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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrDrawTarget.h" | 9 #include "GrDrawTarget.h" |
10 | 10 |
11 #include "GrAARectRenderer.h" | 11 #include "GrAARectRenderer.h" |
12 #include "GrCaps.h" | 12 #include "GrCaps.h" |
13 #include "GrGpu.h" | 13 #include "GrGpu.h" |
14 #include "GrPath.h" | 14 #include "GrPath.h" |
15 #include "GrPipeline.h" | 15 #include "GrPipeline.h" |
16 #include "GrMemoryPool.h" | 16 #include "GrMemoryPool.h" |
17 #include "GrRenderTarget.h" | 17 #include "GrRenderTarget.h" |
18 #include "GrResourceProvider.h" | 18 #include "GrResourceProvider.h" |
19 #include "GrRenderTargetPriv.h" | 19 #include "GrRenderTargetPriv.h" |
20 #include "GrSurfacePriv.h" | 20 #include "GrSurfacePriv.h" |
21 #include "GrTexture.h" | 21 #include "GrTexture.h" |
22 #include "GrVertexBuffer.h" | 22 #include "GrVertexBuffer.h" |
23 | 23 |
24 #include "batches/GrBatch.h" | 24 #include "batches/GrBatch.h" |
25 #include "batches/GrRectBatch.h" | 25 #include "batches/GrRectBatchFactory.h" |
26 | 26 |
27 #include "SkStrokeRec.h" | 27 #include "SkStrokeRec.h" |
28 | 28 |
29 //////////////////////////////////////////////////////////////////////////////// | 29 //////////////////////////////////////////////////////////////////////////////// |
30 | 30 |
31 GrDrawTarget::GrDrawTarget(GrGpu* gpu, GrResourceProvider* resourceProvider) | 31 GrDrawTarget::GrDrawTarget(GrGpu* gpu, GrResourceProvider* resourceProvider) |
32 : fGpu(SkRef(gpu)) | 32 : fGpu(SkRef(gpu)) |
33 , fCaps(SkRef(gpu->caps())) | 33 , fCaps(SkRef(gpu->caps())) |
34 , fResourceProvider(resourceProvider) | 34 , fResourceProvider(resourceProvider) |
35 , fGpuTraceMarkerCount(0) | 35 , fGpuTraceMarkerCount(0) |
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287 this->onDrawPaths(pathProc, pathRange, indices, indexType, transformValues, | 287 this->onDrawPaths(pathProc, pathRange, indices, indexType, transformValues, |
288 transformType, count, stencilSettings, pipelineInfo); | 288 transformType, count, stencilSettings, pipelineInfo); |
289 } | 289 } |
290 | 290 |
291 void GrDrawTarget::drawBWRect(const GrPipelineBuilder& pipelineBuilder, | 291 void GrDrawTarget::drawBWRect(const GrPipelineBuilder& pipelineBuilder, |
292 GrColor color, | 292 GrColor color, |
293 const SkMatrix& viewMatrix, | 293 const SkMatrix& viewMatrix, |
294 const SkRect& rect, | 294 const SkRect& rect, |
295 const SkRect* localRect, | 295 const SkRect* localRect, |
296 const SkMatrix* localMatrix) { | 296 const SkMatrix* localMatrix) { |
297 SkAutoTUnref<GrBatch> batch(GrRectBatch::Create(color, viewMatrix, rect, loca
lRect, | 297 SkAutoTUnref<GrBatch> batch(GrRectBatchFactory::Create(color, viewMatrix, rec
t, localRect, |
298 localMatrix)); | 298 localMatrix)); |
299 this->drawBatch(pipelineBuilder, batch); | 299 this->drawBatch(pipelineBuilder, batch); |
300 } | 300 } |
301 | 301 |
302 void GrDrawTarget::drawAARect(const GrPipelineBuilder& pipelineBuilder, | 302 void GrDrawTarget::drawAARect(const GrPipelineBuilder& pipelineBuilder, |
303 GrColor color, | 303 GrColor color, |
304 const SkMatrix& viewMatrix, | 304 const SkMatrix& viewMatrix, |
305 const SkRect& rect, | 305 const SkRect& rect, |
306 const SkRect& devRect) { | 306 const SkRect& devRect) { |
307 GrAARectRenderer::FillAARect(this, pipelineBuilder, color, viewMatrix, rect,
devRect); | 307 GrAARectRenderer::FillAARect(this, pipelineBuilder, color, viewMatrix, rect,
devRect); |
308 } | 308 } |
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517 ars, | 517 ars, |
518 scissorState, | 518 scissorState, |
519 devBounds); | 519 devBounds); |
520 } | 520 } |
521 | 521 |
522 void GrClipTarget::purgeResources() { | 522 void GrClipTarget::purgeResources() { |
523 // The clip mask manager can rebuild all its clip masks so just | 523 // The clip mask manager can rebuild all its clip masks so just |
524 // get rid of them all. | 524 // get rid of them all. |
525 fClipMaskManager->purgeResources(); | 525 fClipMaskManager->purgeResources(); |
526 }; | 526 }; |
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