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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBufferedDrawTarget.h" | 8 #include "GrBufferedDrawTarget.h" |
9 | 9 |
10 // We will use the reordering buffer, unless we have NVPR. | 10 // We will use the reordering buffer, unless we have NVPR. |
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62 GrPipelineOptimizations opts; | 62 GrPipelineOptimizations opts; |
63 StateForPathDraw* state = this->createStateForPathDraw(pathProc, pipelineInf
o, &opts); | 63 StateForPathDraw* state = this->createStateForPathDraw(pathProc, pipelineInf
o, &opts); |
64 if (!state) { | 64 if (!state) { |
65 return; | 65 return; |
66 } | 66 } |
67 fCommands->recordDrawPaths(state, this, pathProc, pathRange, indices, indexT
ype, | 67 fCommands->recordDrawPaths(state, this, pathProc, pathRange, indices, indexT
ype, |
68 transformValues, transformType, count, stencilSet
tings, | 68 transformValues, transformType, count, stencilSet
tings, |
69 opts); | 69 opts); |
70 } | 70 } |
71 | 71 |
72 void GrBufferedDrawTarget::clearStencilClip(const SkIRect& rect, | |
73 bool insideClip, | |
74 GrRenderTarget* renderTarget) { | |
75 fCommands->recordClearStencilClip(rect, insideClip, renderTarget); | |
76 } | |
77 | |
78 void GrBufferedDrawTarget::onReset() { | 72 void GrBufferedDrawTarget::onReset() { |
79 fCommands->reset(); | 73 fCommands->reset(); |
80 fPathIndexBuffer.rewind(); | 74 fPathIndexBuffer.rewind(); |
81 fPathTransformBuffer.rewind(); | 75 fPathTransformBuffer.rewind(); |
82 | 76 |
83 fPrevState.reset(NULL); | 77 fPrevState.reset(NULL); |
84 // Note, fPrevState points into fPipelineBuffer's allocation, so we have to
reset first. | 78 // Note, fPrevState points into fPipelineBuffer's allocation, so we have to
reset first. |
85 // Furthermore, we have to reset fCommands before fPipelineBuffer too. | 79 // Furthermore, we have to reset fCommands before fPipelineBuffer too. |
86 if (fDrawID % kPipelineBufferHighWaterMark) { | 80 if (fDrawID % kPipelineBufferHighWaterMark) { |
87 fPipelineBuffer.rewind(); | 81 fPipelineBuffer.rewind(); |
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119 *state->fPrimitiveProcesso
r, | 113 *state->fPrimitiveProcesso
r, |
120 state->fBatchTracker) && | 114 state->fBatchTracker) && |
121 GrPipeline::AreEqual(*fPrevState->getPipeline(), *state->getPipeline(),
false)) { | 115 GrPipeline::AreEqual(*fPrevState->getPipeline(), *state->getPipeline(),
false)) { |
122 this->unallocState(state); | 116 this->unallocState(state); |
123 } else { | 117 } else { |
124 fPrevState.reset(state); | 118 fPrevState.reset(state); |
125 } | 119 } |
126 | 120 |
127 return fPrevState; | 121 return fPrevState; |
128 } | 122 } |
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