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Side by Side Diff: content/common/gpu/client/gl_helper.cc

Issue 12892005: Implement client side PBOs for glReadPixel (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: lots of cleanup, made sure callbacks come back in right order Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/client/gl_helper.h" 5 #include "content/common/gpu/client/gl_helper.h"
6 6
7 #include <queue> 7 #include <queue>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/debug/trace_event.h"
10 #include "base/lazy_instance.h" 11 #include "base/lazy_instance.h"
11 #include "base/logging.h" 12 #include "base/logging.h"
12 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
13 #include "base/message_loop.h" 14 #include "base/message_loop.h"
14 #include "base/synchronization/lock.h" 15 #include "base/synchronization/lock.h"
15 #include "base/synchronization/waitable_event.h" 16 #include "base/synchronization/waitable_event.h"
16 #include "base/threading/thread.h" 17 #include "base/threading/thread.h"
17 #include "base/threading/thread_restrictions.h" 18 #include "base/threading/thread_restrictions.h"
19 #include "base/time.h"
18 #include "third_party/WebKit/Source/Platform/chromium/public/WebCString.h" 20 #include "third_party/WebKit/Source/Platform/chromium/public/WebCString.h"
19 #include "third_party/WebKit/Source/Platform/chromium/public/WebString.h" 21 #include "third_party/WebKit/Source/Platform/chromium/public/WebString.h"
20 #include "third_party/skia/include/core/SkRegion.h" 22 #include "third_party/skia/include/core/SkRegion.h"
21 #include "ui/gfx/rect.h" 23 #include "ui/gfx/rect.h"
22 #include "ui/gfx/size.h" 24 #include "ui/gfx/size.h"
23 #include "ui/gl/gl_bindings.h" 25 #include "ui/gl/gl_bindings.h"
24 26
25 using WebKit::WebGLId; 27 using WebKit::WebGLId;
26 using WebKit::WebGraphicsContext3D; 28 using WebKit::WebGraphicsContext3D;
27 29
28 namespace { 30 namespace {
29 31
30 const char kGLHelperThreadName[] = "GLHelperThread";
31
32 class GLHelperThread : public base::Thread {
33 public:
34 GLHelperThread() : base::Thread(kGLHelperThreadName) {
35 Start();
36 }
37 virtual ~GLHelperThread() {
38 Stop();
39 }
40
41 private:
42 DISALLOW_COPY_AND_ASSIGN(GLHelperThread);
43 };
44
45 base::LazyInstance<GLHelperThread> g_gl_helper_thread =
46 LAZY_INSTANCE_INITIALIZER;
47
48 class ScopedWebGLId { 32 class ScopedWebGLId {
49 public: 33 public:
50 typedef void (WebGraphicsContext3D::*DeleteFunc)(WebGLId); 34 typedef void (WebGraphicsContext3D::*DeleteFunc)(WebGLId);
51 ScopedWebGLId(WebGraphicsContext3D* context, 35 ScopedWebGLId(WebGraphicsContext3D* context,
52 WebGLId id, 36 WebGLId id,
53 DeleteFunc delete_func) 37 DeleteFunc delete_func)
54 : context_(context), 38 : context_(context),
55 id_(id), 39 id_(id),
56 delete_func_(delete_func) { 40 delete_func_(delete_func) {
57 } 41 }
(...skipping 171 matching lines...) Expand 10 before | Expand all | Expand 10 after
229 void SignalWaitableEvent(base::WaitableEvent* event) { 213 void SignalWaitableEvent(base::WaitableEvent* event) {
230 event->Signal(); 214 event->Signal();
231 } 215 }
232 216
233 } // namespace 217 } // namespace
234 218
235 namespace content { 219 namespace content {
236 220
237 // Implements GLHelper::CropScaleReadbackAndCleanTexture and encapsulates the 221 // Implements GLHelper::CropScaleReadbackAndCleanTexture and encapsulates the
238 // data needed for it. 222 // data needed for it.
