Chromium Code Reviews| Index: include/gpu/GrFragmentProcessor.h |
| diff --git a/include/gpu/GrFragmentProcessor.h b/include/gpu/GrFragmentProcessor.h |
| index 4b2f96d7f9168e301b8255019961a2949030f870..3b8a1032ac68f7b01f5c6119ed8d94359ed35aa9 100644 |
| --- a/include/gpu/GrFragmentProcessor.h |
| +++ b/include/gpu/GrFragmentProcessor.h |
| @@ -74,20 +74,7 @@ public: |
| A return value of true from isEqual() should not be used to test whether the processor would |
| generate the same shader code. To test for identical code generation use getGLProcessorKey*/ |
| - bool isEqual(const GrFragmentProcessor& that, bool ignoreCoordTransforms) const { |
| - if (this->classID() != that.classID() || |
| - !this->hasSameTextureAccesses(that)) { |
| - return false; |
| - } |
| - if (ignoreCoordTransforms) { |
| - if (this->numTransforms() != that.numTransforms()) { |
| - return false; |
| - } |
| - } else if (!this->hasSameTransforms(that)) { |
| - return false; |
| - } |
| - return this->onIsEqual(that); |
| - } |
| + bool isEqual(const GrFragmentProcessor& that, bool ignoreCoordTransforms) const; |
| /** |
| * This function is used to perform optimizations. When called the invarientOuput param |
| @@ -96,6 +83,9 @@ public: |
| * member indicates whether the input will be 1 or 4 bytes. The function updates the members of |
| * inout to indicate known values of its output. A component of the color member only has |
| * meaning if the corresponding bit in validFlags is set. |
| + * |
| + * Note: this function will NOT be recursive; it will be up to the parent proc to figure out |
| + * what invariants its output can have given its children. |
|
tomhudson
2015/08/17 17:33:10
Please clarify: It's hard for me to understand how
joshualitt
2015/08/17 17:38:41
I think the confusion here is that the parent can
bsalomon
2015/08/17 18:04:16
Perhaps the comment should be on the virtual and n
wangyix
2015/08/17 19:07:46
Done.
|
| */ |
| void computeInvariantOutput(GrInvariantOutput* inout) const; |