 104 current_query_(NULL),
104 error_message_callback_(NULL) { 105 error_message_callback_(NULL) {
105 GPU_DCHECK(helper); 106 GPU_DCHECK(helper);
106 GPU_DCHECK(transfer_buffer); 107 GPU_DCHECK(transfer_buffer);
107 108
108 char temp[128]; 109 char temp[128];
(...skipping 473 matching lines...) Expand 10 before | Expand all | Expand 10 after
582 return true; 583 return true;
583 } 584 }
584 return false; 585 return false;
585 case GL_ELEMENT_ARRAY_BUFFER_BINDING: 586 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
586 if (share_group_->bind_generates_resource()) { 587 if (share_group_->bind_generates_resource()) {
587 *params = 588 *params =
588 vertex_array_object_manager_->bound_element_array_buffer(); 589 vertex_array_object_manager_->bound_element_array_buffer();
589 return true; 590 return true;
590 } 591 }
591 return false; 592 return false;
593 case GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM:
594 *params = bound_pixel_pack_transfer_buffer_id_;
595 return true;
592 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM: 596 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM:
593 *params = bound_pixel_unpack_transfer_buffer_id_; 597 *params = bound_pixel_unpack_transfer_buffer_id_;
594 return true; 598 return true;
595 case GL_ACTIVE_TEXTURE: 599 case GL_ACTIVE_TEXTURE:
596 *params = active_texture_unit_ + GL_TEXTURE0; 600 *params = active_texture_unit_ + GL_TEXTURE0;
597 return true; 601 return true;
598 case GL_TEXTURE_BINDING_2D: 602 case GL_TEXTURE_BINDING_2D:
599 if (share_group_->bind_generates_resource()) { 603 if (share_group_->bind_generates_resource()) {
600 *params = texture_units_[active_texture_unit_].bound_texture_2d; 604 *params = texture_units_[active_texture_unit_].bound_texture_2d;
601 return true; 605 return true;
(...skipping 639 matching lines...) Expand 10 before | Expand all | Expand 10 after
1241 CheckGLError(); 1245 CheckGLError();
1242 } 1246 }
1243 1247
1244 void GLES2Implementation::BufferDataHelper( 1248 void GLES2Implementation::BufferDataHelper(
1245 GLenum target, GLsizeiptr size, const void* data, GLenum usage) { 1249 GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
1246 if (size < 0) { 1250 if (size < 0) {
1247 SetGLError(GL_INVALID_VALUE, "glBufferData", "size < 0"); 1251 SetGLError(GL_INVALID_VALUE, "glBufferData", "size < 0");
1248 return; 1252 return;
1249 } 1253 }
1250 1254
1251 if (target == GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM) { 1255 GLuint buffer_id;
1252 GLuint buffer_id = bound_pixel_unpack_transfer_buffer_id_; 1256 if (GetBoundPixelTransferBuffer(target, "glBufferData", &buffer_id)) {
1253 if (!buffer_id) { 1257 if (!buffer_id) return;
1254 SetGLError(GL_INVALID_VALUE, "glBufferData", "unknown buffer");
1255 return;
1256 }
1257 1258
1258 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id); 1259 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id);
1259 if (buffer) { 1260 if (buffer) {
1260 // Free buffer memory, pending the passage of a token. 1261 // Free buffer memory, pending the passage of a token.
1261 buffer_tracker_->FreePendingToken(buffer, helper_->InsertToken()); 1262 buffer_tracker_->FreePendingToken(buffer, helper_->InsertToken());
1262 1263
1263 // Remove old buffer. 1264 // Remove old buffer.
