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1 /* | |
2 * Copyright 2015 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "SkBitmap.h" | |
9 #include "SkBitmapRegionDecoder.h" | |
10 #include "SkScanlineDecoder.h" | |
11 | |
12 /* | |
13 * This class implements SkBitmapRegionDecoder using an SkScanlineDecoder and | |
14 * an SkCanvas. It uses the scanline decoder to subset the height. It then | |
15 * will subset the width and scale by drawing to an SkCanvas. | |
16 */ | |
17 class SkBitmapRegionCanvas : public SkBitmapRegionDecoder { | |
18 public: | |
19 | |
20 /* | |
21 * Takes ownership of pointer to decoder | |
22 */ | |
23 SkBitmapRegionCanvas(SkScanlineDecoder* decoder); | |
24 | |
25 /* | |
26 * This has several key differences from the Android version: | |
scroggo
2015/09/02 21:32:24
"several", or two? Are there others?
msarett
2015/09/03 19:20:52
Yeah I think this covers the important ones, will
| |
27 * Returns a Skia bitmap instead of an Android bitmap. | |
28 * Android version attempts to reuse a recycled bitmap. | |
29 */ | |
30 SkBitmap* decodeRegion(int start_x, int start_y, int width, int height, | |
31 int sampleSize, SkColorType prefColorType) override; | |
32 | |
33 private: | |
34 | |
35 SkAutoTDelete<SkScanlineDecoder> fDecoder; | |
36 | |
37 typedef SkBitmapRegionDecoder INHERITED; | |
38 | |
39 }; | |
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