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| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "SkBitmapRegionCanvas.h" |
| 9 #include "SkCanvas.h" |
| 10 #include "SkScanlineDecoder.h" |
| 11 |
| 12 SkBitmapRegionCanvas::SkBitmapRegionCanvas(SkScanlineDecoder* decoder) |
| 13 : INHERITED(decoder->getInfo().width(), decoder->getInfo().height()) |
| 14 , fDecoder(decoder) |
| 15 {} |
| 16 |
| 17 /* |
| 18 * Chooses the correct image subset offsets and dimensions for the partial decod
e. |
| 19 */ |
| 20 static inline void set_subset_region(int inputOffset, int inputDimension, |
| 21 int imageOriginalDimension, int* imageSubsetOffset, int* outOffset, |
| 22 int* imageSubsetDimension) { |
| 23 |
| 24 // This must be at least zero, we can't start decoding the image at a negati
ve coordinate. |
| 25 *imageSubsetOffset = SkTMax(0, inputOffset); |
| 26 |
| 27 // If inputOffset is less than zero, we decode to an offset location in the
output bitmap. |
| 28 *outOffset = *imageSubsetOffset - inputOffset; |
| 29 |
| 30 // Use imageSusetOffset to make sure we don't decode pixels past the edge of
the image. |
| 31 // Use outOffset to make sure we don't decode pixels past the edge of the re
gion. |
| 32 *imageSubsetDimension = SkTMin(imageOriginalDimension - *imageSubsetOffset, |
| 33 inputDimension - *outOffset); |
| 34 } |
| 35 |
| 36 /* |
| 37 * Returns a scaled dimension based on the original dimension and the sample siz
e. |
| 38 * TODO: Share this implementation with SkScaledCodec. |
| 39 */ |
| 40 static int get_scaled_dimension(int srcDimension, int sampleSize) { |
| 41 if (sampleSize > srcDimension) { |
| 42 return 1; |
| 43 } |
| 44 return srcDimension / sampleSize; |
| 45 } |
| 46 |
| 47 /* |
| 48 * Three differences from the Android version: |
| 49 * Returns a Skia bitmap instead of an Android bitmap. |
| 50 * Android version attempts to reuse a recycled bitmap. |
| 51 * Removed the options object and used parameters for color type and |
| 52 * sample size. |
| 53 */ |
| 54 SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY, |
| 55 int inputWidth, int inputHeight, |
| 56 int sampleSize, |
| 57 SkColorType dstColorType) { |
| 58 // Reject color types not supported by this method |
| 59 if (kIndex_8_SkColorType == dstColorType || kGray_8_SkColorType == dstColorT
ype) { |
| 60 SkDebugf("Error: Color type not supported.\n"); |
| 61 return nullptr; |
| 62 } |
| 63 |
| 64 // The client may not necessarily request a region that is fully within |
| 65 // the image. We may need to do some calculation to determine what part |
| 66 // of the image to decode. |
| 67 |
| 68 // The left offset of the portion of the image we want, where zero |
| 69 // indicates the left edge of the image. |
| 70 int imageSubsetX; |
| 71 |
| 72 // The size of the output bitmap is determined by the size of the |
| 73 // requested region, not by the size of the intersection of the region |
| 74 // and the image dimensions. If inputX is negative, we will need to |
| 75 // place decoded pixels into the output bitmap starting at a left offset. |
| 76 // If this is non-zero, imageSubsetX must be zero. |
| 77 int outX; |
| 78 |
| 79 // The width of the portion of the image that we will write to the output |
| 80 // bitmap. If the region is not fully contained within the image, this |
| 81 // will not be the same as inputWidth. |
| 82 int imageSubsetWidth; |
| 83 set_subset_region(inputX, inputWidth, this->width(), &imageSubsetX, &outX, &
imageSubsetWidth); |
| 84 |
| 85 // The top offset of the portion of the image we want, where zero |
| 86 // indicates the top edge of the image. |
| 87 int imageSubsetY; |
| 88 |
| 89 // The size of the output bitmap is determined by the size of the |
| 90 // requested region, not by the size of the intersection of the region |
| 91 // and the image dimensions. If inputY is negative, we will need to |
| 92 // place decoded pixels into the output bitmap starting at a top offset. |
| 93 // If this is non-zero, imageSubsetY must be zero. |
| 94 int outY; |
| 95 |