1264 buffer_tracker_->RemoveBuffer(buffer_id); 1265 buffer_tracker_->RemoveBuffer(buffer_id);
1265 } 1266 }
1266 1267
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
1321 GLenum target, GLintptr offset, GLsizeiptr size, const void* data) { 1322 GLenum target, GLintptr offset, GLsizeiptr size, const void* data) {
1322 if (size == 0) { 1323 if (size == 0) {
1323 return; 1324 return;
1324 } 1325 }
1325 1326
1326 if (size < 0) { 1327 if (size < 0) {
1327 SetGLError(GL_INVALID_VALUE, "glBufferSubData", "size < 0"); 1328 SetGLError(GL_INVALID_VALUE, "glBufferSubData", "size < 0");
1328 return; 1329 return;
1329 } 1330 }
1330 1331
1331 if (target == GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM) { 1332 GLuint buffer_id;
1332 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer( 1333 if (GetBoundPixelTransferBuffer(target, "glBufferSubData", &buffer_id)) {
1333 bound_pixel_unpack_transfer_buffer_id_); 1334 if (!buffer_id) return;
1335 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id);
1334 if (!buffer) { 1336 if (!buffer) {
1335 SetGLError(GL_INVALID_VALUE, "glBufferSubData", "unknown buffer"); 1337 SetGLError(GL_INVALID_VALUE, "glBufferSubData", "unknown buffer");
1336 return; 1338 return;
1337 } 1339 }
1338 1340
1339 int32 end = 0; 1341 int32 end = 0;
1340 int32 buffer_size = buffer->size(); 1342 int32 buffer_size = buffer->size();
1341 if (!SafeAddInt32(offset, size, &end) || end > buffer_size) { 1343 if (!SafeAddInt32(offset, size, &end) || end > buffer_size) {
1342 SetGLError(GL_INVALID_VALUE, "glBufferSubData", "out of range"); 1344 SetGLError(GL_INVALID_VALUE, "glBufferSubData", "out of range");
1343 return; 1345 return;
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
1380 GLenum target, GLintptr offset, GLsizeiptr size, const void* data) { 1382 GLenum target, GLintptr offset, GLsizeiptr size, const void* data) {
1381 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1383 GPU_CLIENT_SINGLE_THREAD_CHECK();
1382 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBufferSubData(" 1384 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBufferSubData("
1383 << GLES2Util::GetStringBufferTarget(target) << ", " 1385 << GLES2Util::GetStringBufferTarget(target) << ", "
1384 << offset << ", " << size << ", " 1386 << offset << ", " << size << ", "
1385 << static_cast<const void*>(data) << ")"); 1387 << static_cast<const void*>(data) << ")");
1386 BufferSubDataHelper(target, offset, size, data); 1388 BufferSubDataHelper(target, offset, size, data);
1387 CheckGLError(); 1389 CheckGLError();
1388 } 1390 }
1389 1391
1392 bool GLES2Implementation::GetBoundPixelTransferBuffer(
1393 GLenum target,
1394 const char* function_name,
1395 GLuint* buffer_id) {
1396 *buffer_id = 0;
1397
1398 switch (target) {
1399 case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM:
1400 *buffer_id = bound_pixel_pack_transfer_buffer_id_;
1401 break;
1402 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM:
1403 *buffer_id = bound_pixel_pack_transfer_buffer_id_;
1404 break;
1405 default:
1406 // Unknown target
1407 return false;
1408 }
1409 if (!*buffer_id) {
1410 SetGLError(GL_INVALID_VALUE, function_name, "no buffer bound");
1411 }
1412 return true;
1413 }
1414
1390 BufferTracker::Buffer* 1415 BufferTracker::Buffer*
1391 GLES2Implementation::GetBoundPixelUnpackTransferBufferIfValid( 1416 GLES2Implementation::GetBoundPixelUnpackTransferBufferIfValid(
1392 const char* function_name, GLuint offset, GLsizei size) 1417 GLuint buffer_id,
1418 const char* function_name,
1419 GLuint offset, GLsizei size)
1393 { 1420 {
1394 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer( 1421 DCHECK(buffer_id);
1395 bound_pixel_unpack_transfer_buffer_id_); 1422 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id);
1396 if (!buffer) {
1397 SetGLError(GL_INVALID_OPERATION, function_name, "invalid buffer");
1398 return NULL;
1399 }
1400 if (buffer->mapped()) { 1423 if (buffer->mapped()) {
greggman 2013/03/20 00:42:17 You removed the check for buffer being NULL but yo
hubbe 2013/03/20 22:03:47 Done.
