| Index: ui/gfx/screen.h
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| diff --git a/ui/gfx/screen.h b/ui/gfx/screen.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..28652746cbba91e0113c7ddffaffb7b9a8a90ebb
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| --- /dev/null
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| +++ b/ui/gfx/screen.h
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| @@ -0,0 +1,102 @@
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| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GFX_SCREEN_H_
|
| +#define UI_GFX_SCREEN_H_
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| +
|
| +#include <vector>
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| +
|
| +#include "base/basictypes.h"
|
| +#include "ui/gfx/display.h"
|
| +#include "ui/gfx/geometry/point.h"
|
| +#include "ui/gfx/gfx_export.h"
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| +#include "ui/gfx/native_widget_types.h"
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| +#include "ui/gfx/screen_type_delegate.h"
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| +
|
| +namespace gfx {
|
| +class DisplayObserver;
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| +class Rect;
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| +
|
| +// A utility class for getting various info about screen size, displays,
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| +// cursor position, etc.
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| +//
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| +// Note that this class does not represent an individual display connected to a
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| +// computer -- see the Display class for that. A single Screen object exists on
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| +// most operating systems regardless of the number of connected displays. On
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| +// Windows 8, two Screens exist: one for Metro UI and another for the desktop.
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| +class GFX_EXPORT Screen {
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| + public:
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| + // Retrieves the Screen that the specified NativeView belongs to. A value of
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| + // NULL is treated as |SCREEN_TYPE_NATIVE|.
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| + static Screen* GetScreenFor(NativeView view);
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| +
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| + // Returns the SCREEN_TYPE_NATIVE Screen. This should be used with caution,
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| + // as it is likely to be incorrect for code that runs on Windows.
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| + static Screen* GetNativeScreen();
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| +
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| + // Sets the global screen for a particular screen type. Only the _NATIVE
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| + // ScreenType must be provided.
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| + // NOTE: this does not take ownership of |screen|. Tests must be sure to
|
| + // reset any state they install.
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| + static void SetScreenInstance(ScreenType type, Screen* instance);
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| +
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| + // Returns the global screen for a particular type. Types other than _NATIVE
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| + // may be NULL.
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| + static Screen* GetScreenByType(ScreenType type);
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| +
|
| + // Sets the global ScreenTypeDelegate. May be left unset if the platform
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| + // uses only the _NATIVE ScreenType.
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| + // NOTE: this does not take ownership of |delegate|. Tests must be sure to
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| + // reset any state they install.
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| + static void SetScreenTypeDelegate(ScreenTypeDelegate* delegate);
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| +
|
| + Screen();
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| + virtual ~Screen();
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| +
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| + // Returns the current absolute position of the mouse pointer.
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| + virtual gfx::Point GetCursorScreenPoint() = 0;
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| +
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| + // Returns the window under the cursor.
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| + virtual gfx::NativeWindow GetWindowUnderCursor() = 0;
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| +
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| + // Returns the window at the given screen coordinate |point|.
|
| + virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) = 0;
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| +
|
| + // Returns the number of displays.
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| + // Mirrored displays are excluded; this method is intended to return the
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| + // number of distinct, usable displays.
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| + virtual int GetNumDisplays() const = 0;
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| +
|
| + // Returns the list of displays that are currently available.
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| + virtual std::vector<gfx::Display> GetAllDisplays() const = 0;
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| +
|
| + // Returns the display nearest the specified window.
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| + // If the window is NULL or the window is not rooted to a display this will
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| + // return the primary display.
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| + virtual gfx::Display GetDisplayNearestWindow(NativeView view) const = 0;
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| +
|
| + // Returns the display nearest the specified point. |point| should be in DIPs.
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| + virtual gfx::Display GetDisplayNearestPoint(
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| + const gfx::Point& point) const = 0;
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| +
|
| + // Returns the display that most closely intersects the provided bounds.
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| + virtual gfx::Display GetDisplayMatching(
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| + const gfx::Rect& match_rect) const = 0;
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| +
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| + // Returns the primary display.
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| + virtual gfx::Display GetPrimaryDisplay() const = 0;
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| +
|
| + // Adds/Removes display observers.
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| + virtual void AddObserver(DisplayObserver* observer) = 0;
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| + virtual void RemoveObserver(DisplayObserver* observer) = 0;
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| +
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| + private:
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| + DISALLOW_COPY_AND_ASSIGN(Screen);
|
| +};
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| +
|
| +Screen* CreateNativeScreen();
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| +
|
| +} // namespace gfx
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| +
|
| +#endif // UI_GFX_SCREEN_H_
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|
|