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| 1 /* | |
| 2 * Copyright 2015 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include "SkBitmap.h" | |
| 9 #include "SkBitmapRegionDecoder.h" | |
| 10 #include "SkScanlineDecoder.h" | |
| 11 | |
| 12 /* | |
| 13 * This class implements SkBitmapRegionDecoder by drawing to an SkCanvas. | |
|
scroggo
2015/09/01 22:05:28
I'm not sure this captures what is interesting abo
msarett
2015/09/02 18:02:23
It also does some subsetting. Since we can only d
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| 14 */ | |
| 15 class SkBitmapRegionCanvas : public SkBitmapRegionDecoder { | |
| 16 public: | |
| 17 | |
| 18 /* | |
| 19 * Takes ownership of pointer to decoder | |
| 20 */ | |
| 21 SkBitmapRegionCanvas(SkScanlineDecoder* decoder); | |
| 22 | |
| 23 /* | |
| 24 * This has several key differences from the Android version: | |
| 25 * Returns a Skia bitmap instead of an Android bitmap. | |
| 26 * Android version attempts to reuse a recycled bitmap. | |
| 27 */ | |
| 28 SkBitmap* decodeRegion(int start_x, int start_y, int width, int height, | |
| 29 int sampleSize, SkColorType prefColorType) override; | |
| 30 | |
| 31 private: | |
| 32 | |
| 33 SkAutoTDelete<SkScanlineDecoder> fDecoder; | |
| 34 | |
| 35 typedef SkBitmapRegionDecoder INHERITED; | |
| 36 | |
| 37 }; | |
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