1401 SetGLError(GL_INVALID_OPERATION, function_name, "buffer mapped"); 1424 SetGLError(GL_INVALID_OPERATION, function_name, "buffer mapped");
1402 return NULL; 1425 return NULL;
1403 } 1426 }
1404 if ((buffer->size() - offset) < static_cast<GLuint>(size)) { 1427 if ((buffer->size() - offset) < static_cast<GLuint>(size)) {
1405 SetGLError(GL_INVALID_VALUE, function_name, "unpack size to large"); 1428 SetGLError(GL_INVALID_VALUE, function_name, "unpack size to large");
1406 return NULL; 1429 return NULL;
1407 } 1430 }
1408 return buffer; 1431 return buffer;
1409 } 1432 }
1410 1433
(...skipping 13 matching lines...) Expand all
1424 return; 1447 return;
1425 } 1448 }
1426 if (height == 0 || width == 0) { 1449 if (height == 0 || width == 0) {
1427 return; 1450 return;
1428 } 1451 }
1429 // If there's a pixel unpack buffer bound use it when issuing 1452 // If there's a pixel unpack buffer bound use it when issuing
1430 // CompressedTexImage2D. 1453 // CompressedTexImage2D.
1431 if (bound_pixel_unpack_transfer_buffer_id_) { 1454 if (bound_pixel_unpack_transfer_buffer_id_) {
1432 GLuint offset = ToGLuint(data); 1455 GLuint offset = ToGLuint(data);
1433 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( 1456 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid(
1457 bound_pixel_unpack_transfer_buffer_id_,
1434 "glCompressedTexImage2D", offset, image_size); 1458 "glCompressedTexImage2D", offset, image_size);
1435 if (buffer) 1459 if (buffer) {
1436 helper_->CompressedTexImage2D( 1460 helper_->CompressedTexImage2D(
1437 target, level, internalformat, width, height, border, image_size, 1461 target, level, internalformat, width, height, border, image_size,
1438 buffer->shm_id(), buffer->shm_offset() + offset); 1462 buffer->shm_id(), buffer->shm_offset() + offset);
1463 buffer->set_transfer_ready_token(helper_->InsertToken());
1464 } else {
1465 SetGLError(GL_INVALID_VALUE, "glCompressedTexImage2D", "invalid buffer");
1466 }
1439 return; 1467 return;
1440 } 1468 }
1441 SetBucketContents(kResultBucketId, data, image_size); 1469 SetBucketContents(kResultBucketId, data, image_size);
1442 helper_->CompressedTexImage2DBucket( 1470 helper_->CompressedTexImage2DBucket(
1443 target, level, internalformat, width, height, border, kResultBucketId); 1471 target, level, internalformat, width, height, border, kResultBucketId);
1444 // Free the bucket. This is not required but it does free up the memory. 1472 // Free the bucket. This is not required but it does free up the memory.
1445 // and we don't have to wait for the result so from the client's perspective 1473 // and we don't have to wait for the result so from the client's perspective
1446 // it's cheap. 1474 // it's cheap.
1447 helper_->SetBucketSize(kResultBucketId, 0); 1475 helper_->SetBucketSize(kResultBucketId, 0);
1448 CheckGLError(); 1476 CheckGLError();
(...skipping 13 matching lines...) Expand all
1462 << static_cast<const void*>(data) << ")"); 1490 << static_cast<const void*>(data) << ")");
1463 if (width < 0 || height < 0 || level < 0) { 1491 if (width < 0 || height < 0 || level < 0) {
1464 SetGLError(GL_INVALID_VALUE, "glCompressedTexSubImage2D", "dimension < 0"); 1492 SetGLError(GL_INVALID_VALUE, "glCompressedTexSubImage2D", "dimension < 0");
1465 return; 1493 return;
1466 } 1494 }
1467 // If there's a pixel unpack buffer bound use it when issuing 1495 // If there's a pixel unpack buffer bound use it when issuing
1468 // CompressedTexSubImage2D. 1496 // CompressedTexSubImage2D.
1469 if (bound_pixel_unpack_transfer_buffer_id_) { 1497 if (bound_pixel_unpack_transfer_buffer_id_) {
1470 GLuint offset = ToGLuint(data); 1498 GLuint offset = ToGLuint(data);
1471 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( 1499 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid(
1500 bound_pixel_unpack_transfer_buffer_id_,
1472 "glCompressedTexSubImage2D", offset, image_size); 1501 "glCompressedTexSubImage2D", offset, image_size);
1473 if (buffer) 1502 if (buffer) {
1474 helper_->CompressedTexSubImage2D( 1503 helper_->CompressedTexSubImage2D(
1475 target, level, xoffset, yoffset, width, height, format, image_size, 1504 target, level, xoffset, yoffset, width, height, format, image_size,
1476 buffer->shm_id(), buffer->shm_offset() + offset); 1505 buffer->shm_id(), buffer->shm_offset() + offset);
1506 buffer->set_transfer_ready_token(helper_->InsertToken());
greggman 2013/03/20 00:42:17 Add a CheckGLError here (was missing from before)
hubbe 2013/03/20 22:03:47 Done.
