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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "DMSrcSink.h" | 8 #include "DMSrcSink.h" |
| 9 #include "SamplePipeControllers.h" | 9 #include "SamplePipeControllers.h" |
| 10 #include "SkCodec.h" | 10 #include "SkCodec.h" |
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| 57 return gm->getName(); | 57 return gm->getName(); |
| 58 } | 58 } |
| 59 | 59 |
| 60 void GMSrc::modifyGrContextOptions(GrContextOptions* options) const { | 60 void GMSrc::modifyGrContextOptions(GrContextOptions* options) const { |
| 61 SkAutoTDelete<skiagm::GM> gm(fFactory(nullptr)); | 61 SkAutoTDelete<skiagm::GM> gm(fFactory(nullptr)); |
| 62 gm->modifyGrContextOptions(options); | 62 gm->modifyGrContextOptions(options); |
| 63 } | 63 } |
| 64 | 64 |
| 65 /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~*/ | 65 /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~*/ |
| 66 | 66 |
| 67 BRDSrc::BRDSrc(Path path, SkBitmapRegionDecoder::Strategy strategy, Mode mode, | |
| 68 CodecSrc::DstColorType dstColorType, uint32_t sampleSize) | |
| 69 : fPath(path) | |
| 70 , fStrategy(strategy) | |
| 71 , fMode(mode) | |
| 72 , fDstColorType(dstColorType) | |
| 73 , fSampleSize(sampleSize) | |
| 74 {} | |
| 75 | |
| 76 bool BRDSrc::veto(SinkFlags flags) const { | |
| 77 // No need to test to non-raster or indirect backends. | |
| 78 return flags.type != SinkFlags::kRaster | |
| 79 || flags.approach != SinkFlags::kDirect; | |
| 80 } | |
| 81 | |
| 82 static SkBitmapRegionDecoder* create_brd(Path path, SkBitmapRegionDecoder::Strat egy strategy) { | |
| 83 SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str())); | |
| 84 if (!encoded) { | |
| 85 return NULL; | |
| 86 } | |
| 87 return SkBitmapRegionDecoder::CreateBitmapRegionDecoder(new SkMemoryStream(e ncoded), strategy); | |
| 88 } | |
| 89 | |
| 90 Error BRDSrc::draw(SkCanvas* canvas) const { | |
| 91 SkColorType colorType = canvas->imageInfo().colorType(); | |
| 92 if (kRGB_565_SkColorType == colorType && | |
| 93 CodecSrc::kGetFromCanvas_DstColorType != fDstColorType) { | |
| 94 return Error::Nonfatal("Testing non-565 to 565 is uninteresting."); | |
| 95 } | |
| 96 switch (fDstColorType) { | |
| 97 case CodecSrc::kGetFromCanvas_DstColorType: | |
| 98 break; | |
| 99 case CodecSrc::kIndex8_Always_DstColorType: | |
| 100 colorType = kIndex_8_SkColorType; | |
| 101 break; | |
| 102 case CodecSrc::kGrayscale_Always_DstColorType: | |
| 103 colorType = kGray_8_SkColorType; | |
| 104 break; | |
| 105 } | |
| 106 | |
| 107 SkAutoTDelete<SkBitmapRegionDecoder> brd(create_brd(fPath, fStrategy)); | |
| 108 if (nullptr == brd.get()) { | |
| 109 return Error::Nonfatal(SkStringPrintf("Could not create brd for %s.", fP ath.c_str())); | |
| 110 } | |
| 111 | |
| 112 const uint32_t width = brd->width(); | |
| 113 const uint32_t height = brd->height(); | |
| 114 switch (fMode) { | |
| 115 case kFullImage_Mode: { | |
| 116 SkAutoTDelete<SkBitmap> bitmap(brd->decodeRegion(0, 0, width, height , fSampleSize, | |
| 117 colorType)); | |
| 118 if (nullptr == bitmap.get() || colorType != bitmap->colorType()) { | |
| 119 return Error::Nonfatal("Cannot convert to color type.\n"); | |
| 120 } | |
| 121 canvas->drawBitmap(*bitmap, 0, 0); | |
| 122 return ""; | |
| 123 } | |
| 124 case kDivisor_Mode: { | |
| 125 const uint32_t divisor = 2; | |
| 126 // Use a border to test subsets that extend outside the image. | |
| 127 // We will not allow the border to be larger than the image dimensio ns. Allowing | |
