| Index: src/gpu/GrStencilAndCoverPathRenderer.cpp
|
| diff --git a/src/gpu/GrStencilAndCoverPathRenderer.cpp b/src/gpu/GrStencilAndCoverPathRenderer.cpp
|
| index f871c3da7328b23b163ea8fda8231f9bb38b7f7e..6cd982c515bef2642d9a77db9c93681dacce9f61 100644
|
| --- a/src/gpu/GrStencilAndCoverPathRenderer.cpp
|
| +++ b/src/gpu/GrStencilAndCoverPathRenderer.cpp
|
| @@ -102,7 +102,7 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const DrawPathArgs& args) {
|
|
|
| if (path.isInverseFillType()) {
|
| GR_STATIC_CONST_SAME_STENCIL(kInvertedStencilPass,
|
| - kZero_StencilOp,
|
| + kKeep_StencilOp,
|
| kZero_StencilOp,
|
| // We know our rect will hit pixels outside the clip and the user bits will be 0
|
| // outside the clip. So we can't just fill where the user bits are 0. We also need to
|
| @@ -141,7 +141,7 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const DrawPathArgs& args) {
|
| } else {
|
| GR_STATIC_CONST_SAME_STENCIL(kStencilPass,
|
| kZero_StencilOp,
|
| - kZero_StencilOp,
|
| + kKeep_StencilOp,
|
| kNotEqual_StencilFunc,
|
| 0xffff,
|
| 0x0000,
|
|
|