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Side by Side Diff: Source/modules/webaudio/AudioParamTimeline.cpp

Issue 1288773003: SSE2 Optimization for ParamEvent::SetTarget (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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342 342
343 case ParamEvent::SetTarget: 343 case ParamEvent::SetTarget:
344 { 344 {
345 currentTime = fillToTime; 345 currentTime = fillToTime;
346 346
347 // Exponential approach to target value with given time cons tant. 347 // Exponential approach to target value with given time cons tant.
348 float target = event.value(); 348 float target = event.value();
349 float timeConstant = event.timeConstant(); 349 float timeConstant = event.timeConstant();
350 float discreteTimeConstant = static_cast<float>(AudioUtiliti es::discreteTimeConstantForSampleRate(timeConstant, controlRate)); 350 float discreteTimeConstant = static_cast<float>(AudioUtiliti es::discreteTimeConstantForSampleRate(timeConstant, controlRate));
351 351
352 #if CPU(X86) || CPU(X86_64)
353 // Necessary for unrolling..
Raymond Toy 2015/08/13 15:42:56 As in the other panner node CL, can you include a
adrian.belgun 2015/08/14 07:49:21 Done.
354 const float c0 = discreteTimeConstant;
355 const float c1 = 2 * c0 - c0 * c0;
356 const float c2 = 3 * c0 - 3 * c0 * c0 + c0 * c0 * c0;
357 const float c3 = 4 * c0 - 6 * c0 * c0 + 4 * c0 * c0 * c0 - c 0 * c0 * c0 * c0;
Raymond Toy 2015/08/13 15:42:56 Would it help accuracy if the constants were compu
adrian.belgun 2015/08/14 07:49:21 Experimented also with doing the computations with
Raymond Toy 2015/08/14 16:00:03 You mean you computed the c's using doubles and al
adrian.belgun 2015/08/17 07:58:14 Yes, applied Horner's rule and for testing to make
Raymond Toy 2015/08/17 15:54:50 Interesting. Thanks for doing the tests. I think
358
359 float delta;
360 __m128 vC = _mm_set_ps(c2, c1, c0, 0);
361 __m128 vDelta, vValue, vResult;
362
363 // Process in batches of 4.
364 unsigned fillToFrameTrunc = writeIndex + ((fillToFrame - wri teIndex) / 4) * 4;
365 for (; writeIndex < fillToFrameTrunc; writeIndex += 4) {
366 delta = target - value;
367 vDelta = _mm_set_ps1(delta);
368 vValue = _mm_set_ps1(value);
369
370 vResult = _mm_add_ps(vValue, _mm_mul_ps(vDelta, vC));
371 _mm_storeu_ps(values + writeIndex, vResult);
372
373 value += delta * c3;
374 }
375 #endif
376 // Serially process remaining values
352 for (; writeIndex < fillToFrame; ++writeIndex) { 377 for (; writeIndex < fillToFrame; ++writeIndex) {
353 values[writeIndex] = value; 378 values[writeIndex] = value;
354 value += (target - value) * discreteTimeConstant; 379 value += (target - value) * discreteTimeConstant;
355 } 380 }
356 381
357 break; 382 break;
358 } 383 }
359 384
360 case ParamEvent::SetValueCurve: 385 case ParamEvent::SetValueCurve:
361 { 386 {
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458 // to the end of the values buffer. 483 // to the end of the values buffer.
459 for (; writeIndex < numberOfValues; ++writeIndex) 484 for (; writeIndex < numberOfValues; ++writeIndex)
460 values[writeIndex] = value; 485 values[writeIndex] = value;
461 486
462 return value; 487 return value;
463 } 488 }
464 489
465 } // namespace blink 490 } // namespace blink
466 491
467 #endif // ENABLE(WEB_AUDIO) 492 #endif // ENABLE(WEB_AUDIO)
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