| 128 // these large borders causes off by one errors that indicate a prob lem with the | |
| 129 // test suite, not a problem with the implementation. | |
| 130 const uint32_t maxBorder = SkTMin(width, height) / (fSampleSize * di visor); | |
| 131 const uint32_t scaledBorder = SkTMin(5u, maxBorder); | |
| 132 const uint32_t unscaledBorder = scaledBorder * fSampleSize; | |
| 133 | |
| 134 | |
| 135 for (uint32_t x = 0; x < divisor; x++) { | |
| 136 for (uint32_t y = 0; y < divisor; y++) { | |
| 137 // Calculate the subset dimensions | |
| 138 uint32_t subsetWidth = width / divisor; | |
| 139 uint32_t subsetHeight = height / divisor; | |
| 140 const int left = x * subsetWidth; | |
| 141 const int top = y * subsetHeight; | |
| 142 | |
| 143 // Increase the size of the last subset in each row or colum n, when the | |
| 144 // divisor does not divide evenly into the image dimensions | |
| 145 subsetWidth += (x + 1 == divisor) ? (width % divisor) : 0; | |
| 146 subsetHeight += (y + 1 == divisor) ? (height % divisor) : 0; | |
| 147 | |
| 148 // Increase the size of the subset in order to have a border on each side | |
| 149 const int decodeLeft = left - unscaledBorder; | |
| 150 const int decodeTop = top - unscaledBorder; | |
| 151 const uint32_t decodeWidth = subsetWidth + unscaledBorder * 2; | |
| 152 const uint32_t decodeHeight = subsetHeight + unscaledBorder * 2; | |
| 153 SkAutoTDelete<SkBitmap> bitmap(brd->decodeRegion(decodeLeft, | |
| 154 decodeTop, decodeWidth, decodeHeight, fSampleSize, c olorType)); | |
| 155 if (nullptr == bitmap.get() || colorType != bitmap->colorTyp e()) { | |
| 156 return Error::Nonfatal("Cannot convert to color type.\n" ); | |
| 157 } | |
| 158 | |
| 159 // We may need to clear the canvas to avoid uninitialized me mory. | |
| 160 // Assume we are scaling a 780x780 image with sampleSize = 8 . | |
| 161 // The output image should be 97x97. | |
|
scroggo
2015/09/04 17:55:06
I think it's okay that the final image is less tha
msarett
2015/09/04 18:54:10
Yeah I agree with that assessment. BRD is behavin
| |
| 162 // Each subset will be 390x390. | |
| 163 // Each scaled subset be 48x48. | |
| 164 // Four scaled subsets will only fill a 96x96 image. | |
| 165 // The bottom row and last column will not be touched. | |
| 166 // This is an unfortunate result of our rounding rules when scaling. | |
| 167 // Maybe we need to consider testing scaled subsets without trying to | |
| 168 // combine them to match the full scaled image? Or maybe th is is the | |
| 169 // best we can do? | |
| 170 canvas->clear(0); | |
| 171 | |
| 172 canvas->drawBitmapRect(*bitmap, | |
| 173 SkRect::MakeXYWH(scaledBorder, scaledBorder, | |
| 174 subsetWidth / fSampleSize, subsetHeight / fS ampleSize), | |
| 175 SkRect::MakeXYWH(left / fSampleSize, top / fSampleSi ze, | |
| 176 subsetWidth / fSampleSize, subsetHeight / fS ampleSize), | |
| 177 nullptr); | |
| 178 } | |
| 179 } | |
| 180 return ""; | |
| 181 } | |
| 182 default: | |
| 183 SkASSERT(false); | |
| 184 return "Error: Should not be reached.\n"; | |
| 185 } | |
| 186 } | |
| 187 | |
| 188 SkISize BRDSrc::size() const { | |
| 189 SkAutoTDelete<SkBitmapRegionDecoder> brd(create_brd(fPath, fStrategy)); | |
| 190 if (brd) { | |
| 191 return SkISize::Make(SkTMax(1, brd->width() / (int) fSampleSize), | |
| 192 SkTMax(1, brd->height() / (int) fSampleSize)); | |
| 193 } | |
| 194 return SkISize::Make(0, 0); | |
| 195 } | |
| 196 | |
| 197 static SkString get_scaled_name(const Path& path, float scale) { | |
| 198 return SkStringPrintf("%s_%.3f", SkOSPath::Basename(path.c_str()).c_str(), s cale); | |
