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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkData.h" | 10 #include "SkData.h" |
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272 bitmap->reset(); | 272 bitmap->reset(); |
273 return false; | 273 return false; |
274 } | 274 } |
275 | 275 |
276 if (kRO_LegacyBitmapMode == mode) { | 276 if (kRO_LegacyBitmapMode == mode) { |
277 bitmap->setImmutable(); | 277 bitmap->setImmutable(); |
278 } | 278 } |
279 return true; | 279 return true; |
280 } | 280 } |
281 | 281 |
| 282 SkImage* SkImage::NewFromPicture(const SkPicture* picture, const SkISize& dimens
ions, |
| 283 const SkMatrix* matrix, const SkPaint* paint) { |
| 284 if (!picture) { |
| 285 return nullptr; |
| 286 } |
| 287 return NewFromGenerator(SkImageGenerator::NewFromPicture(dimensions, picture
, matrix, paint)); |
| 288 } |
| 289 |
282 ////////////////////////////////////////////////////////////////////////////////
////// | 290 ////////////////////////////////////////////////////////////////////////////////
////// |
283 | 291 |
284 #if !SK_SUPPORT_GPU | 292 #if !SK_SUPPORT_GPU |
285 | 293 |
286 SkImage* SkImage::NewFromTexture(GrContext*, const GrBackendTextureDesc&, SkAlph
aType, | 294 SkImage* SkImage::NewFromTexture(GrContext*, const GrBackendTextureDesc&, SkAlph
aType, |
287 TextureReleaseProc, ReleaseContext) { | 295 TextureReleaseProc, ReleaseContext) { |
288 return NULL; | 296 return NULL; |
289 } | 297 } |
290 | 298 |
291 SkImage* SkImage::NewFromAdoptedTexture(GrContext*, const GrBackendTextureDesc&,
SkAlphaType) { | 299 SkImage* SkImage::NewFromAdoptedTexture(GrContext*, const GrBackendTextureDesc&,
SkAlphaType) { |
292 return NULL; | 300 return NULL; |
293 } | 301 } |
294 | 302 |
295 SkImage* SkImage::NewFromTextureCopy(GrContext*, const GrBackendTextureDesc&, Sk
AlphaType) { | 303 SkImage* SkImage::NewFromTextureCopy(GrContext*, const GrBackendTextureDesc&, Sk
AlphaType) { |
296 return NULL; | 304 return NULL; |
297 } | 305 } |
298 | 306 |
299 #endif | 307 #endif |
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