| Index: src/pathops/SkReduceOrder.cpp
|
| ===================================================================
|
| --- src/pathops/SkReduceOrder.cpp (revision 0)
|
| +++ src/pathops/SkReduceOrder.cpp (revision 0)
|
| @@ -0,0 +1,450 @@
|
| +/*
|
| + * Copyright 2012 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +#include "SkReduceOrder.h"
|
| +
|
| +int SkReduceOrder::reduce(const SkDLine& line) {
|
| + fLine[0] = line[0];
|
| + int different = line[0] != line[1];
|
| + fLine[1] = line[different];
|
| + return 1 + different;
|
| +}
|
| +
|
| +static double interp_quad_coords(double a, double b, double c, double t) {
|
| + double ab = SkDInterp(a, b, t);
|
| + double bc = SkDInterp(b, c, t);
|
| + return SkDInterp(ab, bc, t);
|
| +}
|
| +
|
| +static int coincident_line(const SkDQuad& quad, SkDQuad& reduction) {
|
| + reduction[0] = reduction[1] = quad[0];
|
| + return 1;
|
| +}
|
| +
|
| +static int reductionLineCount(const SkDQuad& reduction) {
|
| + return 1 + !reduction[0].approximatelyEqual(reduction[1]);
|
| +}
|
| +
|
| +static int vertical_line(const SkDQuad& quad, SkReduceOrder::Style reduceStyle,
|
| + SkDQuad& reduction) {
|
| + double tValue;
|
| + reduction[0] = quad[0];
|
| + reduction[1] = quad[2];
|
| + if (reduceStyle == SkReduceOrder::kFill_Style) {
|
| + return reductionLineCount(reduction);
|
| + }
|
| + int smaller = reduction[1].fY > reduction[0].fY;
|
| + int larger = smaller ^ 1;
|
| + if (SkDQuad::FindExtrema(quad[0].fY, quad[1].fY, quad[2].fY, &tValue)) {
|
| + double yExtrema = interp_quad_coords(quad[0].fY, quad[1].fY, quad[2].fY, tValue);
|
| + if (reduction[smaller].fY > yExtrema) {
|
| + reduction[smaller].fY = yExtrema;
|
| + } else if (reduction[larger].fY < yExtrema) {
|
| + reduction[larger].fY = yExtrema;
|
| + }
|
| + }
|
| + return reductionLineCount(reduction);
|
| +}
|
| +
|
| +static int horizontal_line(const SkDQuad& quad, SkReduceOrder::Style reduceStyle,
|
| + SkDQuad& reduction) {
|
| + double tValue;
|
| + reduction[0] = quad[0];
|
| + reduction[1] = quad[2];
|
| + if (reduceStyle == SkReduceOrder::kFill_Style) {
|
| + return reductionLineCount(reduction);
|
| + }
|
| + int smaller = reduction[1].fX > reduction[0].fX;
|
| + int larger = smaller ^ 1;
|
| + if (SkDQuad::FindExtrema(quad[0].fX, quad[1].fX, quad[2].fX, &tValue)) {
|
| + double xExtrema = interp_quad_coords(quad[0].fX, quad[1].fX, quad[2].fX, tValue);
|
| + if (reduction[smaller].fX > xExtrema) {
|
| + reduction[smaller].fX = xExtrema;
|
| + } else if (reduction[larger].fX < xExtrema) {
|
| + reduction[larger].fX = xExtrema;
|
| + }
|
| + }
|
| + return reductionLineCount(reduction);
|
| +}
|
| +
|
| +static int check_linear(const SkDQuad& quad, SkReduceOrder::Style reduceStyle,
|
| + int minX, int maxX, int minY, int maxY, SkDQuad& reduction) {
|
| + int startIndex = 0;
|
| + int endIndex = 2;
|
| + while (quad[startIndex].approximatelyEqual(quad[endIndex])) {
|
| + --endIndex;
|
| + if (endIndex == 0) {
|
| + SkDebugf("%s shouldn't get here if all four points are about equal", __FUNCTION__);
|
| + SkASSERT(0);
|
| + }
|
| + }
|
| + if (!quad.isLinear(startIndex, endIndex)) {
|
| + return 0;
|
| + }
|
| + // four are colinear: return line formed by outside
|