239 class GLHelper::CopyTextureToImpl { 223 class GLHelper::CopyTextureToImpl :
224 public base::SupportsWeakPtr<GLHelper::CopyTextureToImpl> {
240 public: 225 public:
241 CopyTextureToImpl(WebGraphicsContext3D* context, 226 CopyTextureToImpl(WebGraphicsContext3D* context,
242 WebGraphicsContext3D* context_for_thread,
243 GLHelper* helper) 227 GLHelper* helper)
244 : context_(context), 228 : context_(context),
245 context_for_thread_(context_for_thread),
246 helper_(helper), 229 helper_(helper),
247 flush_(context), 230 flush_(context),
248 program_(context, context->createProgram()), 231 program_(context, context->createProgram()),
249 vertex_attributes_buffer_(context_, context_->createBuffer()), 232 vertex_attributes_buffer_(context_, context_->createBuffer()),
250 flipped_vertex_attributes_buffer_(context_, context_->createBuffer()) { 233 flipped_vertex_attributes_buffer_(context_, context_->createBuffer()) {
251 InitBuffer(); 234 InitBuffer();
252 InitProgram(); 235 InitProgram();
253 } 236 }
254 ~CopyTextureToImpl() { 237 ~CopyTextureToImpl() {
255 CancelRequests(); 238 CancelRequests();
256 DeleteContextForThread();
257 } 239 }
258 240
259 void InitBuffer(); 241 void InitBuffer();
260 void InitProgram(); 242 void InitProgram();
261 243
262 void CropScaleReadbackAndCleanTexture( 244 void CropScaleReadbackAndCleanTexture(
263 WebGLId src_texture, 245 WebGLId src_texture,
264 const gfx::Size& src_size, 246 const gfx::Size& src_size,
265 const gfx::Rect& src_subrect, 247 const gfx::Rect& src_subrect,
266 const gfx::Size& dst_size, 248 const gfx::Size& dst_size,
267 unsigned char* out, 249 unsigned char* out,
268 const base::Callback<void(bool)>& callback); 250 const base::Callback<void(bool)>& callback);
269 251
270 void ReadbackTextureSync(WebGLId texture, 252 void ReadbackTextureSync(WebGLId texture,
271 const gfx::Rect& src_rect, 253 const gfx::Rect& src_rect,
272 unsigned char* out); 254 unsigned char* out);
273 255
274 WebKit::WebGLId CopyAndScaleTexture(WebGLId texture, 256 WebKit::WebGLId CopyAndScaleTexture(WebGLId texture,
275 const gfx::Size& src_size, 257 const gfx::Size& src_size,
276 const gfx::Size& dst_size, 258 const gfx::Size& dst_size,
277 bool vertically_flip_texture); 259 bool vertically_flip_texture);
278 260
279 private: 261 private:
280 // A single request to CropScaleReadbackAndCleanTexture. 262 // A single request to CropScaleReadbackAndCleanTexture.
281 // Thread-safety notes: the main thread creates instances of this class. The 263 // The main thread can cancel the request, before it's handled by the helper
282 // main thread can cancel the request, before it's handled by the helper
283 // thread, by resetting the texture and pixels fields. Alternatively, the 264 // thread, by resetting the texture and pixels fields. Alternatively, the
284 // thread marks that it handles the request by resetting the pixels field 265 // thread marks that it handles the request by resetting the pixels field
285 // (meaning it guarantees that the callback with be called). 266 // (meaning it guarantees that the callback with be called).
286 // In either case, the callback must be called exactly once, and the texture 267 // In either case, the callback must be called exactly once, and the texture
287 // must be deleted by the main thread context. 268 // must be deleted by the main thread context.
288 struct Request : public base::RefCountedThreadSafe<Request> { 269 struct Request {
289 Request(CopyTextureToImpl* impl, 270 Request(WebGLId texture_,
290 WebGLId texture_,
291 const gfx::Size& size_, 271 const gfx::Size& size_,
292 unsigned char* pixels_, 272 unsigned char* pixels_,
293 const base::Callback<void(bool)>& callback_) 273 const base::Callback<void(bool)>& callback_)
294 : copy_texture_impl(impl), 274 : size(size_),
295 size(size_), 275 callback(callback_),
296 callback(callback_), 276 texture(texture_),
297 lock(), 277 pixels(pixels_),
298 texture(texture_), 278 buffer(0),
299 pixels(pixels_) { 279 query(0) {
300 } 280 }
301 281
302 // These members are only accessed on the main thread.
303 GLHelper::CopyTextureToImpl* copy_texture_impl;
304 gfx::Size size; 282 gfx::Size size;
305 base::Callback<void(bool)> callback; 283 base::Callback<void(bool)> callback;
306 284
307 // Locks access to below members, which can be accessed on any thread.