| 96 // The height of the portion of the image that we will write to the output |
| 97 // bitmap. If the region is not fully contained within the image, this |
| 98 // will not be the same as inputHeight. |
| 99 int imageSubsetHeight; |
| 100 set_subset_region(inputY, inputHeight, this->height(), &imageSubsetY, &outY, |
| 101 &imageSubsetHeight); |
| 102 |
| 103 if (imageSubsetWidth <= 0 || imageSubsetHeight <= 0) { |
| 104 SkDebugf("Error: Region must intersect part of the image.\n"); |
| 105 return nullptr; |
| 106 } |
| 107 |
| 108 // Create the image info for the decode |
| 109 SkAlphaType dstAlphaType = fDecoder->getInfo().alphaType(); |
| 110 if (kUnpremul_SkAlphaType == dstAlphaType) { |
| 111 dstAlphaType = kPremul_SkAlphaType; |
| 112 } |
| 113 SkImageInfo decodeInfo = SkImageInfo::Make(this->width(), this->height(), |
| 114 dstColorType, dstAlphaType); |
| 115 |
| 116 // Start the scanline decoder |
| 117 SkCodec::Result r = fDecoder->start(decodeInfo); |
| 118 if (SkCodec::kSuccess != r) { |
| 119 SkDebugf("Error: Could not start scanline decoder.\n"); |
| 120 return nullptr; |
| 121 } |
| 122 |
| 123 // Allocate a bitmap for the unscaled decode |
| 124 SkBitmap tmp; |
| 125 SkImageInfo tmpInfo = decodeInfo.makeWH(this->width(), imageSubsetHeight); |
| 126 if (!tmp.tryAllocPixels(tmpInfo)) { |
| 127 SkDebugf("Error: Could not allocate pixels.\n"); |
| 128 return nullptr; |
| 129 } |
| 130 |
| 131 // Skip the unneeded rows |
| 132 if (SkCodec::kSuccess != fDecoder->skipScanlines(imageSubsetY)) { |
| 133 SkDebugf("Error: Failed to skip scanlines.\n"); |
| 134 return nullptr; |
| 135 } |
| 136 |
| 137 // Decode the necessary rows |
| 138 SkCodec::Result result = fDecoder->getScanlines(tmp.getAddr(0, 0), imageSubs
etHeight, |
| 139 tmp.rowBytes()); |
| 140 switch (result) { |
| 141 case SkCodec::kSuccess: |
| 142 case SkCodec::kIncompleteInput: |
| 143 break; |
| 144 default: |
| 145 SkDebugf("Error: Failed to get scanlines.\n"); |
| 146 return nullptr; |
| 147 } |
| 148 |
| 149 // Calculate the size of the output |
| 150 const int outWidth = get_scaled_dimension(inputWidth, sampleSize); |
| 151 const int outHeight = get_scaled_dimension(inputHeight, sampleSize); |
| 152 |
| 153 // Initialize the destination bitmap |
| 154 SkAutoTDelete<SkBitmap> bitmap(new SkBitmap()); |
| 155 SkImageInfo dstInfo = decodeInfo.makeWH(outWidth, outHeight); |
| 156 if (!bitmap->tryAllocPixels(dstInfo)) { |
| 157 SkDebugf("Error: Could not allocate pixels.\n"); |
| 158 return nullptr; |
| 159 } |
| 160 |
| 161 // Zero the bitmap if the region is not completely within the image. |
| 162 // TODO (msarett): Can we make this faster by implementing it to only |
| 163 // zero parts of the image that we won't overwrite with |
| 164 // pixels? |
| 165 // TODO (msarett): This could be skipped if memory is zero initialized. |
| 166 // This would matter if this code is moved to Android and |
| 167 // uses Android bitmaps. |
| 168 if (0 != outX || 0 != outY || |
| 169 inputX + inputWidth > this->width() || |
| 170 inputY + inputHeight > this->height()) { |
| 171 bitmap->eraseColor(0); |
| 172 } |
| 173 |
| 174 // Use a canvas to crop and scale to the destination bitmap |
| 175 SkCanvas canvas(*bitmap); |
| 176 // TODO (msarett): Maybe we can take advantage of the fact that SkRect uses
floats? |
| 177 SkRect src = SkRect::MakeXYWH((SkScalar) imageSubsetX, (SkScalar) 0, |
| 178 (SkScalar) imageSubsetWidth, (SkScalar) imageSubsetHeight); |
| 179 SkRect dst = SkRect::MakeXYWH((SkScalar) (outX / sampleSize), (SkScalar) (ou
tY / sampleSize), |
| 180 (SkScalar) get_scaled_dimension(imageSubsetWidth, sampleSize), |
| 181 (SkScalar) get_scaled_dimension(imageSubsetHeight, sampleSize)); |
| 182 SkPaint paint; |
| 183 // Overwrite the dst with the src pixels |
| 184 paint.setXfermodeMode(SkXfermode::kSrc_Mode); |
| 185 // TODO (msarett): Test multiple filter qualities. kNone is the default. |
| 186 canvas.drawBitmapRect(tmp, src, dst, &paint); |
| 187 |
| 188 return bitmap.detach(); |
| 189 } |
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