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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // This file implements the MGL and MGL onscreen entry points exposed to the |
| 6 // Mojo application by the shell. |
| 7 // |
| 8 // TODO(jamesr): These entry points are implemented on top of the MojoGLES2 |
| 9 // family, which for control functions is backwards. The MojoGLES2 control |
| 10 // entry points should be implemented on top of these entry points while we |
| 11 // deprecate them. |
| 12 |
| 13 #include "mojo/public/c/gles2/gles2.h" |
| 14 #include "mojo/public/c/gpu/MGL/mgl.h" |
| 15 #include "mojo/public/c/gpu/MGL/mgl_onscreen.h" |
| 16 #include "mojo/public/cpp/system/message_pipe.h" |
| 17 |
| 18 extern "C" { |
| 19 |
| 20 MGLContext MGLCreateContext(MGLOpenGLAPIVersion version, |
| 21 MojoHandle command_buffer_handle, |
| 22 MGLContext share_group, |
| 23 MGLContextLostCallback lost_callback, |
| 24 void* lost_callback_closure, |
| 25 const struct MojoAsyncWaiter* async_waiter) { |
| 26 // TODO(jamesr): Support ES 3.0 / 3.1 where possible. |
| 27 if (version != MGL_API_VERSION_GLES2) { |
| 28 MojoClose(command_buffer_handle); |
| 29 return MGL_NO_CONTEXT; |
| 30 } |
| 31 // TODO(jamesr): Plumb through share groups. |
| 32 if (share_group != MGL_NO_CONTEXT) { |
| 33 MojoClose(command_buffer_handle); |
| 34 return MGL_NO_CONTEXT; |
| 35 } |
| 36 |
| 37 return reinterpret_cast<MGLContext>( |
| 38 MojoGLES2CreateContext(command_buffer_handle, lost_callback, |
| 39 lost_callback_closure, async_waiter)); |
| 40 } |
| 41 |
| 42 void MGLDestroyContext(MGLContext context) { |
| 43 MojoGLES2DestroyContext(reinterpret_cast<MojoGLES2Context>(context)); |
| 44 } |
| 45 |
| 46 void MGLMakeCurrent(MGLContext context) { |
| 47 MojoGLES2MakeCurrent(reinterpret_cast<MojoGLES2Context>(context)); |
| 48 // TODO(jamesr): Plumb through loss information. |
| 49 } |
| 50 |
| 51 MGLContext MGLGetCurrentContext() { |
| 52 // TODO(jamesr): Implement. |
| 53 return MGL_NO_CONTEXT; |
| 54 } |
| 55 |
| 56 // TODO(jamesr): Hack - this symbol is defined in //mojo/gles2/gles2_impl.cc. |
| 57 // What should really happen here is this should call into the data structure |
| 58 // underlying MGLContext, but that can't happen until control is inverted. |
| 59 void MojoGLES2glResizeCHROMIUM(uint32_t width, |
| 60 uint32_t height, |
| 61 float scale_factor); |
| 62 |
| 63 void MGLResizeSurface(uint32_t width, uint32_t height) { |
| 64 // TODO(jamesr): Implement |
| 65 MojoGLES2glResizeCHROMIUM(width, height, 1.f); |
| 66 } |
| 67 |
| 68 void MGLSwapBuffers() { |
| 69 MojoGLES2SwapBuffers(); |
| 70 } |
| 71 |
| 72 } // extern "C" |
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