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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "modules/webgl/WebGL2RenderingContextBase.h" | 6 #include "modules/webgl/WebGL2RenderingContextBase.h" |
| 7 | 7 |
| 8 #include "bindings/modules/v8/WebGLAny.h" | 8 #include "bindings/modules/v8/WebGLAny.h" |
| 9 #include "core/html/HTMLCanvasElement.h" | 9 #include "core/html/HTMLCanvasElement.h" |
| 10 #include "core/html/HTMLImageElement.h" | 10 #include "core/html/HTMLImageElement.h" |
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| 2108 default: | 2108 default: |
| 2109 synthesizeGLError(GL_INVALID_ENUM, "readPixels", "invalid format"); | 2109 synthesizeGLError(GL_INVALID_ENUM, "readPixels", "invalid format"); |
| 2110 return false; | 2110 return false; |
| 2111 } | 2111 } |
| 2112 | 2112 |
| 2113 switch (type) { | 2113 switch (type) { |
| 2114 case GL_UNSIGNED_BYTE: | 2114 case GL_UNSIGNED_BYTE: |
| 2115 case GL_BYTE: | 2115 case GL_BYTE: |
| 2116 case GL_HALF_FLOAT: | 2116 case GL_HALF_FLOAT: |
| 2117 case GL_FLOAT: | 2117 case GL_FLOAT: |
| 2118 case GL_UNSIGNED_SHORT: | |
| 2118 case GL_UNSIGNED_SHORT_5_6_5: | 2119 case GL_UNSIGNED_SHORT_5_6_5: |
| 2119 case GL_UNSIGNED_SHORT_4_4_4_4: | 2120 case GL_UNSIGNED_SHORT_4_4_4_4: |
| 2120 case GL_UNSIGNED_SHORT_5_5_5_1: | 2121 case GL_UNSIGNED_SHORT_5_5_5_1: |
| 2122 case GL_SHORT: | |
| 2121 case GL_UNSIGNED_INT: | 2123 case GL_UNSIGNED_INT: |
| 2122 case GL_UNSIGNED_INT_2_10_10_10_REV: | 2124 case GL_UNSIGNED_INT_2_10_10_10_REV: |
| 2123 case GL_UNSIGNED_INT_10F_11F_11F_REV: | 2125 case GL_UNSIGNED_INT_10F_11F_11F_REV: |
| 2124 case GL_UNSIGNED_INT_5_9_9_9_REV: | 2126 case GL_UNSIGNED_INT_5_9_9_9_REV: |
| 2125 case GL_INT: | 2127 case GL_INT: |
| 2126 break; | 2128 break; |
| 2127 default: | 2129 default: |
| 2128 synthesizeGLError(GL_INVALID_ENUM, "readPixels", "invalid type"); | 2130 synthesizeGLError(GL_INVALID_ENUM, "readPixels", "invalid type"); |
| 2129 return false; | 2131 return false; |
| 2130 } | 2132 } |
| 2131 | 2133 |
| 2132 return true; | 2134 return true; |
| 2133 } | 2135 } |
| 2134 | 2136 |
| 2137 DOMArrayBufferView::ViewType WebGL2RenderingContextBase::readPixelsExpectedArray BufferViewType(GLenum type) | |
| 2138 { | |
| 2139 DOMArrayBufferView::ViewType expectedViewType; | |
|
Zhenyao Mo
2015/08/14 16:07:42
nit: you don't need this expectedViewType. You ca
| |
| 2140 switch (type) { | |
| 2141 case GL_BYTE: | |
| 2142 expectedViewType = DOMArrayBufferView::TypeInt8; | |
| 2143 break; | |
| 2144 case GL_UNSIGNED_SHORT: | |
| 2145 expectedViewType = DOMArrayBufferView::TypeUint16; | |
| 2146 break; | |
| 2147 case GL_SHORT: | |
| 2148 expectedViewType = DOMArrayBufferView::TypeInt16; | |
| 2149 break; | |
| 2150 case GL_HALF_FLOAT: | |
| 2151 expectedViewType = DOMArrayBufferView::TypeUint16; | |
| 2152 break; | |
| 2153 case GL_UNSIGNED_INT: | |
| 2154 case GL_UNSIGNED_INT_2_10_10_10_REV: | |
| 2155 case GL_UNSIGNED_INT_10F_11F_11F_REV: | |
| 2156 case GL_UNSIGNED_INT_5_9_9_9_REV: | |
| 2157 expectedViewType = DOMArrayBufferView::TypeUint32; | |
| 2158 break; | |
| 2159 case GL_INT: | |
| 2160 expectedViewType = DOMArrayBufferView::TypeInt32; | |
| 2161 break; | |
| 2162 default: | |
| 2163 return WebGLRenderingContextBase::readPixelsExpectedArrayBufferViewType( type); | |
| 2164 } | |
| 2165 return expectedViewType; | |
| 2166 } | |
| 2167 | |
| 2135 WebGLFramebuffer* WebGL2RenderingContextBase::getFramebufferBinding(GLenum targe t) | 2168 WebGLFramebuffer* WebGL2RenderingContextBase::getFramebufferBinding(GLenum targe t) |
| 2136 { | 2169 { |
| 2137 if (target == GL_READ_FRAMEBUFFER) | 2170 if (target == GL_READ_FRAMEBUFFER) |
| 2138 return m_readFramebufferBinding.get(); | 2171 return m_readFramebufferBinding.get(); |
| 2139 return m_framebufferBinding.get(); | 2172 return m_framebufferBinding.get(); |
| 2140 } | 2173 } |
| 2141 | 2174 |
| 2142 bool WebGL2RenderingContextBase::validateGetFramebufferAttachmentParameterFunc(c onst char* functionName, GLenum target, GLenum attachment) | 2175 bool WebGL2RenderingContextBase::validateGetFramebufferAttachmentParameterFunc(c onst char* functionName, GLenum target, GLenum attachment) |
| 2143 { | 2176 { |
| 2144 if (!validateFramebufferTarget(target)) { | 2177 if (!validateFramebufferTarget(target)) { |
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| 2418 GLenum WebGL2RenderingContextBase::boundFramebufferColorFormat() | 2451 GLenum WebGL2RenderingContextBase::boundFramebufferColorFormat() |
| 2419 { | 2452 { |
| 2420 if (m_readFramebufferBinding && m_readFramebufferBinding->object()) | 2453 if (m_readFramebufferBinding && m_readFramebufferBinding->object()) |
| 2421 return m_readFramebufferBinding->colorBufferFormat(); | 2454 return m_readFramebufferBinding->colorBufferFormat(); |
| 2422 if (m_requestedAttributes.alpha()) | 2455 if (m_requestedAttributes.alpha()) |
| 2423 return GL_RGBA; | 2456 return GL_RGBA; |
| 2424 return GL_RGB; | 2457 return GL_RGB; |
| 2425 } | 2458 } |
| 2426 | 2459 |
| 2427 } // namespace blink | 2460 } // namespace blink |
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