OLD | NEW |
(Empty) | |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/events/test/event_generator.h" |
| 6 |
| 7 #include "base/bind.h" |
| 8 #include "base/location.h" |
| 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/single_thread_task_runner.h" |
| 11 #include "base/thread_task_runner_handle.h" |
| 12 #include "base/time/tick_clock.h" |
| 13 #include "ui/events/event.h" |
| 14 #include "ui/events/event_source.h" |
| 15 #include "ui/events/event_utils.h" |
| 16 #include "ui/events/test/events_test_utils.h" |
| 17 #include "ui/gfx/geometry/vector2d_conversions.h" |
| 18 |
| 19 #if defined(USE_X11) |
| 20 #include <X11/Xlib.h> |
| 21 #include "ui/events/test/events_test_utils_x11.h" |
| 22 #endif |
| 23 |
| 24 #if defined(OS_WIN) |
| 25 #include "ui/events/keycodes/keyboard_code_conversion.h" |
| 26 #endif |
| 27 |
| 28 namespace ui { |
| 29 namespace test { |
| 30 namespace { |
| 31 |
| 32 void DummyCallback(EventType, const gfx::Vector2dF&) { |
| 33 } |
| 34 |
| 35 class TestTickClock : public base::TickClock { |
| 36 public: |
| 37 // Starts off with a clock set to TimeTicks(). |
| 38 TestTickClock() {} |
| 39 |
| 40 base::TimeTicks NowTicks() override { |
| 41 return base::TimeTicks::FromInternalValue(ticks_++ * 1000); |
| 42 } |
| 43 |
| 44 private: |
| 45 int64 ticks_ = 1; |
| 46 |
| 47 DISALLOW_COPY_AND_ASSIGN(TestTickClock); |
| 48 }; |
| 49 |
| 50 class TestKeyEvent : public ui::KeyEvent { |
| 51 public: |
| 52 TestKeyEvent(const base::NativeEvent& native_event, int flags) |
| 53 : KeyEvent(native_event) { |
| 54 set_flags(flags); |
| 55 } |
| 56 }; |
| 57 |
| 58 class TestTouchEvent : public ui::TouchEvent { |
| 59 public: |
| 60 TestTouchEvent(ui::EventType type, |
| 61 const gfx::Point& root_location, |
| 62 int touch_id, |
| 63 int flags, |
| 64 base::TimeDelta timestamp) |
| 65 : TouchEvent(type, root_location, flags, touch_id, timestamp, |
| 66 1.0f, 1.0f, 0.0f, 0.0f) { |
| 67 } |
| 68 |
| 69 private: |
| 70 DISALLOW_COPY_AND_ASSIGN(TestTouchEvent); |
| 71 }; |
| 72 |
| 73 const int kAllButtonMask = ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON; |
| 74 |
| 75 } // namespace |
| 76 |
| 77 EventGeneratorDelegate* EventGenerator::default_delegate = NULL; |
| 78 |
| 79 EventGenerator::EventGenerator(gfx::NativeWindow root_window) |
| 80 : current_target_(NULL), |
| 81 flags_(0), |
| 82 grab_(false), |
| 83 async_(false), |
| 84 targeting_application_(false), |
| 85 tick_clock_(new TestTickClock()) { |
| 86 Init(root_window, NULL); |
| 87 } |
| 88 |
| 89 EventGenerator::EventGenerator(gfx::NativeWindow root_window, |
| 90 const gfx::Point& point) |
| 91 : current_location_(point), |
| 92 current_target_(NULL), |
| 93 flags_(0), |
| 94 grab_(false), |
| 95 async_(false), |
| 96 targeting_application_(false), |
| 97 tick_clock_(new TestTickClock()) { |
| 98 Init(root_window, NULL); |
| 99 } |
| 100 |
| 101 EventGenerator::EventGenerator(gfx::NativeWindow root_window, |
| 102 gfx::NativeWindow window) |
| 103 : current_target_(NULL), |
| 104 flags_(0), |
| 105 grab_(false), |
| 106 async_(false), |
| 107 targeting_application_(false), |
| 108 tick_clock_(new TestTickClock()) { |
| 109 Init(root_window, window); |
| 110 } |
| 111 |