1507 } else {
1508 SetGLError(GL_INVALID_VALUE,
1509 "glCompressedTexSubImage2D", "invalid buffer");
1510 }
1477 return; 1511 return;
1478 } 1512 }
1479 SetBucketContents(kResultBucketId, data, image_size); 1513 SetBucketContents(kResultBucketId, data, image_size);
1480 helper_->CompressedTexSubImage2DBucket( 1514 helper_->CompressedTexSubImage2DBucket(
1481 target, level, xoffset, yoffset, width, height, format, kResultBucketId); 1515 target, level, xoffset, yoffset, width, height, format, kResultBucketId);
1482 // Free the bucket. This is not required but it does free up the memory. 1516 // Free the bucket. This is not required but it does free up the memory.
1483 // and we don't have to wait for the result so from the client's perspective 1517 // and we don't have to wait for the result so from the client's perspective
1484 // it's cheap. 1518 // it's cheap.
1485 helper_->SetBucketSize(kResultBucketId, 0); 1519 helper_->SetBucketSize(kResultBucketId, 0);
1486 CheckGLError(); 1520 CheckGLError();
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
1545 width, height, format, type, unpack_alignment_, &size, 1579 width, height, format, type, unpack_alignment_, &size,
1546 &unpadded_row_size, &padded_row_size)) { 1580 &unpadded_row_size, &padded_row_size)) {
1547 SetGLError(GL_INVALID_VALUE, "glTexImage2D", "image size too large"); 1581 SetGLError(GL_INVALID_VALUE, "glTexImage2D", "image size too large");
1548 return; 1582 return;
1549 } 1583 }
1550 1584
1551 // If there's a pixel unpack buffer bound use it when issuing TexImage2D. 1585 // If there's a pixel unpack buffer bound use it when issuing TexImage2D.
1552 if (bound_pixel_unpack_transfer_buffer_id_) { 1586 if (bound_pixel_unpack_transfer_buffer_id_) {
1553 GLuint offset = ToGLuint(pixels); 1587 GLuint offset = ToGLuint(pixels);
1554 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( 1588 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid(
1589 bound_pixel_unpack_transfer_buffer_id_,
1555 "glTexImage2D", offset, size); 1590 "glTexImage2D", offset, size);
1556 if (buffer) 1591 if (buffer) {
1557 helper_->TexImage2D( 1592 helper_->TexImage2D(
1558 target, level, internalformat, width, height, border, format, type, 1593 target, level, internalformat, width, height, border, format, type,
1559 buffer->shm_id(), buffer->shm_offset() + offset); 1594 buffer->shm_id(), buffer->shm_offset() + offset);
1560 CheckGLError(); 1595 buffer->set_transfer_ready_token(helper_->InsertToken());
1596 CheckGLError();
1597 } else {
1598 SetGLError(GL_INVALID_VALUE, "glTexImage2D", "invalid buffer");
1599 }
1561 return; 1600 return;
1562 } 1601 }
1563 1602
1564 // If there's no data just issue TexImage2D 1603 // If there's no data just issue TexImage2D
1565 if (!pixels) { 1604 if (!pixels) {
1566 helper_->TexImage2D( 1605 helper_->TexImage2D(
1567 target, level, internalformat, width, height, border, format, type, 1606 target, level, internalformat, width, height, border, format, type,
1568 0, 0); 1607 0, 0);
1569 CheckGLError(); 1608 CheckGLError();
1570 return; 1609 return;
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
1648 width, height, format, type, unpack_alignment_, &temp_size, 1687 width, height, format, type, unpack_alignment_, &temp_size,
1649 &unpadded_row_size, &padded_row_size)) { 1688 &unpadded_row_size, &padded_row_size)) {
1650 SetGLError(GL_INVALID_VALUE, "glTexSubImage2D", "size to large"); 1689 SetGLError(GL_INVALID_VALUE, "glTexSubImage2D", "size to large");
1651 return; 1690 return;
1652 } 1691 }
1653 1692
1654 // If there's a pixel unpack buffer bound use it when issuing TexSubImage2D. 1693 // If there's a pixel unpack buffer bound use it when issuing TexSubImage2D.
