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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_OBJECTS_H_ | 5 #ifndef V8_OBJECTS_H_ |
6 #define V8_OBJECTS_H_ | 6 #define V8_OBJECTS_H_ |
7 | 7 |
8 #include <iosfwd> | 8 #include <iosfwd> |
9 | 9 |
10 #include "src/allocation.h" | 10 #include "src/allocation.h" |
11 #include "src/assert-scope.h" | 11 #include "src/assert-scope.h" |
12 #include "src/bailout-reason.h" | 12 #include "src/bailout-reason.h" |
13 #include "src/base/bits.h" | 13 #include "src/base/bits.h" |
14 #include "src/base/smart-pointers.h" | 14 #include "src/base/smart-pointers.h" |
15 #include "src/builtins.h" | 15 #include "src/builtins.h" |
16 #include "src/checks.h" | 16 #include "src/checks.h" |
17 #include "src/elements-kind.h" | 17 #include "src/elements-kind.h" |
18 #include "src/field-index.h" | 18 #include "src/field-index.h" |
19 #include "src/flags.h" | 19 #include "src/flags.h" |
20 #include "src/list.h" | 20 #include "src/list.h" |
21 #include "src/property-details.h" | 21 #include "src/property-details.h" |
22 #include "src/unicode-inl.h" | 22 #include "src/unicode.h" |
23 #include "src/unicode-decoder.h" | 23 #include "src/unicode-decoder.h" |
24 #include "src/zone.h" | 24 #include "src/zone.h" |
25 | 25 |
26 #if V8_TARGET_ARCH_ARM | 26 #if V8_TARGET_ARCH_ARM |
27 #include "src/arm/constants-arm.h" // NOLINT | 27 #include "src/arm/constants-arm.h" // NOLINT |
28 #elif V8_TARGET_ARCH_ARM64 | 28 #elif V8_TARGET_ARCH_ARM64 |
29 #include "src/arm64/constants-arm64.h" // NOLINT | 29 #include "src/arm64/constants-arm64.h" // NOLINT |
30 #elif V8_TARGET_ARCH_MIPS | 30 #elif V8_TARGET_ARCH_MIPS |
31 #include "src/mips/constants-mips.h" // NOLINT | 31 #include "src/mips/constants-mips.h" // NOLINT |
32 #elif V8_TARGET_ARCH_MIPS64 | 32 #elif V8_TARGET_ARCH_MIPS64 |
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10235 } else { | 10235 } else { |
10236 value &= ~(1 << bit_position); | 10236 value &= ~(1 << bit_position); |
10237 } | 10237 } |
10238 return value; | 10238 return value; |
10239 } | 10239 } |
10240 }; | 10240 }; |
10241 | 10241 |
10242 } } // namespace v8::internal | 10242 } } // namespace v8::internal |
10243 | 10243 |
10244 #endif // V8_OBJECTS_H_ | 10244 #endif // V8_OBJECTS_H_ |
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