| 112 EventGenerator::EventGenerator(EventGeneratorDelegate* delegate) |
| 113 : delegate_(delegate), |
| 114 current_target_(NULL), |
| 115 flags_(0), |
| 116 grab_(false), |
| 117 async_(false), |
| 118 targeting_application_(false), |
| 119 tick_clock_(new TestTickClock()) { |
| 120 Init(NULL, NULL); |
| 121 } |
| 122 |
| 123 EventGenerator::~EventGenerator() { |
| 124 for (std::list<ui::Event*>::iterator i = pending_events_.begin(); |
| 125 i != pending_events_.end(); ++i) |
| 126 delete *i; |
| 127 pending_events_.clear(); |
| 128 delegate()->SetContext(NULL, NULL, NULL); |
| 129 } |
| 130 |
| 131 void EventGenerator::PressLeftButton() { |
| 132 PressButton(ui::EF_LEFT_MOUSE_BUTTON); |
| 133 } |
| 134 |
| 135 void EventGenerator::ReleaseLeftButton() { |
| 136 ReleaseButton(ui::EF_LEFT_MOUSE_BUTTON); |
| 137 } |
| 138 |
| 139 void EventGenerator::ClickLeftButton() { |
| 140 PressLeftButton(); |
| 141 ReleaseLeftButton(); |
| 142 } |
| 143 |
| 144 void EventGenerator::DoubleClickLeftButton() { |
| 145 flags_ &= ~ui::EF_IS_DOUBLE_CLICK; |
| 146 ClickLeftButton(); |
| 147 flags_ |= ui::EF_IS_DOUBLE_CLICK; |
| 148 ClickLeftButton(); |
| 149 flags_ &= ~ui::EF_IS_DOUBLE_CLICK; |
| 150 } |
| 151 |
| 152 void EventGenerator::PressRightButton() { |
| 153 PressButton(ui::EF_RIGHT_MOUSE_BUTTON); |
| 154 } |
| 155 |
| 156 void EventGenerator::ReleaseRightButton() { |
| 157 ReleaseButton(ui::EF_RIGHT_MOUSE_BUTTON); |
| 158 } |
| 159 |
| 160 void EventGenerator::MoveMouseWheel(int delta_x, int delta_y) { |
| 161 gfx::Point location = GetLocationInCurrentRoot(); |
| 162 ui::MouseEvent mouseev(ui::ET_MOUSEWHEEL, location, location, |
| 163 ui::EventTimeForNow(), flags_, 0); |
| 164 ui::MouseWheelEvent wheelev(mouseev, delta_x, delta_y); |
| 165 Dispatch(&wheelev); |
| 166 } |
| 167 |
| 168 void EventGenerator::SendMouseExit() { |
| 169 gfx::Point exit_location(current_location_); |
| 170 delegate()->ConvertPointToTarget(current_target_, &exit_location); |
| 171 ui::MouseEvent mouseev(ui::ET_MOUSE_EXITED, exit_location, exit_location, |
| 172 ui::EventTimeForNow(), flags_, 0); |
| 173 Dispatch(&mouseev); |
| 174 } |
| 175 |
| 176 void EventGenerator::MoveMouseToInHost(const gfx::Point& point_in_host) { |
| 177 const ui::EventType event_type = (flags_ & ui::EF_LEFT_MOUSE_BUTTON) ? |
| 178 ui::ET_MOUSE_DRAGGED : ui::ET_MOUSE_MOVED; |
| 179 ui::MouseEvent mouseev(event_type, point_in_host, point_in_host, |
| 180 ui::EventTimeForNow(), flags_, 0); |
| 181 Dispatch(&mouseev); |
| 182 |
| 183 current_location_ = point_in_host; |
| 184 delegate()->ConvertPointFromHost(current_target_, ¤t_location_); |
| 185 } |
| 186 |
| 187 void EventGenerator::MoveMouseTo(const gfx::Point& point_in_screen, |
| 188 int count) { |
| 189 DCHECK_GT(count, 0); |
| 190 const ui::EventType event_type = (flags_ & ui::EF_LEFT_MOUSE_BUTTON) ? |
| 191 ui::ET_MOUSE_DRAGGED : ui::ET_MOUSE_MOVED; |
| 192 |
| 193 gfx::Vector2dF diff(point_in_screen - current_location_); |
| 194 for (float i = 1; i <= count; i++) { |
| 195 gfx::Vector2dF step(diff); |
| 196 step.Scale(i / count); |
| 197 gfx::Point move_point = current_location_ + gfx::ToRoundedVector2d(step); |
| 198 if (!grab_) |
| 199 UpdateCurrentDispatcher(move_point); |
