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Side by Side Diff: ui/events/platform/platform_event_source.h

Issue 1287103004: Sync ui/events to chromium @ https://codereview.chromium.org/1210203002 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: rebased Created 5 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_ 5 #ifndef UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_
6 #define UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_ 6 #define UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_
7 7
8 #include <map> 8 #include <map>
9 #include <vector> 9 #include <vector>
10 10
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44 // dispatcher can process the event, or request that the default dispatchers 44 // dispatcher can process the event, or request that the default dispatchers
45 // be invoked by setting |POST_DISPATCH_PERFORM_DEFAULT| flag from the 45 // be invoked by setting |POST_DISPATCH_PERFORM_DEFAULT| flag from the
46 // |DispatchEvent()| override. 46 // |DispatchEvent()| override.
47 // The returned |ScopedEventDispatcher| object is a handler for the overridden 47 // The returned |ScopedEventDispatcher| object is a handler for the overridden
48 // dispatcher. When this handler is destroyed, it removes the overridden 48 // dispatcher. When this handler is destroyed, it removes the overridden
49 // dispatcher, and restores the previous override-dispatcher (or NULL if there 49 // dispatcher, and restores the previous override-dispatcher (or NULL if there
50 // wasn't any). 50 // wasn't any).
51 scoped_ptr<ScopedEventDispatcher> OverrideDispatcher( 51 scoped_ptr<ScopedEventDispatcher> OverrideDispatcher(
52 PlatformEventDispatcher* dispatcher); 52 PlatformEventDispatcher* dispatcher);
53 53
54 // Called to indicate that the source should stop dispatching the current
55 // stream of events and wait until the next iteration of the message-loop to
56 // dispatch the rest of the events.
57 virtual void StopCurrentEventStream();
58
54 void AddPlatformEventObserver(PlatformEventObserver* observer); 59 void AddPlatformEventObserver(PlatformEventObserver* observer);
55 void RemovePlatformEventObserver(PlatformEventObserver* observer); 60 void RemovePlatformEventObserver(PlatformEventObserver* observer);
56 61
57 static scoped_ptr<PlatformEventSource> CreateDefault(); 62 static scoped_ptr<PlatformEventSource> CreateDefault();
58 63
59 protected: 64 protected:
60 PlatformEventSource(); 65 PlatformEventSource();
61 66
62 // Dispatches |platform_event| to the dispatchers. If there is an override 67 // Dispatches |platform_event| to the dispatchers. If there is an override
63 // dispatcher installed using |OverrideDispatcher()|, then that dispatcher 68 // dispatcher installed using |OverrideDispatcher()|, then that dispatcher
64 // receives the event first. |POST_DISPATCH_QUIT_LOOP| flag is set in the 69 // receives the event first. |POST_DISPATCH_QUIT_LOOP| flag is set in the
65 // returned value if the event-source should stop dispatching events at the 70 // returned value if the event-source should stop dispatching events at the
66 // current message-loop iteration. 71 // current message-loop iteration.
67 virtual uint32_t DispatchEvent(PlatformEvent platform_event); 72 virtual uint32_t DispatchEvent(PlatformEvent platform_event);
68 73
69 private: 74 private:
70 friend class ScopedEventDispatcher; 75 friend class ScopedEventDispatcher;
71 static PlatformEventSource* instance_; 76 static PlatformEventSource* instance_;
72 77
73 // Called to indicate that the source should stop dispatching the current
74 // stream of events and wait until the next iteration of the message-loop to
75 // dispatch the rest of the events.
76 virtual void StopCurrentEventStream();
77
78 // This is invoked when the list of dispatchers changes (i.e. a new dispatcher 78 // This is invoked when the list of dispatchers changes (i.e. a new dispatcher
79 // is added, or a dispatcher is removed). 79 // is added, or a dispatcher is removed).
80 virtual void OnDispatcherListChanged(); 80 virtual void OnDispatcherListChanged();
81 81
82 void OnOverriddenDispatcherRestored(); 82 void OnOverriddenDispatcherRestored();
83 83
84 // Use a base::ObserverList<> instead of an std::vector<> to store the list of 84 // Use an base::ObserverList<> instead of an std::vector<> to store the list
85 // of
85 // dispatchers, so that adding/removing dispatchers during an event dispatch 86 // dispatchers, so that adding/removing dispatchers during an event dispatch
86 // is well-defined. 87 // is well-defined.
87 typedef base::ObserverList<PlatformEventDispatcher> 88 typedef base::ObserverList<PlatformEventDispatcher>
88 PlatformEventDispatcherList; 89 PlatformEventDispatcherList;
89 PlatformEventDispatcherList dispatchers_; 90 PlatformEventDispatcherList dispatchers_;
90 PlatformEventDispatcher* overridden_dispatcher_; 91 PlatformEventDispatcher* overridden_dispatcher_;
91 92
92 // Used to keep track of whether the current override-dispatcher has been 93 // Used to keep track of whether the current override-dispatcher has been
93 // reset and a previous override-dispatcher has been restored. 94 // reset and a previous override-dispatcher has been restored.
94 bool overridden_dispatcher_restored_; 95 bool overridden_dispatcher_restored_;
95 96
96 base::ObserverList<PlatformEventObserver> observers_; 97 base::ObserverList<PlatformEventObserver> observers_;
97 98
98 DISALLOW_COPY_AND_ASSIGN(PlatformEventSource); 99 DISALLOW_COPY_AND_ASSIGN(PlatformEventSource);
99 }; 100 };
100 101
101 } // namespace ui 102 } // namespace ui
102 103
103 #endif // UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_ 104 #endif // UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_
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