| + reduction[0] = quad[0];
|
| + reduction[1] = quad[2];
|
| + if (reduceStyle == SkReduceOrder::kFill_Style) {
|
| + return reductionLineCount(reduction);
|
| + }
|
| + int sameSide;
|
| + bool useX = quad[maxX].fX - quad[minX].fX >= quad[maxY].fY - quad[minY].fY;
|
| + if (useX) {
|
| + sameSide = SkDSign(quad[0].fX - quad[1].fX) + SkDSign(quad[2].fX - quad[1].fX);
|
| + } else {
|
| + sameSide = SkDSign(quad[0].fY - quad[1].fY) + SkDSign(quad[2].fY - quad[1].fY);
|
| + }
|
| + if ((sameSide & 3) != 2) {
|
| + return reductionLineCount(reduction);
|
| + }
|
| + double tValue;
|
| + int root;
|
| + if (useX) {
|
| + root = SkDQuad::FindExtrema(quad[0].fX, quad[1].fX, quad[2].fX, &tValue);
|
| + } else {
|
| + root = SkDQuad::FindExtrema(quad[0].fY, quad[1].fY, quad[2].fY, &tValue);
|
| + }
|
| + if (root) {
|
| + SkDPoint extrema;
|
| + extrema.fX = interp_quad_coords(quad[0].fX, quad[1].fX, quad[2].fX, tValue);
|
| + extrema.fY = interp_quad_coords(quad[0].fY, quad[1].fY, quad[2].fY, tValue);
|
| + // sameSide > 0 means mid is smaller than either [0] or [2], so replace smaller
|
| + int replace;
|
| + if (useX) {
|
| + if (extrema.fX < quad[0].fX ^ extrema.fX < quad[2].fX) {
|
| + return reductionLineCount(reduction);
|
| + }
|
| + replace = (extrema.fX < quad[0].fX | extrema.fX < quad[2].fX)
|
| + ^ (quad[0].fX < quad[2].fX);
|
| + } else {
|
| + if (extrema.fY < quad[0].fY ^ extrema.fY < quad[2].fY) {
|
| + return reductionLineCount(reduction);
|
| + }
|
| + replace = (extrema.fY < quad[0].fY | extrema.fY < quad[2].fY)
|
| + ^ (quad[0].fY < quad[2].fY);
|
| + }
|
| + reduction[replace] = extrema;
|
| + }
|
| + return reductionLineCount(reduction);
|
| +}
|
| +
|
| +// reduce to a quadratic or smaller
|
| +// look for identical points
|
| +// look for all four points in a line
|
| + // note that three points in a line doesn't simplify a cubic
|
| +// look for approximation with single quadratic
|
| + // save approximation with multiple quadratics for later
|
| +int SkReduceOrder::reduce(const SkDQuad& quad, Style reduceStyle) {
|
| + int index, minX, maxX, minY, maxY;
|
| + int minXSet, minYSet;
|
| + minX = maxX = minY = maxY = 0;
|
| + minXSet = minYSet = 0;
|
| + for (index = 1; index < 3; ++index) {
|
| + if (quad[minX].fX > quad[index].fX) {
|
| + minX = index;
|
| + }
|
| + if (quad[minY].fY > quad[index].fY) {
|
| + minY = index;
|
| + }
|
| + if (quad[maxX].fX < quad[index].fX) {
|
| + maxX = index;
|
| + }
|
| + if (quad[maxY].fY < quad[index].fY) {
|
| + maxY = index;
|
| + }
|
| + }
|
| + for (index = 0; index < 3; ++index) {
|
| + if (AlmostEqualUlps(quad[index].fX, quad[minX].fX)) {
|
| + minXSet |= 1 << index;
|
| + }
|
| + if (AlmostEqualUlps(quad[index].fY, quad[minY].fY)) {
|
| + minYSet |= 1 << index;
|
| + }
|
| + }
|
| + if (minXSet == 0x7) { // test for vertical line
|
| + if (minYSet == 0x7) { // return 1 if all four are coincident
|
| + return coincident_line(quad, fQuad);
|
| + }
|
| + return vertical_line(quad, reduceStyle, fQuad);
|
| + }
|
| + if (minYSet == 0xF) { // test for horizontal line
|
| + return horizontal_line(quad, reduceStyle, fQuad);
|
| + }
|
| + int result = check_linear(quad, reduceStyle, minX, maxX, minY, maxY, fQuad);
|