| 200 delegate()->ConvertPointToTarget(current_target_, &move_point); |
| 201 ui::MouseEvent mouseev(event_type, move_point, move_point, |
| 202 ui::EventTimeForNow(), flags_, 0); |
| 203 Dispatch(&mouseev); |
| 204 } |
| 205 current_location_ = point_in_screen; |
| 206 } |
| 207 |
| 208 void EventGenerator::MoveMouseRelativeTo(const EventTarget* window, |
| 209 const gfx::Point& point_in_parent) { |
| 210 gfx::Point point(point_in_parent); |
| 211 delegate()->ConvertPointFromTarget(window, &point); |
| 212 MoveMouseTo(point); |
| 213 } |
| 214 |
| 215 void EventGenerator::DragMouseTo(const gfx::Point& point) { |
| 216 PressLeftButton(); |
| 217 MoveMouseTo(point); |
| 218 ReleaseLeftButton(); |
| 219 } |
| 220 |
| 221 void EventGenerator::MoveMouseToCenterOf(EventTarget* window) { |
| 222 MoveMouseTo(CenterOfWindow(window)); |
| 223 } |
| 224 |
| 225 void EventGenerator::PressTouch() { |
| 226 PressTouchId(0); |
| 227 } |
| 228 |
| 229 void EventGenerator::PressTouchId(int touch_id) { |
| 230 TestTouchEvent touchev( |
| 231 ui::ET_TOUCH_PRESSED, GetLocationInCurrentRoot(), touch_id, flags_, |
| 232 Now()); |
| 233 Dispatch(&touchev); |
| 234 } |
| 235 |
| 236 void EventGenerator::MoveTouch(const gfx::Point& point) { |
| 237 MoveTouchId(point, 0); |
| 238 } |
| 239 |
| 240 void EventGenerator::MoveTouchId(const gfx::Point& point, int touch_id) { |
| 241 current_location_ = point; |
| 242 TestTouchEvent touchev( |
| 243 ui::ET_TOUCH_MOVED, GetLocationInCurrentRoot(), touch_id, flags_, |
| 244 Now()); |
| 245 Dispatch(&touchev); |
| 246 |
| 247 if (!grab_) |
| 248 UpdateCurrentDispatcher(point); |
| 249 } |
| 250 |
| 251 void EventGenerator::ReleaseTouch() { |
| 252 ReleaseTouchId(0); |
| 253 } |
| 254 |
| 255 void EventGenerator::ReleaseTouchId(int touch_id) { |
| 256 TestTouchEvent touchev( |
| 257 ui::ET_TOUCH_RELEASED, GetLocationInCurrentRoot(), touch_id, flags_, |
| 258 Now()); |
| 259 Dispatch(&touchev); |
| 260 } |
| 261 |
| 262 void EventGenerator::PressMoveAndReleaseTouchTo(const gfx::Point& point) { |
| 263 PressTouch(); |
| 264 MoveTouch(point); |
| 265 ReleaseTouch(); |
| 266 } |
| 267 |
| 268 void EventGenerator::PressMoveAndReleaseTouchToCenterOf(EventTarget* window) { |
| 269 PressMoveAndReleaseTouchTo(CenterOfWindow(window)); |
| 270 } |
| 271 |
| 272 void EventGenerator::GestureEdgeSwipe() { |
| 273 ui::GestureEvent gesture( |
| 274 0, 0, 0, Now(), ui::GestureEventDetails(ui::ET_GESTURE_WIN8_EDGE_SWIPE)); |
| 275 Dispatch(&gesture); |
| 276 } |
| 277 |
| 278 void EventGenerator::GestureTapAt(const gfx::Point& location) { |
| 279 const int kTouchId = 2; |
| 280 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, |
| 281 location, |
| 282 kTouchId, |
| 283 Now()); |
| 284 Dispatch(&press); |
| 285 |
| 286 ui::TouchEvent release( |
| 287 ui::ET_TOUCH_RELEASED, location, kTouchId, |
| 288 press.time_stamp() + base::TimeDelta::FromMilliseconds(50)); |
| 289 Dispatch(&release); |
| 290 } |
| 291 |
| 292 void EventGenerator::GestureTapDownAndUp(const gfx::Point& location) { |
| 293 const int kTouchId = 3; |
| 294 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, |
| 295 location, |
| 296 kTouchId, |
| 297 Now()); |
| 298 Dispatch(&press); |
| 299 |
