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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef DisplayListCompositingBuilder_h | |
| 6 #define DisplayListCompositingBuilder_h | |
| 7 | |
| 8 #include "platform/graphics/GraphicsLayer.h" | |
| 9 #include "platform/graphics/paint/DisplayItemList.h" | |
| 10 #include "platform/graphics/paint/DisplayItemTransformTree.h" | |
| 11 | |
| 12 namespace blink { | |
| 13 | |
| 14 class DisplayListCompositingBuilder { | |
| 15 public: | |
| 16 // TODO: SimpleLayers from the previous frame are needed as well. | |
| 17 DisplayListCompositingBuilder(const DisplayItemList& displayItemList, const DisplayListDiff& displayListDiff, GraphicsLayer& rootGraphicsLayer) | |
|
chrishtr
2015/08/13 17:28:31
GraphicsLayer is probably not going to be part of
pdr.
2015/08/13 20:54:59
Added CompositedDisplayList but, after implementin
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| 18 : m_displayItemList(displayItemList) | |
| 19 , m_displayListDiff(displayListDiff) | |
| 20 , m_rootGraphicsLayer(rootGraphicsLayer) {} | |
| 21 | |
| 22 void build(); | |
| 23 | |
| 24 private: | |
| 25 const DisplayItemList& m_displayItemList; | |
| 26 const DisplayListDiff& m_displayListDiff; | |
| 27 GraphicsLayer& m_rootGraphicsLayer; | |
| 28 }; | |
| 29 | |
| 30 } // namespace blink | |
| 31 | |
| 32 #endif // DisplayListCompositingBuilder_h | |
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