308 base::Lock lock;
309 WebGLId texture; 285 WebGLId texture;
310 unsigned char* pixels; 286 unsigned char* pixels;
311 287 GLuint buffer;
312 private: 288 GLuint query;
313 friend class base::RefCountedThreadSafe<Request>;
314 ~Request() {}
315 }; 289 };
316 290
317 // Copies the block of pixels specified with |src_subrect| from |src_texture|, 291 // Copies the block of pixels specified with |src_subrect| from |src_texture|,
318 // scales it to |dst_size|, writes it into a texture, and returns its ID. 292 // scales it to |dst_size|, writes it into a texture, and returns its ID.
319 // |src_size| is the size of |src_texture|. 293 // |src_size| is the size of |src_texture|.
320 WebGLId ScaleTexture(WebGLId src_texture, 294 WebGLId ScaleTexture(WebGLId src_texture,
321 const gfx::Size& src_size, 295 const gfx::Size& src_size,
322 const gfx::Rect& src_subrect, 296 const gfx::Rect& src_subrect,
323 const gfx::Size& dst_size, 297 const gfx::Size& dst_size,
324 bool vertically_flip_texture); 298 bool vertically_flip_texture);
325 299
326 // Deletes the context for GLHelperThread. 300 void ScheduleCheckReadbackDone();
327 void DeleteContextForThread(); 301 void CheckReadbackDone();
328 static void ReadBackFramebuffer(scoped_refptr<Request> request, 302 void FinishRequest(Request* request, bool result);
329 WebGraphicsContext3D* context,
330 scoped_refptr<base::TaskRunner> reply_loop);
331 static void ReadBackFramebufferComplete(scoped_refptr<Request> request,
332 bool result);
333 void FinishRequest(scoped_refptr<Request> request);
334 void CancelRequests(); 303 void CancelRequests();
335 304
336 // Interleaved array of 2-dimentional vertex positions (x, y) and 305 // Interleaved array of 2-dimentional vertex positions (x, y) and
337 // 2-dimentional texture coordinates (s, t). 306 // 2-dimentional texture coordinates (s, t).
338 static const WebKit::WGC3Dfloat kVertexAttributes[]; 307 static const WebKit::WGC3Dfloat kVertexAttributes[];
339 // Interleaved array of 2-dimensional vertex positions (x, y) and 308 // Interleaved array of 2-dimensional vertex positions (x, y) and
340 // 2 dimensional texture coordinates (s, t). 309 // 2 dimensional texture coordinates (s, t).
341 static const WebKit::WGC3Dfloat kFlippedVertexAttributes[]; 310 static const WebKit::WGC3Dfloat kFlippedVertexAttributes[];
342 // Shader sources used for GLHelper::CropScaleReadbackAndCleanTexture and 311 // Shader sources used for GLHelper::CropScaleReadbackAndCleanTexture and
343 // GLHelper::ReadbackTextureSync 312 // GLHelper::ReadbackTextureSync
344 static const WebKit::WGC3Dchar kCopyVertexShader[]; 313 static const WebKit::WGC3Dchar kCopyVertexShader[];
345 static const WebKit::WGC3Dchar kCopyFragmentShader[]; 314 static const WebKit::WGC3Dchar kCopyFragmentShader[];
346 315
347 WebGraphicsContext3D* context_; 316 WebGraphicsContext3D* context_;
348 WebGraphicsContext3D* context_for_thread_;
349 GLHelper* helper_; 317 GLHelper* helper_;
350 318
351 // A scoped flush that will ensure all resource deletions are flushed when 319 // A scoped flush that will ensure all resource deletions are flushed when
352 // this object is destroyed. Must be declared before other Scoped* fields. 320 // this object is destroyed. Must be declared before other Scoped* fields.
353 ScopedFlush flush_; 321 ScopedFlush flush_;
354 // A program for copying a source texture into a destination texture. 322 // A program for copying a source texture into a destination texture.
355 ScopedProgram program_; 323 ScopedProgram program_;
356 // The buffer that holds the vertices and the texture coordinates data for 324 // The buffer that holds the vertices and the texture coordinates data for
357 // drawing a quad. 325 // drawing a quad.
358 ScopedBuffer vertex_attributes_buffer_; 326 ScopedBuffer vertex_attributes_buffer_;
359 ScopedBuffer flipped_vertex_attributes_buffer_; 327 ScopedBuffer flipped_vertex_attributes_buffer_;
360 328
361 // The location of the position in the program. 329 // The location of the position in the program.
362 WebKit::WGC3Dint position_location_; 330 WebKit::WGC3Dint position_location_;
363 // The location of the texture coordinate in the program. 331 // The location of the texture coordinate in the program.