| 300 ui::TouchEvent release( |
| 301 ui::ET_TOUCH_RELEASED, location, kTouchId, |
| 302 press.time_stamp() + base::TimeDelta::FromMilliseconds(1000)); |
| 303 Dispatch(&release); |
| 304 } |
| 305 |
| 306 base::TimeDelta EventGenerator::CalculateScrollDurationForFlingVelocity( |
| 307 const gfx::Point& start, |
| 308 const gfx::Point& end, |
| 309 float velocity, |
| 310 int steps) { |
| 311 const float kGestureDistance = (start - end).Length(); |
| 312 const float kFlingStepDelay = (kGestureDistance / velocity) / steps * 1000000; |
| 313 return base::TimeDelta::FromMicroseconds(kFlingStepDelay); |
| 314 } |
| 315 |
| 316 void EventGenerator::GestureScrollSequence(const gfx::Point& start, |
| 317 const gfx::Point& end, |
| 318 const base::TimeDelta& step_delay, |
| 319 int steps) { |
| 320 GestureScrollSequenceWithCallback(start, end, step_delay, steps, |
| 321 base::Bind(&DummyCallback)); |
| 322 } |
| 323 |
| 324 void EventGenerator::GestureScrollSequenceWithCallback( |
| 325 const gfx::Point& start, |
| 326 const gfx::Point& end, |
| 327 const base::TimeDelta& step_delay, |
| 328 int steps, |
| 329 const ScrollStepCallback& callback) { |
| 330 const int kTouchId = 5; |
| 331 base::TimeDelta timestamp = Now(); |
| 332 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, start, kTouchId, timestamp); |
| 333 Dispatch(&press); |
| 334 |
| 335 callback.Run(ui::ET_GESTURE_SCROLL_BEGIN, gfx::Vector2dF()); |
| 336 |
| 337 float dx = static_cast<float>(end.x() - start.x()) / steps; |
| 338 float dy = static_cast<float>(end.y() - start.y()) / steps; |
| 339 gfx::PointF location = start; |
| 340 for (int i = 0; i < steps; ++i) { |
| 341 location.Offset(dx, dy); |
| 342 timestamp += step_delay; |
| 343 ui::TouchEvent move(ui::ET_TOUCH_MOVED, location, kTouchId, timestamp); |
| 344 Dispatch(&move); |
| 345 callback.Run(ui::ET_GESTURE_SCROLL_UPDATE, gfx::Vector2dF(dx, dy)); |
| 346 } |
| 347 |
| 348 ui::TouchEvent release(ui::ET_TOUCH_RELEASED, end, kTouchId, timestamp); |
| 349 Dispatch(&release); |
| 350 |
| 351 callback.Run(ui::ET_GESTURE_SCROLL_END, gfx::Vector2dF()); |
| 352 } |
| 353 |
| 354 void EventGenerator::GestureMultiFingerScroll(int count, |
| 355 const gfx::Point start[], |
| 356 int event_separation_time_ms, |
| 357 int steps, |
| 358 int move_x, |
| 359 int move_y) { |
| 360 const int kMaxTouchPoints = 10; |
| 361 int delays[kMaxTouchPoints] = { 0 }; |
| 362 GestureMultiFingerScrollWithDelays( |
| 363 count, start, delays, event_separation_time_ms, steps, move_x, move_y); |
| 364 } |
| 365 |
| 366 void EventGenerator::GestureMultiFingerScrollWithDelays( |
| 367 int count, |
| 368 const gfx::Point start[], |
| 369 const int delay_adding_finger_ms[], |
| 370 int event_separation_time_ms, |
| 371 int steps, |
| 372 int move_x, |
| 373 int move_y) { |
| 374 const int kMaxTouchPoints = 10; |
| 375 gfx::Point points[kMaxTouchPoints]; |
| 376 CHECK_LE(count, kMaxTouchPoints); |
| 377 CHECK_GT(steps, 0); |
| 378 |
| 379 int delta_x = move_x / steps; |
| 380 int delta_y = move_y / steps; |
| 381 |
| 382 for (int i = 0; i < count; ++i) { |
| 383 points[i] = start[i]; |
| 384 } |
| 385 |
| 386 base::TimeDelta press_time_first = Now(); |
| 387 base::TimeDelta press_time[kMaxTouchPoints]; |