1655 if (bound_pixel_unpack_transfer_buffer_id_) { 1694 if (bound_pixel_unpack_transfer_buffer_id_) {
1656 GLuint offset = ToGLuint(pixels); 1695 GLuint offset = ToGLuint(pixels);
1657 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( 1696 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid(
1697 bound_pixel_unpack_transfer_buffer_id_,
1658 "glTexSubImage2D", offset, temp_size); 1698 "glTexSubImage2D", offset, temp_size);
1659 if (buffer) 1699 if (buffer) {
1660 helper_->TexSubImage2D( 1700 helper_->TexSubImage2D(
1661 target, level, xoffset, yoffset, width, height, format, type, 1701 target, level, xoffset, yoffset, width, height, format, type,
1662 buffer->shm_id(), buffer->shm_offset() + offset, false); 1702 buffer->shm_id(), buffer->shm_offset() + offset, false);
1663 CheckGLError(); 1703 buffer->set_transfer_ready_token(helper_->InsertToken());
1704 CheckGLError();
1705 } else {
1706 SetGLError(GL_INVALID_VALUE, "glTexSubImage2D", "invalid buffer");
1707 }
1664 return; 1708 return;
1665 } 1709 }
1666 1710
1667 // compute the advance bytes per row for the src pixels 1711 // compute the advance bytes per row for the src pixels
1668 uint32 src_padded_row_size; 1712 uint32 src_padded_row_size;
1669 if (unpack_row_length_ > 0) { 1713 if (unpack_row_length_ > 0) {
1670 if (!GLES2Util::ComputeImagePaddedRowSize( 1714 if (!GLES2Util::ComputeImagePaddedRowSize(
1671 unpack_row_length_, format, type, unpack_alignment_, 1715 unpack_row_length_, format, type, unpack_alignment_,
1672 &src_padded_row_size)) { 1716 &src_padded_row_size)) {
1673 SetGLError( 1717 SetGLError(
(...skipping 422 matching lines...) Expand 10 before | Expand all | Expand 10 after
2096 int8* dest = reinterpret_cast<int8*>(pixels); 2140 int8* dest = reinterpret_cast<int8*>(pixels);
2097 uint32 temp_size; 2141 uint32 temp_size;
2098 uint32 unpadded_row_size; 2142 uint32 unpadded_row_size;
2099 uint32 padded_row_size; 2143 uint32 padded_row_size;
2100 if (!GLES2Util::ComputeImageDataSizes( 2144 if (!GLES2Util::ComputeImageDataSizes(
2101 width, 2, format, type, pack_alignment_, &temp_size, &unpadded_row_size, 2145 width, 2, format, type, pack_alignment_, &temp_size, &unpadded_row_size,
2102 &padded_row_size)) { 2146 &padded_row_size)) {
2103 SetGLError(GL_INVALID_VALUE, "glReadPixels", "size too large."); 2147 SetGLError(GL_INVALID_VALUE, "glReadPixels", "size too large.");
2104 return; 2148 return;
2105 } 2149 }
2150
2151 if (bound_pixel_pack_transfer_buffer_id_) {
2152 GLuint offset = ToGLuint(pixels);
2153 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid(
2154 bound_pixel_pack_transfer_buffer_id_,
2155 "glReadPixels", offset, temp_size);
2156 if (buffer) {
2157 helper_->ReadPixels(xoffset, yoffset, width, height, format, type,
2158 buffer->shm_id(), buffer->shm_offset(),
2159 0, 0);
2160 buffer->set_transfer_ready_token(helper_->InsertToken());
2161 CheckGLError();
2162 } else {
2163 SetGLError(GL_INVALID_VALUE, "glReadPixels", "invalid readback buffer");
2164 }
2165 return;
2166 }
2167
2168 if (!pixels) {
2169 SetGLError(GL_INVALID_VALUE, "glReadPixels", "pixels = NULL");
2170 return;
2171 }
2172
2106 // Transfer by rows. 2173 // Transfer by rows.
2107 // The max rows we can transfer. 2174 // The max rows we can transfer.