364 WebKit::WGC3Dint texcoord_location_; 332 WebKit::WGC3Dint texcoord_location_;
365 // The location of the source texture in the program. 333 // The location of the source texture in the program.
366 WebKit::WGC3Dint texture_location_; 334 WebKit::WGC3Dint texture_location_;
367 // The location of the texture coordinate of the sub-rectangle in the program. 335 // The location of the texture coordinate of the sub-rectangle in the program.
368 WebKit::WGC3Dint src_subrect_location_; 336 WebKit::WGC3Dint src_subrect_location_;
369 std::queue<scoped_refptr<Request> > request_queue_; 337 std::queue<Request*> request_queue_;
370 }; 338 };
371 339
372 const WebKit::WGC3Dfloat GLHelper::CopyTextureToImpl::kVertexAttributes[] = { 340 const WebKit::WGC3Dfloat GLHelper::CopyTextureToImpl::kVertexAttributes[] = {
373 -1.0f, -1.0f, 0.0f, 0.0f, 341 -1.0f, -1.0f, 0.0f, 0.0f,
374 1.0f, -1.0f, 1.0f, 0.0f, 342 1.0f, -1.0f, 1.0f, 0.0f,
375 -1.0f, 1.0f, 0.0f, 1.0f, 343 -1.0f, 1.0f, 0.0f, 1.0f,
376 1.0f, 1.0f, 1.0f, 1.0f, 344 1.0f, 1.0f, 1.0f, 1.0f,
377 }; 345 };
378 346
379 const WebKit::WGC3Dfloat 347 const WebKit::WGC3Dfloat
380 GLHelper::CopyTextureToImpl::kFlippedVertexAttributes[] = { 348 GLHelper::CopyTextureToImpl::kFlippedVertexAttributes[] = {
381 -1.0f, -1.0f, 0.0f, 1.0f, 349 -1.0f, -1.0f, 0.0f, 1.0f,
382 1.0f, -1.0f, 1.0f, 1.0f, 350 1.0f, -1.0f, 1.0f, 1.0f,
383 -1.0f, 1.0f, 0.0f, 0.0f, 351 -1.0f, 1.0f, 0.0f, 0.0f,
384 1.0f, 1.0f, 1.0f, 0.0f, 352 1.0f, 1.0f, 1.0f, 0.0f,
385 }; 353 };
386 354
387 const WebKit::WGC3Dchar GLHelper::CopyTextureToImpl::kCopyVertexShader[] = 355 const WebKit::WGC3Dchar GLHelper::CopyTextureToImpl::kCopyVertexShader[] =
388 "attribute vec2 a_position;" 356 "attribute vec2 a_position;"
389 "attribute vec2 a_texcoord;" 357 "attribute vec2 a_texcoord;"
390 "varying vec2 v_texcoord;" 358 "varying vec2 v_texcoord;"
391 "uniform vec4 src_subrect;" 359 "uniform vec4 src_subrect;"
392 "void main() {" 360 "void main() {"
393 " gl_Position = vec4(a_position, 0.0, 1.0);" 361 " gl_Position = vec4(a_position, 0.0, 1.0);"
394 " v_texcoord = src_subrect.xy + a_texcoord * src_subrect.zw;" 362 " v_texcoord = src_subrect.xy + a_texcoord * src_subrect.zw;"
395 "}"; 363 "}";
396 364
365
366 #if (SK_R32_SHIFT == 16) && !SK_B32_SHIFT
397 const WebKit::WGC3Dchar GLHelper::CopyTextureToImpl::kCopyFragmentShader[] = 367 const WebKit::WGC3Dchar GLHelper::CopyTextureToImpl::kCopyFragmentShader[] =
398 "precision mediump float;" 368 "precision mediump float;"
399 "varying vec2 v_texcoord;" 369 "varying vec2 v_texcoord;"
370 "uniform sampler2D s_texture;"
371 "void main() {"
372 " gl_FragColor = texture2D(s_texture, v_texcoord).bgra;"
373 "}";
374 #else
375 const WebKit::WGC3Dchar GLHelper::CopyTextureToImpl::kCopyFragmentShader[] =
376 "precision mediump float;"
377 "varying vec2 v_texcoord;"
400 "uniform sampler2D s_texture;" 378 "uniform sampler2D s_texture;"
401 "void main() {" 379 "void main() {"
402 " gl_FragColor = texture2D(s_texture, v_texcoord);" 380 " gl_FragColor = texture2D(s_texture, v_texcoord);"
403 "}"; 381 "}";
382 #endif
383
404 384
405 void GLHelper::CopyTextureToImpl::InitBuffer() { 385 void GLHelper::CopyTextureToImpl::InitBuffer() {
406 ScopedBufferBinder<GL_ARRAY_BUFFER> buffer_binder( 386 ScopedBufferBinder<GL_ARRAY_BUFFER> buffer_binder(
407 context_, vertex_attributes_buffer_); 387 context_, vertex_attributes_buffer_);