| 388 bool pressed[kMaxTouchPoints]; |
| 389 for (int i = 0; i < count; ++i) { |
| 390 pressed[i] = false; |
| 391 press_time[i] = press_time_first + |
| 392 base::TimeDelta::FromMilliseconds(delay_adding_finger_ms[i]); |
| 393 } |
| 394 |
| 395 int last_id = 0; |
| 396 for (int step = 0; step < steps; ++step) { |
| 397 base::TimeDelta move_time = press_time_first + |
| 398 base::TimeDelta::FromMilliseconds(event_separation_time_ms * step); |
| 399 |
| 400 while (last_id < count && |
| 401 !pressed[last_id] && |
| 402 move_time >= press_time[last_id]) { |
| 403 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, |
| 404 points[last_id], |
| 405 last_id, |
| 406 press_time[last_id]); |
| 407 Dispatch(&press); |
| 408 pressed[last_id] = true; |
| 409 last_id++; |
| 410 } |
| 411 |
| 412 for (int i = 0; i < count; ++i) { |
| 413 points[i].Offset(delta_x, delta_y); |
| 414 if (i >= last_id) |
| 415 continue; |
| 416 ui::TouchEvent move(ui::ET_TOUCH_MOVED, points[i], i, move_time); |
| 417 Dispatch(&move); |
| 418 } |
| 419 } |
| 420 |
| 421 base::TimeDelta release_time = press_time_first + |
| 422 base::TimeDelta::FromMilliseconds(event_separation_time_ms * steps); |
| 423 for (int i = 0; i < last_id; ++i) { |
| 424 ui::TouchEvent release( |
| 425 ui::ET_TOUCH_RELEASED, points[i], i, release_time); |
| 426 Dispatch(&release); |
| 427 } |
| 428 } |
| 429 |
| 430 void EventGenerator::ScrollSequence(const gfx::Point& start, |
| 431 const base::TimeDelta& step_delay, |
| 432 float x_offset, |
| 433 float y_offset, |
| 434 int steps, |
| 435 int num_fingers) { |
| 436 base::TimeDelta timestamp = Now(); |
| 437 ui::ScrollEvent fling_cancel(ui::ET_SCROLL_FLING_CANCEL, |
| 438 start, |
| 439 timestamp, |
| 440 0, |
| 441 0, 0, |
| 442 0, 0, |
| 443 num_fingers); |
| 444 Dispatch(&fling_cancel); |
| 445 |
| 446 float dx = x_offset / steps; |
| 447 float dy = y_offset / steps; |
| 448 for (int i = 0; i < steps; ++i) { |
| 449 timestamp += step_delay; |
| 450 ui::ScrollEvent move(ui::ET_SCROLL, |
| 451 start, |
| 452 timestamp, |
| 453 0, |
| 454 dx, dy, |
| 455 dx, dy, |
| 456 num_fingers); |
| 457 Dispatch(&move); |
| 458 } |
| 459 |
| 460 ui::ScrollEvent fling_start(ui::ET_SCROLL_FLING_START, |
| 461 start, |
| 462 timestamp, |
| 463 0, |
| 464 x_offset, y_offset, |
| 465 x_offset, y_offset, |
| 466 num_fingers); |
| 467 Dispatch(&fling_start); |
| 468 } |
| 469 |
| 470 void EventGenerator::ScrollSequence(const gfx::Point& start, |
| 471 const base::TimeDelta& step_delay, |
| 472 const std::vector<gfx::PointF>& offsets, |
| 473 int num_fingers) { |
| 474 size_t steps = offsets.size(); |
| 475 base::TimeDelta timestamp = Now(); |
| 476 ui::ScrollEvent fling_cancel(ui::ET_SCROLL_FLING_CANCEL, |
| 477 start, |
| 478 timestamp, |
| 479 0, |
| 480 0, 0, |
| 481 0, 0, |
| 482 num_fingers); |
| 483 Dispatch(&fling_cancel); |
| 484 |
| 485 for (size_t i = 0; i < steps; ++i) { |
| 486 timestamp += step_delay; |
| 487 ui::ScrollEvent scroll(ui::ET_SCROLL, |
| 488 start, |
| 489 timestamp, |
| 490 0, |
| 491 offsets[i].x(), offsets[i].y(), |
| 492 offsets[i].x(), offsets[i].y(), |
| 493 num_fingers); |
| 494 Dispatch(&scroll); |
| 495 } |
| 496 |
| 497 ui::ScrollEvent fling_start(ui::ET_SCROLL_FLING_START, |