| + if (result) {
|
| + return result;
|
| + }
|
| + fQuad = quad;
|
| + return 3;
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////////
|
| +
|
| +static double interp_cubic_coords(const double* src, double t) {
|
| + double ab = SkDInterp(src[0], src[2], t);
|
| + double bc = SkDInterp(src[2], src[4], t);
|
| + double cd = SkDInterp(src[4], src[6], t);
|
| + double abc = SkDInterp(ab, bc, t);
|
| + double bcd = SkDInterp(bc, cd, t);
|
| + return SkDInterp(abc, bcd, t);
|
| +}
|
| +
|
| +static int coincident_line(const SkDCubic& cubic, SkDCubic& reduction) {
|
| + reduction[0] = reduction[1] = cubic[0];
|
| + return 1;
|
| +}
|
| +
|
| +static int reductionLineCount(const SkDCubic& reduction) {
|
| + return 1 + !reduction[0].approximatelyEqual(reduction[1]);
|
| +}
|
| +
|
| +static int vertical_line(const SkDCubic& cubic, SkReduceOrder::Style reduceStyle,
|
| + SkDCubic& reduction) {
|
| + double tValues[2];
|
| + reduction[0] = cubic[0];
|
| + reduction[1] = cubic[3];
|
| + if (reduceStyle == SkReduceOrder::kFill_Style) {
|
| + return reductionLineCount(reduction);
|
| + }
|
| + int smaller = reduction[1].fY > reduction[0].fY;
|
| + int larger = smaller ^ 1;
|
| + int roots = SkDCubic::FindExtrema(cubic[0].fY, cubic[1].fY, cubic[2].fY, cubic[3].fY, tValues);
|
| + for (int index = 0; index < roots; ++index) {
|
| + double yExtrema = interp_cubic_coords(&cubic[0].fY, tValues[index]);
|
| + if (reduction[smaller].fY > yExtrema) {
|
| + reduction[smaller].fY = yExtrema;
|
| + continue;
|
| + }
|
| + if (reduction[larger].fY < yExtrema) {
|
| + reduction[larger].fY = yExtrema;
|
| + }
|
| + }
|
| + return reductionLineCount(reduction);
|
| +}
|
| +
|
| +static int horizontal_line(const SkDCubic& cubic, SkReduceOrder::Style reduceStyle,
|
| + SkDCubic& reduction) {
|
| + double tValues[2];
|
| + reduction[0] = cubic[0];
|
| + reduction[1] = cubic[3];
|
| + if (reduceStyle == SkReduceOrder::kFill_Style) {
|
| + return reductionLineCount(reduction);
|
| + }
|
| + int smaller = reduction[1].fX > reduction[0].fX;
|
| + int larger = smaller ^ 1;
|
| + int roots = SkDCubic::FindExtrema(cubic[0].fX, cubic[1].fX, cubic[2].fX, cubic[3].fX, tValues);
|
| + for (int index = 0; index < roots; ++index) {
|
| + double xExtrema = interp_cubic_coords(&cubic[0].fX, tValues[index]);
|
| + if (reduction[smaller].fX > xExtrema) {
|
| + reduction[smaller].fX = xExtrema;
|
| + continue;
|
| + }
|
| + if (reduction[larger].fX < xExtrema) {
|
| + reduction[larger].fX = xExtrema;
|
| + }
|
| + }
|
| + return reductionLineCount(reduction);
|
| +}
|
| +
|
| +// check to see if it is a quadratic or a line
|
| +static int check_quadratic(const SkDCubic& cubic, SkDCubic& reduction) {
|
| + double dx10 = cubic[1].fX - cubic[0].fX;
|
| + double dx23 = cubic[2].fX - cubic[3].fX;
|
| + double midX = cubic[0].fX + dx10 * 3 / 2;
|
| + if (!AlmostEqualUlps(midX - cubic[3].fX, dx23 * 3 / 2)) {
|
| + return 0;
|
| + }
|
| + double dy10 = cubic[1].fY - cubic[0].fY;
|
| + double dy23 = cubic[2].fY - cubic[3].fY;
|
| + double midY = cubic[0].fY + dy10 * 3 / 2;
|
| + if (!AlmostEqualUlps(midY - cubic[3].fY, dy23 * 3 / 2)) {
|
| + return 0;
|
| + }
|
| + reduction[0] = cubic[0];
|
| + reduction[1].fX = midX;
|