2108 while (height) { 2175 while (height) {
2109 GLsizei desired_size = padded_row_size * height - 1 + unpadded_row_size; 2176 GLsizei desired_size = padded_row_size * height - 1 + unpadded_row_size;
2110 ScopedTransferBufferPtr buffer(desired_size, helper_, transfer_buffer_); 2177 ScopedTransferBufferPtr buffer(desired_size, helper_, transfer_buffer_);
2111 if (!buffer.valid()) { 2178 if (!buffer.valid()) {
2112 return; 2179 return;
2113 } 2180 }
2114 GLint num_rows = ComputeNumRowsThatFitInBuffer( 2181 GLint num_rows = ComputeNumRowsThatFitInBuffer(
2115 padded_row_size, unpadded_row_size, buffer.size()); 2182 padded_row_size, unpadded_row_size, buffer.size());
(...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after
2213 switch (target) { 2280 switch (target) {
2214 case GL_ARRAY_BUFFER: 2281 case GL_ARRAY_BUFFER:
2215 if (bound_array_buffer_id_ != buffer) { 2282 if (bound_array_buffer_id_ != buffer) {
2216 bound_array_buffer_id_ = buffer; 2283 bound_array_buffer_id_ = buffer;
2217 changed = true; 2284 changed = true;
2218 } 2285 }
2219 break; 2286 break;
2220 case GL_ELEMENT_ARRAY_BUFFER: 2287 case GL_ELEMENT_ARRAY_BUFFER:
2221 changed = vertex_array_object_manager_->BindElementArray(buffer); 2288 changed = vertex_array_object_manager_->BindElementArray(buffer);
2222 break; 2289 break;
2290 case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM:
2291 bound_pixel_pack_transfer_buffer_id_ = buffer;
2292 break;
2223 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM: 2293 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM:
2224 bound_pixel_unpack_transfer_buffer_id_ = buffer; 2294 bound_pixel_unpack_transfer_buffer_id_ = buffer;
2225 break; 2295 break;
2226 default: 2296 default:
2227 changed = true; 2297 changed = true;
2228 break; 2298 break;
2229 } 2299 }
2230 // TODO(gman): There's a bug here. If the target is invalid the ID will not be 2300 // TODO(gman): There's a bug here. If the target is invalid the ID will not be
2231 // used even though it's marked it as used here. 2301 // used even though it's marked it as used here.
2232 GetIdHandler(id_namespaces::kBuffers)->MarkAsUsedForBind(buffer); 2302 GetIdHandler(id_namespaces::kBuffers)->MarkAsUsedForBind(buffer);
(...skipping 1059 matching lines...) Expand 10 before | Expand all | Expand 10 after
3292 } 3362 }
3293 helper_->TraceEndCHROMIUM(); 3363 helper_->TraceEndCHROMIUM();
3294 TRACE_EVENT_COPY_ASYNC_END0("gpu", current_trace_name_->c_str(), this); 3364 TRACE_EVENT_COPY_ASYNC_END0("gpu", current_trace_name_->c_str(), this);
3295 current_trace_name_.reset(); 3365 current_trace_name_.reset();
3296 } 3366 }
3297 3367
3298 void* GLES2Implementation::MapBufferCHROMIUM(GLuint target, GLenum access) { 3368 void* GLES2Implementation::MapBufferCHROMIUM(GLuint target, GLenum access) {
3299 GPU_CLIENT_SINGLE_THREAD_CHECK(); 3369 GPU_CLIENT_SINGLE_THREAD_CHECK();
3300 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glMapBufferCHROMIUM(" 3370 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glMapBufferCHROMIUM("
3301 << target << ", " << GLES2Util::GetStringEnum(access) << ")"); 3371 << target << ", " << GLES2Util::GetStringEnum(access) << ")");
3302 if (target != GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM) { 3372 switch (target) {
3303 SetGLError( 3373 case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM:
3304 GL_INVALID_ENUM, "glMapBufferCHROMIUM", "invalid target"); 3374 if (access != GL_READ_ONLY) {
3305 return NULL; 3375 SetGLError(GL_INVALID_ENUM, "glMapBufferCHROMIUM", "bad access mode");
3376 return NULL;
3377 }
3378 break;
3379 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM:
3380 if (access != GL_WRITE_ONLY) {
3381 SetGLError(GL_INVALID_ENUM, "glMapBufferCHROMIUM", "bad access mode");
3382 return NULL;
3383 }
3384 break;
3385 default:
3386 SetGLError(
3387 GL_INVALID_ENUM, "glMapBufferCHROMIUM", "invalid target");
3388 return NULL;
3306 } 3389 }
3307 if (access != GL_WRITE_ONLY) { 3390 GLuint buffer_id;
