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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/event_utils.h" | 5 #include "ui/events/event_utils.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "ui/events/event.h" | 9 #include "ui/events/event.h" |
10 #include "ui/gfx/display.h" | 10 #include "ui/gfx/display.h" |
| 11 #include "ui/gfx/screen.h" |
11 | 12 |
12 namespace ui { | 13 namespace ui { |
13 | 14 |
14 // From third_party/WebKit/Source/web/gtk/WebInputEventFactory.cpp: | 15 namespace { |
15 base::char16 GetControlCharacterForKeycode(int windows_key_code, bool shift) { | 16 int g_custom_event_types = ET_LAST; |
16 if (windows_key_code >= ui::VKEY_A && | 17 } // namespace |
17 windows_key_code <= ui::VKEY_Z) { | 18 |
18 // ctrl-A ~ ctrl-Z map to \x01 ~ \x1A | 19 scoped_ptr<Event> EventFromNative(const base::NativeEvent& native_event) { |
19 return windows_key_code - ui::VKEY_A + 1; | 20 scoped_ptr<Event> event; |
| 21 EventType type = EventTypeFromNative(native_event); |
| 22 switch(type) { |
| 23 case ET_KEY_PRESSED: |
| 24 case ET_KEY_RELEASED: |
| 25 event.reset(new KeyEvent(native_event)); |
| 26 break; |
| 27 |
| 28 case ET_MOUSE_PRESSED: |
| 29 case ET_MOUSE_DRAGGED: |
| 30 case ET_MOUSE_RELEASED: |
| 31 case ET_MOUSE_MOVED: |
| 32 case ET_MOUSE_ENTERED: |
| 33 case ET_MOUSE_EXITED: |
| 34 event.reset(new MouseEvent(native_event)); |
| 35 break; |
| 36 |
| 37 case ET_MOUSEWHEEL: |
| 38 event.reset(new MouseWheelEvent(native_event)); |
| 39 break; |
| 40 |
| 41 case ET_SCROLL_FLING_START: |
| 42 case ET_SCROLL_FLING_CANCEL: |
| 43 case ET_SCROLL: |
| 44 event.reset(new ScrollEvent(native_event)); |
| 45 break; |
| 46 |
| 47 case ET_TOUCH_RELEASED: |
| 48 case ET_TOUCH_PRESSED: |
| 49 case ET_TOUCH_MOVED: |
| 50 case ET_TOUCH_CANCELLED: |
| 51 event.reset(new TouchEvent(native_event)); |
| 52 break; |
| 53 |
| 54 default: |
| 55 break; |
20 } | 56 } |
21 if (shift) { | 57 return event.Pass(); |
22 // following graphics chars require shift key to input. | 58 } |
23 switch (windows_key_code) { | 59 |
24 // ctrl-@ maps to \x00 (Null byte) | 60 int RegisterCustomEventType() { |
25 case ui::VKEY_2: | 61 return ++g_custom_event_types; |
26 return 0; | |
27 // ctrl-^ maps to \x1E (Record separator, Information separator two) | |
28 case ui::VKEY_6: | |
29 return 0x1E; | |
30 // ctrl-_ maps to \x1F (Unit separator, Information separator one) | |
31 case ui::VKEY_OEM_MINUS: | |
32 return 0x1F; | |
33 // Returns 0 for all other keys to avoid inputting unexpected chars. | |
34 default: | |
35 break; | |
36 } | |
37 } else { | |
38 switch (windows_key_code) { | |
39 // ctrl-[ maps to \x1B (Escape) | |
40 case ui::VKEY_OEM_4: | |
41 return 0x1B; | |
42 // ctrl-\ maps to \x1C (File separator, Information separator four) | |
43 case ui::VKEY_OEM_5: | |
44 return 0x1C; | |
45 // ctrl-] maps to \x1D (Group separator, Information separator three) | |
46 case ui::VKEY_OEM_6: | |
47 return 0x1D; | |
48 // ctrl-Enter maps to \x0A (Line feed) | |
49 case ui::VKEY_RETURN: | |
50 return 0x0A; | |
51 // Returns 0 for all other keys to avoid inputting unexpected chars. | |
52 default: | |
53 break; | |
54 } | |
55 } | |
56 return 0; | |
57 } | 62 } |
58 | 63 |
59 base::TimeDelta EventTimeForNow() { | 64 base::TimeDelta EventTimeForNow() { |
60 return base::TimeDelta::FromInternalValue( | 65 return base::TimeDelta::FromInternalValue( |
61 base::TimeTicks::Now().ToInternalValue()); | 66 base::TimeTicks::Now().ToInternalValue()); |
62 } | 67 } |
63 | 68 |
| 69 bool ShouldDefaultToNaturalScroll() { |
| 70 return GetInternalDisplayTouchSupport() == |
| 71 gfx::Display::TOUCH_SUPPORT_AVAILABLE; |
| 72 } |
| 73 |
| 74 gfx::Display::TouchSupport GetInternalDisplayTouchSupport() { |
| 75 gfx::Screen* screen = gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE); |
| 76 // No screen in some unit tests. |
| 77 if (!screen) |
| 78 return gfx::Display::TOUCH_SUPPORT_UNKNOWN; |
| 79 const std::vector<gfx::Display>& displays = screen->GetAllDisplays(); |
| 80 for (std::vector<gfx::Display>::const_iterator it = displays.begin(); |
| 81 it != displays.end(); ++it) { |
| 82 if (it->IsInternal()) |
| 83 return it->touch_support(); |
| 84 } |
| 85 return gfx::Display::TOUCH_SUPPORT_UNAVAILABLE; |
| 86 } |
| 87 |
64 } // namespace ui | 88 } // namespace ui |
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