| + reduction[1].fY = midY;
|
| + reduction[2] = cubic[3];
|
| + return 3;
|
| +}
|
| +
|
| +static int check_linear(const SkDCubic& cubic, SkReduceOrder::Style reduceStyle,
|
| + int minX, int maxX, int minY, int maxY, SkDCubic& reduction) {
|
| + int startIndex = 0;
|
| + int endIndex = 3;
|
| + while (cubic[startIndex].approximatelyEqual(cubic[endIndex])) {
|
| + --endIndex;
|
| + if (endIndex == 0) {
|
| + SkDebugf("%s shouldn't get here if all four points are about equal\n", __FUNCTION__);
|
| + SkASSERT(0);
|
| + }
|
| + }
|
| + if (!cubic.isLinear(startIndex, endIndex)) {
|
| + return 0;
|
| + }
|
| + // four are colinear: return line formed by outside
|
| + reduction[0] = cubic[0];
|
| + reduction[1] = cubic[3];
|
| + if (reduceStyle == SkReduceOrder::kFill_Style) {
|
| + return reductionLineCount(reduction);
|
| + }
|
| + int sameSide1;
|
| + int sameSide2;
|
| + bool useX = cubic[maxX].fX - cubic[minX].fX >= cubic[maxY].fY - cubic[minY].fY;
|
| + if (useX) {
|
| + sameSide1 = SkDSign(cubic[0].fX - cubic[1].fX) + SkDSign(cubic[3].fX - cubic[1].fX);
|
| + sameSide2 = SkDSign(cubic[0].fX - cubic[2].fX) + SkDSign(cubic[3].fX - cubic[2].fX);
|
| + } else {
|
| + sameSide1 = SkDSign(cubic[0].fY - cubic[1].fY) + SkDSign(cubic[3].fY - cubic[1].fY);
|
| + sameSide2 = SkDSign(cubic[0].fY - cubic[2].fY) + SkDSign(cubic[3].fY - cubic[2].fY);
|
| + }
|
| + if (sameSide1 == sameSide2 && (sameSide1 & 3) != 2) {
|
| + return reductionLineCount(reduction);
|
| + }
|
| + double tValues[2];
|
| + int roots;
|
| + if (useX) {
|
| + roots = SkDCubic::FindExtrema(cubic[0].fX, cubic[1].fX, cubic[2].fX, cubic[3].fX, tValues);
|
| + } else {
|
| + roots = SkDCubic::FindExtrema(cubic[0].fY, cubic[1].fY, cubic[2].fY, cubic[3].fY, tValues);
|
| + }
|
| + for (int index = 0; index < roots; ++index) {
|
| + SkDPoint extrema;
|
| + extrema.fX = interp_cubic_coords(&cubic[0].fX, tValues[index]);
|
| + extrema.fY = interp_cubic_coords(&cubic[0].fY, tValues[index]);
|
| + // sameSide > 0 means mid is smaller than either [0] or [3], so replace smaller
|
| + int replace;
|
| + if (useX) {
|
| + if (extrema.fX < cubic[0].fX ^ extrema.fX < cubic[3].fX) {
|
| + continue;
|
| + }
|
| + replace = (extrema.fX < cubic[0].fX | extrema.fX < cubic[3].fX)
|
| + ^ (cubic[0].fX < cubic[3].fX);
|
| + } else {
|
| + if (extrema.fY < cubic[0].fY ^ extrema.fY < cubic[3].fY) {
|
| + continue;
|
| + }
|
| + replace = (extrema.fY < cubic[0].fY | extrema.fY < cubic[3].fY)
|
| + ^ (cubic[0].fY < cubic[3].fY);
|
| + }
|
| + reduction[replace] = extrema;
|
| + }
|
| + return reductionLineCount(reduction);
|
| +}
|
| +
|
| +/* food for thought:
|
| +http://objectmix.com/graphics/132906-fast-precision-driven-cubic-quadratic-piecewise-degree-reduction-algos-2-a.html
|
| +
|
| +Given points c1, c2, c3 and c4 of a cubic Bezier, the points of the
|
| +corresponding quadratic Bezier are (given in convex combinations of
|
| +points):
|
| +
|
| +q1 = (11/13)c1 + (3/13)c2 -(3/13)c3 + (2/13)c4
|
| +q2 = -c1 + (3/2)c2 + (3/2)c3 - c4
|
| +q3 = (2/13)c1 - (3/13)c2 + (3/13)c3 + (11/13)c4
|
| +
|
| +Of course, this curve does not interpolate the end-points, but it would
|
| +be interesting to see the behaviour of such a curve in an applet.
