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Issue 1287103004: Sync ui/events to chromium @ https://codereview.chromium.org/1210203002 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: rebased Created 5 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ 5 #ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_
6 #define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ 6 #define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 9
10 namespace gfx { 10 namespace gfx {
11 class Rect; 11 class Rect;
12 } 12 }
13 13
14 namespace ui { 14 namespace ui {
15 15
16 #if defined(USE_X11) 16 #if defined(USE_X11)
17 typedef unsigned long PlatformCursor; 17 typedef unsigned long PlatformCursor;
18 #else 18 #else
19 typedef void* PlatformCursor; 19 typedef void* PlatformCursor;
20 #endif 20 #endif
21
21 22
22 class PlatformWindowDelegate; 23 class PlatformWindowDelegate;
23 24
24 // Platform window. 25 // Platform window.
25 // 26 //
26 // Each instance of PlatformWindow represents a single window in the 27 // Each instance of PlatformWindow represents a single window in the
27 // underlying platform windowing system (i.e. X11/Win/OSX). 28 // underlying platform windowing system (i.e. X11/Win/OSX).
28 class PlatformWindow { 29 class PlatformWindow {
29 public: 30 public:
30 virtual ~PlatformWindow() {} 31 virtual ~PlatformWindow() {}
31 32
32 virtual void Show() = 0; 33 virtual void Show() = 0;
33 virtual void Hide() = 0; 34 virtual void Hide() = 0;
34 virtual void Close() = 0; 35 virtual void Close() = 0;
35 36
36 // Sets and gets the bounds of the platform-window. Note that the bounds is in 37 // Sets and gets the bounds of the platform-window. Note that the bounds is in
37 // physical pixel coordinates. 38 // physical pixel coordinates.
38 virtual void SetBounds(const gfx::Rect& bounds) = 0; 39 virtual void SetBounds(const gfx::Rect& bounds) = 0;
39 virtual gfx::Rect GetBounds() = 0; 40 virtual gfx::Rect GetBounds() = 0;
40 41
41 virtual void SetCapture() = 0; 42 virtual void SetCapture() = 0;
42 virtual void ReleaseCapture() = 0; 43 virtual void ReleaseCapture() = 0;
43 44
44 virtual void ToggleFullscreen() = 0; 45 virtual void ToggleFullscreen() = 0;
45 virtual void Maximize() = 0; 46 virtual void Maximize() = 0;
46 virtual void Minimize() = 0; 47 virtual void Minimize() = 0;
47 virtual void Restore() = 0; 48 virtual void Restore() = 0;
48 49
49 virtual void SetCursor(PlatformCursor cursor) = 0; 50 virtual void SetCursor(PlatformCursor cursor) = 0;
51
52 // Moves the cursor to |location|. Location is in platform window coordinates.
50 virtual void MoveCursorTo(const gfx::Point& location) = 0; 53 virtual void MoveCursorTo(const gfx::Point& location) = 0;
54
55 // Confines the cursor to |bounds| when it is in the platform window. |bounds|
56 // is in platform window coordinates.
57 virtual void ConfineCursorToBounds(const gfx::Rect& bounds) = 0;
51 }; 58 };
52 59
53 } // namespace ui 60 } // namespace ui
54 61
55 #endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ 62 #endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_
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