408 context_->bufferData(GL_ARRAY_BUFFER, 388 context_->bufferData(GL_ARRAY_BUFFER,
409 sizeof(kVertexAttributes), 389 sizeof(kVertexAttributes),
410 kVertexAttributes, 390 kVertexAttributes,
411 GL_STATIC_DRAW); 391 GL_STATIC_DRAW);
412 ScopedBufferBinder<GL_ARRAY_BUFFER> flipped_buffer_binder( 392 ScopedBufferBinder<GL_ARRAY_BUFFER> flipped_buffer_binder(
413 context_, flipped_vertex_attributes_buffer_); 393 context_, flipped_vertex_attributes_buffer_);
(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after
510 }; 490 };
511 491
512 context_->uniform4fv(src_subrect_location_, 1, src_subrect_texcoord); 492 context_->uniform4fv(src_subrect_location_, 1, src_subrect_texcoord);
513 493
514 // Conduct texture mapping by drawing a quad composed of two triangles. 494 // Conduct texture mapping by drawing a quad composed of two triangles.
515 context_->drawArrays(GL_TRIANGLE_STRIP, 0, 4); 495 context_->drawArrays(GL_TRIANGLE_STRIP, 0, 4);
516 } 496 }
517 return dst_texture; 497 return dst_texture;
518 } 498 }
519 499
520 void GLHelper::CopyTextureToImpl::DeleteContextForThread() {
521 if (!context_for_thread_)
522 return;
523
524 g_gl_helper_thread.Pointer()->message_loop_proxy()->PostTask(
525 FROM_HERE,
526 base::Bind(&DeleteContext,
527 context_for_thread_));
528 context_for_thread_ = NULL;
529 }
530
531 void GLHelper::CopyTextureToImpl::CropScaleReadbackAndCleanTexture( 500 void GLHelper::CopyTextureToImpl::CropScaleReadbackAndCleanTexture(
532 WebGLId src_texture, 501 WebGLId src_texture,
533 const gfx::Size& src_size, 502 const gfx::Size& src_size,
534 const gfx::Rect& src_subrect, 503 const gfx::Rect& src_subrect,
535 const gfx::Size& dst_size, 504 const gfx::Size& dst_size,
536 unsigned char* out, 505 unsigned char* out,
537 const base::Callback<void(bool)>& callback) { 506 const base::Callback<void(bool)>& callback) {
538 if (!context_for_thread_) {
539 callback.Run(false);
540 return;
541 }
542
543 WebGLId texture = ScaleTexture(src_texture, 507 WebGLId texture = ScaleTexture(src_texture,
544 src_size, 508 src_size,
545 src_subrect, 509 src_subrect,
546 dst_size, 510 dst_size,
547 false); 511 #ifdef USE_SKIA
512 true
513 #else
514 false
515 #endif
516 );
548 context_->flush(); 517 context_->flush();
549 scoped_refptr<Request> request = 518 Request *request = new Request(texture, dst_size, out, callback);
550 new Request(this, texture, dst_size, out, callback);
551 request_queue_.push(request); 519 request_queue_.push(request);
520 if (request_queue_.size() == 1) {
521 ScheduleCheckReadbackDone();
522 }
552 523
553 g_gl_helper_thread.Pointer()->message_loop_proxy()->PostTask(FROM_HERE, 524 ScopedFlush flush(context_);
554 base::Bind(&ReadBackFramebuffer, 525 ScopedFramebuffer dst_framebuffer(context_, context_->createFramebuffer());
555 request, 526 gfx::Size size;
556 context_for_thread_, 527 size = request->size;
557 base::MessageLoopProxy::current())); 528
529 ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(
530 context_, dst_framebuffer);
531 ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(
532 context_, request->texture);
533 context_->framebufferTexture2D(GL_FRAMEBUFFER,
534 GL_COLOR_ATTACHMENT0,
535 GL_TEXTURE_2D,
536 request->texture,
537 0);
538 request->buffer = context_->createBuffer();
539 context_->bindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM,
540 request->buffer);
541 context_->bufferData(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM,
542 4 * size.GetArea(),