| 498 start, |
| 499 timestamp, |
| 500 0, |
| 501 offsets[steps - 1].x(), offsets[steps - 1].y(), |
| 502 offsets[steps - 1].x(), offsets[steps - 1].y(), |
| 503 num_fingers); |
| 504 Dispatch(&fling_start); |
| 505 } |
| 506 |
| 507 void EventGenerator::PressKey(ui::KeyboardCode key_code, int flags) { |
| 508 DispatchKeyEvent(true, key_code, flags); |
| 509 } |
| 510 |
| 511 void EventGenerator::ReleaseKey(ui::KeyboardCode key_code, int flags) { |
| 512 DispatchKeyEvent(false, key_code, flags); |
| 513 } |
| 514 |
| 515 void EventGenerator::Dispatch(ui::Event* event) { |
| 516 DoDispatchEvent(event, async_); |
| 517 } |
| 518 |
| 519 void EventGenerator::SetTickClock(scoped_ptr<base::TickClock> tick_clock) { |
| 520 tick_clock_ = tick_clock.Pass(); |
| 521 } |
| 522 |
| 523 base::TimeDelta EventGenerator::Now() { |
| 524 // This is the same as what EventTimeForNow() does, but here we do it |
| 525 // with a tick clock that can be replaced with a simulated clock for tests. |
| 526 return base::TimeDelta::FromInternalValue( |
| 527 tick_clock_->NowTicks().ToInternalValue()); |
| 528 } |
| 529 |
| 530 void EventGenerator::Init(gfx::NativeWindow root_window, |
| 531 gfx::NativeWindow window_context) { |
| 532 delegate()->SetContext(this, root_window, window_context); |
| 533 if (window_context) |
| 534 current_location_ = delegate()->CenterOfWindow(window_context); |
| 535 current_target_ = delegate()->GetTargetAt(current_location_); |
| 536 } |
| 537 |
| 538 void EventGenerator::DispatchKeyEvent(bool is_press, |
| 539 ui::KeyboardCode key_code, |
| 540 int flags) { |
| 541 #if defined(OS_WIN) |
| 542 UINT key_press = WM_KEYDOWN; |
| 543 uint16 character = ui::GetCharacterFromKeyCode(key_code, flags); |
| 544 if (is_press && character) { |
| 545 MSG native_event = { NULL, WM_KEYDOWN, key_code, 0 }; |
| 546 TestKeyEvent keyev(native_event, flags); |
| 547 Dispatch(&keyev); |
| 548 // On Windows, WM_KEYDOWN event is followed by WM_CHAR with a character |
| 549 // if the key event cooresponds to a real character. |
| 550 key_press = WM_CHAR; |
| 551 key_code = static_cast<ui::KeyboardCode>(character); |
| 552 } |
| 553 MSG native_event = |
| 554 { NULL, (is_press ? key_press : WM_KEYUP), key_code, 0 }; |
| 555 native_event.time = Now().InMicroseconds(); |
| 556 TestKeyEvent keyev(native_event, flags); |
| 557 #elif defined(USE_X11) |
| 558 ui::ScopedXI2Event xevent; |
| 559 xevent.InitKeyEvent(is_press ? ui::ET_KEY_PRESSED : ui::ET_KEY_RELEASED, |
| 560 key_code, |
| 561 flags); |
| 562 static_cast<XEvent*>(xevent)->xkey.time = Now().InMicroseconds(); |
| 563 ui::KeyEvent keyev(xevent); |
| 564 #else |
| 565 ui::EventType type = is_press ? ui::ET_KEY_PRESSED : ui::ET_KEY_RELEASED; |
| 566 ui::KeyEvent keyev(type, key_code, flags); |
| 567 #endif // OS_WIN |
| 568 Dispatch(&keyev); |
| 569 } |
| 570 |
| 571 void EventGenerator::UpdateCurrentDispatcher(const gfx::Point& point) { |
| 572 current_target_ = delegate()->GetTargetAt(point); |
| 573 } |
| 574 |
| 575 void EventGenerator::PressButton(int flag) { |
| 576 if (!(flags_ & flag)) { |
| 577 flags_ |= flag; |
| 578 grab_ = (flags_ & kAllButtonMask) != 0; |
| 579 gfx::Point location = GetLocationInCurrentRoot(); |