| 199 } | |
| 200 | |
| 201 Name BRDSrc::name() const { | |
| 202 // We will replicate the names used by CodecSrc so that images can | |
| 203 // be compared in Gold. | |
| 204 if (1 == fSampleSize) { | |
| 205 return SkOSPath::Basename(fPath.c_str()); | |
| 206 } | |
| 207 return get_scaled_name(fPath, BRDSrc::GetScale(fSampleSize)); | |
| 208 } | |
| 209 | |
| 210 /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~*/ | |
| 211 | |
| 67 CodecSrc::CodecSrc(Path path, Mode mode, DstColorType dstColorType, float scale) | 212 CodecSrc::CodecSrc(Path path, Mode mode, DstColorType dstColorType, float scale) |
| 68 : fPath(path) | 213 : fPath(path) |
| 69 , fMode(mode) | 214 , fMode(mode) |
| 70 , fDstColorType(dstColorType) | 215 , fDstColorType(dstColorType) |
| 71 , fScale(scale) | 216 , fScale(scale) |
| 72 {} | 217 {} |
| 73 | 218 |
| 74 bool CodecSrc::veto(SinkFlags flags) const { | 219 bool CodecSrc::veto(SinkFlags flags) const { |
| 75 // No need to test decoding to non-raster or indirect backend. | 220 // No need to test decoding to non-raster or indirect backend. |
| 76 // TODO: Once we implement GPU paths (e.g. JPEG YUV), we should use a deferr ed decode to | 221 // TODO: Once we implement GPU paths (e.g. JPEG YUV), we should use a deferr ed decode to |
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| 486 return SkISize::Make(0, 0); | 631 return SkISize::Make(0, 0); |
| 487 } | 632 } |
| 488 } | 633 } |
| 489 SkISize size = codec->getScaledDimensions(fScale); | 634 SkISize size = codec->getScaledDimensions(fScale); |
| 490 return size; | 635 return size; |
| 491 } | 636 } |
| 492 | 637 |
| 493 Name CodecSrc::name() const { | 638 Name CodecSrc::name() const { |
| 494 if (1.0f == fScale) { | 639 if (1.0f == fScale) { |
| 495 return SkOSPath::Basename(fPath.c_str()); | 640 return SkOSPath::Basename(fPath.c_str()); |
| 496 } else { | |
| 497 return SkStringPrintf("%s_%.3f", SkOSPath::Basename(fPath.c_str()).c_str (), fScale); | |
| 498 } | 641 } |
| 642 return get_scaled_name(fPath, fScale); | |
| 499 } | 643 } |
| 500 | 644 |
| 501 /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~*/ | 645 /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~*/ |
| 502 | 646 |
| 503 ImageSrc::ImageSrc(Path path, int divisor) : fPath(path), fDivisor(divisor) {} | 647 ImageSrc::ImageSrc(Path path, int divisor) : fPath(path), fDivisor(divisor) {} |
| 504 | 648 |
| 505 bool ImageSrc::veto(SinkFlags flags) const { | 649 bool ImageSrc::veto(SinkFlags flags) const { |
| 506 // No need to test decoding to non-raster or indirect backend. | 650 // No need to test decoding to non-raster or indirect backend. |
| 507 // TODO: Instead, use lazy decoding to allow the GPU to handle cases like YU V. | 651 // TODO: Instead, use lazy decoding to allow the GPU to handle cases like YU V. |
| 508 return flags.type != SinkFlags::kRaster | 652 return flags.type != SinkFlags::kRaster |
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| 1086 skr.visit<void>(i, drawsAsSingletonPictures); | 1230 skr.visit<void>(i, drawsAsSingletonPictures); |
| 1087 } | 1231 } |
| 1088 SkAutoTUnref<SkPicture> macroPic(macroRec.endRecordingAsPicture()); | 1232 SkAutoTUnref<SkPicture> macroPic(macroRec.endRecordingAsPicture()); |
| 1089 | 1233 |
| 1090 canvas->drawPicture(macroPic); | 1234 canvas->drawPicture(macroPic); |
| 1091 return ""; | 1235 return ""; |
| 1092 }); | 1236 }); |
| 1093 } | 1237 } |
| 1094 | 1238 |
| 1095 } // namespace DM | 1239 } // namespace DM |
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