543 NULL,
544 GL_STREAM_READ);
545
546 request->query = context_->createQueryEXT();
547 context_->beginQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM, request->query);
548 context_->readPixels(0, 0, size.width(), size.height(),
549 GL_RGBA, GL_UNSIGNED_BYTE, 0);
550 context_->endQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM);
551 context_->bindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, 0);
552
558 } 553 }
559 554
560 void GLHelper::CopyTextureToImpl::ReadbackTextureSync(WebGLId texture, 555 void GLHelper::CopyTextureToImpl::ReadbackTextureSync(WebGLId texture,
561 const gfx::Rect& src_rect, 556 const gfx::Rect& src_rect,
562 unsigned char* out) { 557 unsigned char* out) {
563 ScopedFramebuffer dst_framebuffer(context_, context_->createFramebuffer()); 558 ScopedFramebuffer dst_framebuffer(context_, context_->createFramebuffer());
564 ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder( 559 ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(
565 context_, dst_framebuffer); 560 context_, dst_framebuffer);
566 ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(context_, texture); 561 ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(context_, texture);
567 context_->framebufferTexture2D(GL_FRAMEBUFFER, 562 context_->framebufferTexture2D(GL_FRAMEBUFFER,
(...skipping 15 matching lines...) Expand all
583 const gfx::Size& src_size, 578 const gfx::Size& src_size,
584 const gfx::Size& dst_size, 579 const gfx::Size& dst_size,
585 bool vertically_flip_texture) { 580 bool vertically_flip_texture) {
586 return ScaleTexture(src_texture, 581 return ScaleTexture(src_texture,
587 src_size, 582 src_size,
588 gfx::Rect(src_size), 583 gfx::Rect(src_size),
589 dst_size, 584 dst_size,
590 vertically_flip_texture); 585 vertically_flip_texture);
591 } 586 }
592 587
593 void GLHelper::CopyTextureToImpl::ReadBackFramebuffer( 588
594 scoped_refptr<Request> request, 589 void GLHelper::CopyTextureToImpl::ScheduleCheckReadbackDone() {
595 WebGraphicsContext3D* context, 590 DCHECK(!request_queue_.empty());
596 scoped_refptr<base::TaskRunner> reply_loop) { 591 base::MessageLoopProxy::current()->PostDelayedTask(
597 DCHECK(context); 592 FROM_HERE,
598 if (!context->makeContextCurrent() || context->isContextLost()) { 593 base::Bind(&CopyTextureToImpl::CheckReadbackDone, AsWeakPtr()),
599 base::AutoLock auto_lock(request->lock); 594 base::TimeDelta::FromMilliseconds(2));
600 if (request->pixels) {
601 // Only report failure if the request wasn't canceled (otherwise the
602 // failure has already been reported).
603 request->pixels = NULL;
604 reply_loop->PostTask(
605 FROM_HERE, base::Bind(ReadBackFramebufferComplete, request, false));
606 }
607 return;
608 }
609 ScopedFlush flush(context);
610 ScopedFramebuffer dst_framebuffer(context, context->createFramebuffer());
611 unsigned char* pixels = NULL;
612 gfx::Size size;
613 {
614 // Note: We don't want to keep the lock while doing the readBack (since we
615 // don't want to block the UI thread). We rely on the fact that once the
616 // texture is bound to a FBO (that isn't current), deleting the texture is
617 // delayed until the FBO is deleted. We ensure ordering by flushing while
618 // the lock is held. Either the main thread cancelled before we get the
619 // lock, and we'll exit early, or we ensure that the texture is bound to the
620 // framebuffer before the main thread has a chance to delete it.