| 580 ui::MouseEvent mouseev(ui::ET_MOUSE_PRESSED, location, location, |
| 581 ui::EventTimeForNow(), flags_, flag); |
| 582 Dispatch(&mouseev); |
| 583 } |
| 584 } |
| 585 |
| 586 void EventGenerator::ReleaseButton(int flag) { |
| 587 if (flags_ & flag) { |
| 588 gfx::Point location = GetLocationInCurrentRoot(); |
| 589 ui::MouseEvent mouseev(ui::ET_MOUSE_RELEASED, location, location, |
| 590 ui::EventTimeForNow(), flags_, flag); |
| 591 Dispatch(&mouseev); |
| 592 flags_ ^= flag; |
| 593 } |
| 594 grab_ = (flags_ & kAllButtonMask) != 0; |
| 595 } |
| 596 |
| 597 gfx::Point EventGenerator::GetLocationInCurrentRoot() const { |
| 598 gfx::Point p(current_location_); |
| 599 delegate()->ConvertPointToTarget(current_target_, &p); |
| 600 return p; |
| 601 } |
| 602 |
| 603 gfx::Point EventGenerator::CenterOfWindow(const EventTarget* window) const { |
| 604 return delegate()->CenterOfTarget(window); |
| 605 } |
| 606 |
| 607 void EventGenerator::DoDispatchEvent(ui::Event* event, bool async) { |
| 608 if (async) { |
| 609 ui::Event* pending_event; |
| 610 if (event->IsKeyEvent()) { |
| 611 pending_event = new ui::KeyEvent(*static_cast<ui::KeyEvent*>(event)); |
| 612 } else if (event->IsMouseEvent()) { |
| 613 pending_event = new ui::MouseEvent(*static_cast<ui::MouseEvent*>(event)); |
| 614 } else if (event->IsTouchEvent()) { |
| 615 pending_event = new ui::TouchEvent(*static_cast<ui::TouchEvent*>(event)); |
| 616 } else if (event->IsScrollEvent()) { |
| 617 pending_event = |
| 618 new ui::ScrollEvent(*static_cast<ui::ScrollEvent*>(event)); |
| 619 } else { |
| 620 NOTREACHED() << "Invalid event type"; |
| 621 return; |
| 622 } |
| 623 if (pending_events_.empty()) { |
| 624 base::ThreadTaskRunnerHandle::Get()->PostTask( |
| 625 FROM_HERE, |
| 626 base::Bind(&EventGenerator::DispatchNextPendingEvent, |
| 627 base::Unretained(this))); |
| 628 } |
| 629 pending_events_.push_back(pending_event); |
| 630 } else { |
| 631 ui::EventSource* event_source = delegate()->GetEventSource(current_target_); |
| 632 ui::EventSourceTestApi event_source_test(event_source); |
| 633 ui::EventDispatchDetails details = |
| 634 event_source_test.SendEventToProcessor(event); |
| 635 CHECK(!details.dispatcher_destroyed); |
| 636 } |
| 637 } |
| 638 |
| 639 void EventGenerator::DispatchNextPendingEvent() { |
| 640 DCHECK(!pending_events_.empty()); |
| 641 ui::Event* event = pending_events_.front(); |
| 642 DoDispatchEvent(event, false); |
| 643 pending_events_.pop_front(); |
| 644 delete event; |
| 645 if (!pending_events_.empty()) { |
| 646 base::ThreadTaskRunnerHandle::Get()->PostTask( |
| 647 FROM_HERE, |
| 648 base::Bind(&EventGenerator::DispatchNextPendingEvent, |
| 649 base::Unretained(this))); |
| 650 } |
| 651 } |
| 652 |
| 653 const EventGeneratorDelegate* EventGenerator::delegate() const { |
| 654 if (delegate_) |
| 655 return delegate_.get(); |
| 656 |
| 657 DCHECK(default_delegate); |
| 658 return default_delegate; |
| 659 } |
| 660 |
| 661 EventGeneratorDelegate* EventGenerator::delegate() { |
| 662 return const_cast<EventGeneratorDelegate*>( |
| 663 const_cast<const EventGenerator*>(this)->delegate()); |
| 664 } |
| 665 |
| 666 } // namespace test |
| 667 } // namespace ui |
OLD | NEW |