|
| +
|
| +--
|
| +Kalle Rutanen
|
| +http://kaba.hilvi.org
|
| +
|
| +*/
|
| +
|
| +// reduce to a quadratic or smaller
|
| +// look for identical points
|
| +// look for all four points in a line
|
| + // note that three points in a line doesn't simplify a cubic
|
| +// look for approximation with single quadratic
|
| + // save approximation with multiple quadratics for later
|
| +int SkReduceOrder::reduce(const SkDCubic& cubic, Quadratics allowQuadratics,
|
| + Style reduceStyle) {
|
| + int index, minX, maxX, minY, maxY;
|
| + int minXSet, minYSet;
|
| + minX = maxX = minY = maxY = 0;
|
| + minXSet = minYSet = 0;
|
| + for (index = 1; index < 4; ++index) {
|
| + if (cubic[minX].fX > cubic[index].fX) {
|
| + minX = index;
|
| + }
|
| + if (cubic[minY].fY > cubic[index].fY) {
|
| + minY = index;
|
| + }
|
| + if (cubic[maxX].fX < cubic[index].fX) {
|
| + maxX = index;
|
| + }
|
| + if (cubic[maxY].fY < cubic[index].fY) {
|
| + maxY = index;
|
| + }
|
| + }
|
| + for (index = 0; index < 4; ++index) {
|
| + double cx = cubic[index].fX;
|
| + double cy = cubic[index].fY;
|
| + double denom = SkTMax(fabs(cx), SkTMax(fabs(cy),
|
| + SkTMax(fabs(cubic[minX].fX), fabs(cubic[minY].fY))));
|
| + if (denom == 0) {
|
| + minXSet |= 1 << index;
|
| + minYSet |= 1 << index;
|
| + continue;
|
| + }
|
| + double inv = 1 / denom;
|
| + if (approximately_equal_half(cx * inv, cubic[minX].fX * inv)) {
|
| + minXSet |= 1 << index;
|
| + }
|
| + if (approximately_equal_half(cy * inv, cubic[minY].fY * inv)) {
|
| + minYSet |= 1 << index;
|
| + }
|
| + }
|
| + if (minXSet == 0xF) { // test for vertical line
|
| + if (minYSet == 0xF) { // return 1 if all four are coincident
|
| + return coincident_line(cubic, fCubic);
|
| + }
|
| + return vertical_line(cubic, reduceStyle, fCubic);
|
| + }
|
| + if (minYSet == 0xF) { // test for horizontal line
|
| + return horizontal_line(cubic, reduceStyle, fCubic);
|
| + }
|
| + int result = check_linear(cubic, reduceStyle, minX, maxX, minY, maxY, fCubic);
|
| + if (result) {
|
| + return result;
|
| + }
|
| + if (allowQuadratics == SkReduceOrder::kAllow_Quadratics
|
| + && (result = check_quadratic(cubic, fCubic))) {
|
| + return result;
|
| + }
|
| + fCubic = cubic;
|
| + return 4;
|
| +}
|
| +
|
| +SkPath::Verb SkReduceOrder::Quad(const SkPoint a[3], SkTDArray<SkPoint>* reducePts) {
|
| + SkDQuad quad;
|
| + quad.set(a);
|
| + SkReduceOrder reducer;
|
| + int order = reducer.reduce(quad, kFill_Style);
|
| + if (order == 2) { // quad became line
|
| + for (int index = 0; index < order; ++index) {
|
| + SkPoint* pt = reducePts->append();
|
| + pt->fX = SkDoubleToScalar(reducer.fLine[index].fX);
|
| + pt->fY = SkDoubleToScalar(reducer.fLine[index].fY);
|
| + }
|
| + }
|
| + return (SkPath::Verb) (order - 1);
|
| +}
|
| +
|
| +SkPath::Verb SkReduceOrder::Cubic(const SkPoint a[4], SkTDArray<SkPoint>* reducePts) {
|
| + SkDCubic cubic;
|
| + cubic.set(a);
|
| + SkReduceOrder reducer;
|
| + int order = reducer.reduce(cubic, kAllow_Quadratics, kFill_Style);
|
| + if (order == 2 || order == 3) { // cubic became line or quad
|
| + for (int index = 0; index < order; ++index) {
|
| + SkPoint* pt = reducePts->append();
|
| + pt->fX = SkDoubleToScalar(reducer.fQuad[index].fX);
|
| + pt->fY = SkDoubleToScalar(reducer.fQuad[index].fY);
|
| + }
|
| + }
|
| + return (SkPath::Verb) (order - 1);
|
| +}
|
|
|