621 base::AutoLock auto_lock(request->lock);
622 if (!request->texture || !request->pixels)
623 return;
624 pixels = request->pixels;
625 request->pixels = NULL;
626 size = request->size;
627 {
628 ScopedFlush flush(context);
629 ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(
630 context, dst_framebuffer);
631 ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(
632 context, request->texture);
633 context->framebufferTexture2D(GL_FRAMEBUFFER,
634 GL_COLOR_ATTACHMENT0,
635 GL_TEXTURE_2D,
636 request->texture,
637 0);
638 }
639 }
640 bool result = context->readBackFramebuffer(
641 pixels,
642 4 * size.GetArea(),
643 dst_framebuffer.id(),
644 size.width(),
645 size.height());
646 reply_loop->PostTask(
647 FROM_HERE, base::Bind(ReadBackFramebufferComplete, request, result));
648 } 595 }
649 596
650 void GLHelper::CopyTextureToImpl::ReadBackFramebufferComplete( 597 void GLHelper::CopyTextureToImpl::CheckReadbackDone() {
651 scoped_refptr<Request> request, 598 TRACE_EVENT0("mirror",
652 bool result) { 599 "GLHelper::CopyTextureToImpl::CheckReadBackFramebufferComplete");
653 request->callback.Run(result); 600 while (!request_queue_.empty()) {
654 if (request->copy_texture_impl) 601 Request* request = request_queue_.front();
655 request->copy_texture_impl->FinishRequest(request); 602
603 bool result = false;
604 if (request->buffer != 0) {
605 unsigned int done = 1;
606 context_->getQueryObjectuivEXT(request->query,
607 GL_QUERY_RESULT_AVAILABLE_EXT, &done);
608 if (!done) {
609 ScheduleCheckReadbackDone();
610 return;
611 }
612 context_->bindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM,
613 request->buffer);
614 void* data = context_->mapBufferCHROMIUM(
615 GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, GL_READ_ONLY);
616
617 if (data) {
618 result = true;
619 memcpy(request->pixels, data, request->size.GetArea() * 4);
620 context_->unmapBufferCHROMIUM(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM);
621 }
622 context_->bindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, 0);
623 }
624
625 FinishRequest(request, result);
626 }
656 } 627 }
657 628
658 void GLHelper::CopyTextureToImpl::FinishRequest( 629 void GLHelper::CopyTextureToImpl::FinishRequest(Request* request, bool result) {
659 scoped_refptr<Request> request) { 630 DCHECK(request_queue_.front() == request);
660 CHECK(request_queue_.front() == request);
661 request_queue_.pop(); 631 request_queue_.pop();
662 base::AutoLock auto_lock(request->lock); 632 request->callback.Run(result);
663 if (request->texture != 0) { 633 if (request->texture != 0) {
664 context_->deleteTexture(request->texture); 634 context_->deleteTexture(request->texture);
665 request->texture = 0; 635 request->texture = 0;
666 context_->flush(); 636 context_->flush();
667 } 637 }
638 if (request->buffer != 0) {
639 context_->deleteBuffer(request->buffer);
640 request->buffer = 0;
641 context_->flush();
642 }
643 if (request->query != 0) {
644 context_->deleteQueryEXT(request->query);
645 request->query = 0;
646 context_->flush();
647 }
648 delete request;
668 } 649 }
669 650
670 void GLHelper::CopyTextureToImpl::CancelRequests() { 651 void GLHelper::CopyTextureToImpl::CancelRequests() {
671 while (!request_queue_.empty()) { 652 while (!request_queue_.empty()) {
672 scoped_refptr<Request> request = request_queue_.front(); 653 Request* request = request_queue_.front();
673 request_queue_.pop(); 654 FinishRequest(request, false);
674 request->copy_texture_impl = NULL;
675 bool cancelled = false;
676 {
677 base::AutoLock auto_lock(request->lock);
678 if (request->texture != 0) {
679 context_->deleteTexture(request->texture);
680 request->texture = 0;
681 }
682 if (request->pixels != NULL) {
683 request->pixels = NULL;
684 cancelled = true;
685 }
686 }
687 if (cancelled)
688 request->callback.Run(false);
689 } 655 }
690 } 656 }
691 657
692 base::subtle::Atomic32 GLHelper::count_ = 0; 658 GLHelper::GLHelper(WebGraphicsContext3D* context)
693 659 : context_(context) {
694 GLHelper::GLHelper(WebGraphicsContext3D* context,
695 WebGraphicsContext3D* context_for_thread)
696 : context_(context),
697 context_for_thread_(context_for_thread) {
698 base::subtle::NoBarrier_AtomicIncrement(&count_, 1);
699 } 660 }
700 661
701 GLHelper::~GLHelper() { 662 GLHelper::~GLHelper() {
702 DCHECK_NE(MessageLoop::current(),
703 g_gl_helper_thread.Pointer()->message_loop());
704 base::subtle::Atomic32 decremented_count =
705 base::subtle::NoBarrier_AtomicIncrement(&count_, -1);
706 if (decremented_count == 0) {
707 // When this is the last instance, we synchronize with the pending
708 // operations on GLHelperThread. Otherwise on shutdown we may kill the GPU
709 // process infrastructure (BrowserGpuChannelHostFactory) before they have
710 // a chance to complete, likely leading to a crash.