3308 SetGLError(GL_INVALID_ENUM, "glMapBufferCHROMIUM", "bad access mode"); 3391 GetBoundPixelTransferBuffer(target, "glMapBufferCHROMIUM", &buffer_id);
3309 return NULL; 3392 if (!buffer_id) return NULL;
3310 } 3393 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id);
3311 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(
3312 bound_pixel_unpack_transfer_buffer_id_);
3313 if (!buffer) { 3394 if (!buffer) {
3314 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "invalid buffer"); 3395 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "invalid buffer");
3315 return NULL; 3396 return NULL;
3316 } 3397 }
3317 if (buffer->mapped()) { 3398 if (buffer->mapped()) {
3318 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "already mapped"); 3399 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "already mapped");
3319 return NULL; 3400 return NULL;
3320 } 3401 }
3402 if (buffer->transfer_ready_token()) {
3403 helper_->WaitForToken(buffer->transfer_ready_token());
3404 buffer->set_transfer_ready_token(0);
3405 }
3321 buffer->set_mapped(true); 3406 buffer->set_mapped(true);
3322 3407
3323 GPU_DCHECK(buffer->address()); 3408 GPU_DCHECK(buffer->address());
3324 GPU_CLIENT_LOG(" returned " << buffer->address()); 3409 GPU_CLIENT_LOG(" returned " << buffer->address());
3325 CheckGLError(); 3410 CheckGLError();
3326 return buffer->address(); 3411 return buffer->address();
3327 } 3412 }
3328 3413
3329 GLboolean GLES2Implementation::UnmapBufferCHROMIUM(GLuint target) { 3414 GLboolean GLES2Implementation::UnmapBufferCHROMIUM(GLuint target) {
3330 GPU_CLIENT_SINGLE_THREAD_CHECK(); 3415 GPU_CLIENT_SINGLE_THREAD_CHECK();
3331 GPU_CLIENT_LOG( 3416 GPU_CLIENT_LOG(
3332 "[" << GetLogPrefix() << "] glUnmapBufferCHROMIUM(" << target << ")"); 3417 "[" << GetLogPrefix() << "] glUnmapBufferCHROMIUM(" << target << ")");
3333 if (target != GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM) { 3418 GLuint buffer_id;
3419 if (!GetBoundPixelTransferBuffer(target, "glMapBufferCHROMIUM", &buffer_id)) {
3334 SetGLError(GL_INVALID_ENUM, "glUnmapBufferCHROMIUM", "invalid target"); 3420 SetGLError(GL_INVALID_ENUM, "glUnmapBufferCHROMIUM", "invalid target");
3335 return false;
3336 } 3421 }
3422 if (!buffer_id) return false;
3337 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer( 3423 BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(
3338 bound_pixel_unpack_transfer_buffer_id_); 3424 bound_pixel_unpack_transfer_buffer_id_);
3339 if (!buffer) { 3425 if (!buffer) {
3340 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "invalid buffer"); 3426 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "invalid buffer");
3341 return false; 3427 return false;
3342 } 3428 }
3343 if (!buffer->mapped()) { 3429 if (!buffer->mapped()) {
3344 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "not mapped"); 3430 SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "not mapped");
3345 return false; 3431 return false;
3346 } 3432 }
(...skipping 22 matching lines...) Expand all
3369 uint32 size; 3455 uint32 size;
3370 uint32 unpadded_row_size; 3456 uint32 unpadded_row_size;
3371 uint32 padded_row_size; 3457 uint32 padded_row_size;
3372 if (!GLES2Util::ComputeImageDataSizes( 3458 if (!GLES2Util::ComputeImageDataSizes(
3373 width, height, format, type, unpack_alignment_, &size, 3459 width, height, format, type, unpack_alignment_, &size,
3374 &unpadded_row_size, &padded_row_size)) { 3460 &unpadded_row_size, &padded_row_size)) {
3375 SetGLError(GL_INVALID_VALUE, "glTexImage2D", "image size too large"); 3461 SetGLError(GL_INVALID_VALUE, "glTexImage2D", "image size too large");
3376 return; 3462 return;
3377 } 3463 }
3378 3464
3379 // If there's no data/buffer just issue the AsyncTexImage2D 3465 // If there's no data/buffer just issue the AsyncTexImage2D
greggman 2013/03/20 00:42:17 Probably need at least a TODO that async uploads
hubbe 2013/03/20 22:03:47 What buffer is that?
greggman 2013/03/21 23:18:13 The buffer referenced by bound_pixel_unpack_transf
hubbe 2013/03/21 23:36:51 Done.