711 base::WaitableEvent event(false, false);
712 g_gl_helper_thread.Pointer()->message_loop_proxy()->PostTask(
713 FROM_HERE,
714 base::Bind(&SignalWaitableEvent,
715 &event));
716 // http://crbug.com/125415
717 base::ThreadRestrictions::ScopedAllowWait allow_wait;
718 event.Wait();
719 }
720 } 663 }
721 664
722 WebGraphicsContext3D* GLHelper::context() const { 665 WebGraphicsContext3D* GLHelper::context() const {
723 return context_; 666 return context_;
724 } 667 }
725 668
726 void GLHelper::CropScaleReadbackAndCleanTexture( 669 void GLHelper::CropScaleReadbackAndCleanTexture(
727 WebGLId src_texture, 670 WebGLId src_texture,
728 const gfx::Size& src_size, 671 const gfx::Size& src_size,
729 const gfx::Rect& src_subrect, 672 const gfx::Rect& src_subrect,
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
779 if (!compile_status) { 722 if (!compile_status) {
780 LOG(ERROR) << std::string(context_->getShaderInfoLog(shader).utf8()); 723 LOG(ERROR) << std::string(context_->getShaderInfoLog(shader).utf8());
781 return 0; 724 return 0;
782 } 725 }
783 return shader.Detach(); 726 return shader.Detach();
784 } 727 }
785 728
786 void GLHelper::InitCopyTextToImpl() { 729 void GLHelper::InitCopyTextToImpl() {
787 // Lazily initialize |copy_texture_to_impl_| 730 // Lazily initialize |copy_texture_to_impl_|
788 if (!copy_texture_to_impl_.get()) 731 if (!copy_texture_to_impl_.get())
789 copy_texture_to_impl_.reset(new CopyTextureToImpl(context_, 732 copy_texture_to_impl_.reset(new CopyTextureToImpl(context_, this));
790 context_for_thread_,
791 this));
792 } 733 }
793 734
794 void GLHelper::CopySubBufferDamage(WebKit::WebGLId texture, 735 void GLHelper::CopySubBufferDamage(WebKit::WebGLId texture,
795 WebKit::WebGLId previous_texture, 736 WebKit::WebGLId previous_texture,
796 const SkRegion& new_damage, 737 const SkRegion& new_damage,
797 const SkRegion& old_damage) { 738 const SkRegion& old_damage) {
798 SkRegion region(old_damage); 739 SkRegion region(old_damage);
799 if (region.op(new_damage, SkRegion::kDifference_Op)) { 740 if (region.op(new_damage, SkRegion::kDifference_Op)) {
800 ScopedFramebuffer dst_framebuffer(context_, context_->createFramebuffer()); 741 ScopedFramebuffer dst_framebuffer(context_, context_->createFramebuffer());
801 ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder( 742 ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(
802 context_, dst_framebuffer); 743 context_, dst_framebuffer);
803 ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(context_, texture); 744 ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(context_, texture);
804 context_->framebufferTexture2D(GL_FRAMEBUFFER, 745 context_->framebufferTexture2D(GL_FRAMEBUFFER,
805 GL_COLOR_ATTACHMENT0, 746 GL_COLOR_ATTACHMENT0,
806 GL_TEXTURE_2D, 747 GL_TEXTURE_2D,
807 previous_texture, 748 previous_texture,
808 0); 749 0);
809 for (SkRegion::Iterator it(region); !it.done(); it.next()) { 750 for (SkRegion::Iterator it(region); !it.done(); it.next()) {
810 const SkIRect& rect = it.rect(); 751 const SkIRect& rect = it.rect();
811 context_->copyTexSubImage2D(GL_TEXTURE_2D, 0, 752 context_->copyTexSubImage2D(GL_TEXTURE_2D, 0,
812 rect.x(), rect.y(), 753 rect.x(), rect.y(),
813 rect.x(), rect.y(), 754 rect.x(), rect.y(),
814 rect.width(), rect.height()); 755 rect.width(), rect.height());
815 } 756 }
816 context_->flush(); 757 context_->flush();
817 } 758 }
818 } 759 }
819 760
820 } // namespace content 761 } // namespace content
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