3380 if (!pixels && !bound_pixel_unpack_transfer_buffer_id_) { 3466 if (!pixels && !bound_pixel_unpack_transfer_buffer_id_) {
3381 helper_->AsyncTexImage2DCHROMIUM( 3467 helper_->AsyncTexImage2DCHROMIUM(
3382 target, level, internalformat, width, height, border, format, type, 3468 target, level, internalformat, width, height, border, format, type,
3383 0, 0); 3469 0, 0);
3384 return; 3470 return;
3385 } 3471 }
3386 3472
3387 // Otherwise, async uploads require a transfer buffer to be bound. 3473 // Otherwise, async uploads require a transfer buffer to be bound.
3388 GLuint offset = ToGLuint(pixels); 3474 GLuint offset = ToGLuint(pixels);
3389 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( 3475 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid(
3476 bound_pixel_unpack_transfer_buffer_id_,
3390 "glAsyncTexImage2DCHROMIUM", offset, size); 3477 "glAsyncTexImage2DCHROMIUM", offset, size);
3391 if (!buffer) 3478 if (!buffer)
3392 return; 3479 return;
3393 3480
3394 helper_->AsyncTexImage2DCHROMIUM( 3481 helper_->AsyncTexImage2DCHROMIUM(
3395 target, level, internalformat, width, height, border, format, type, 3482 target, level, internalformat, width, height, border, format, type,
3396 buffer->shm_id(), buffer->shm_offset() + offset); 3483 buffer->shm_id(), buffer->shm_offset() + offset);
3397 return; 3484 return;
3398 } 3485 }
3399 3486
(...skipping 22 matching lines...) Expand all
3422 width, height, format, type, unpack_alignment_, &size, 3509 width, height, format, type, unpack_alignment_, &size,
3423 &unpadded_row_size, &padded_row_size)) { 3510 &unpadded_row_size, &padded_row_size)) {
3424 SetGLError( 3511 SetGLError(
3425 GL_INVALID_VALUE, "glAsyncTexSubImage2DCHROMIUM", "size to large"); 3512 GL_INVALID_VALUE, "glAsyncTexSubImage2DCHROMIUM", "size to large");
3426 return; 3513 return;
3427 } 3514 }
3428 3515
3429 // Async uploads require a transfer buffer to be bound. 3516 // Async uploads require a transfer buffer to be bound.
3430 GLuint offset = ToGLuint(pixels); 3517 GLuint offset = ToGLuint(pixels);
3431 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( 3518 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid(
3519 bound_pixel_unpack_transfer_buffer_id_,
3432 "glAsyncTexSubImage2DCHROMIUM", offset, size); 3520 "glAsyncTexSubImage2DCHROMIUM", offset, size);
3433 if (!buffer) 3521 if (!buffer)
3434 return; 3522 return;
3435 3523
3436 helper_->AsyncTexSubImage2DCHROMIUM( 3524 helper_->AsyncTexSubImage2DCHROMIUM(
3437 target, level, xoffset, yoffset, width, height, format, type, 3525 target, level, xoffset, yoffset, width, height, format, type,
3438 buffer->shm_id(), buffer->shm_offset() + offset); 3526 buffer->shm_id(), buffer->shm_offset() + offset);
3439 return; 3527 return;
3440 } 3528 }
3441 3529
(...skipping 11 matching lines...) Expand all
3453 return helper_->InsertSyncPointCHROMIUM(); 3541 return helper_->InsertSyncPointCHROMIUM();
3454 } 3542 }
3455 3543
3456 // Include the auto-generated part of this file. We split this because it means 3544 // Include the auto-generated part of this file. We split this because it means
3457 // we can easily edit the non-auto generated parts right here in this file 3545 // we can easily edit the non-auto generated parts right here in this file
3458 // instead of having to edit some template or the code generator. 3546 // instead of having to edit some template or the code generator.
3459 #include "../client/gles2_implementation_impl_autogen.h" 3547 #include "../client/gles2_implementation_impl_autogen.h"
3460 3548
3461 } // namespace gles2 3549 } // namespace gles2
3462 } // namespace gpu 3550 } // namespace gpu
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