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Side by Side Diff: src/gpu/effects/GrConvolutionEffect.cpp

Issue 1287023009: Added tree structure to GrGLFragmentProcessor, i.e. GL instances (Closed) Base URL: https://skia.googlesource.com/skia@cs3_isequal_nonrecursive
Patch Set: moved onSetData from public to protected, onCreateGLInstance from public to private in subclasses Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrConvolutionEffect.h" 8 #include "GrConvolutionEffect.h"
9 #include "gl/GrGLFragmentProcessor.h" 9 #include "gl/GrGLFragmentProcessor.h"
10 #include "gl/GrGLTexture.h" 10 #include "gl/GrGLTexture.h"
11 #include "gl/builders/GrGLProgramBuilder.h" 11 #include "gl/builders/GrGLProgramBuilder.h"
12 12
13 // For brevity 13 // For brevity
14 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 14 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
15 15
16 class GrGLConvolutionEffect : public GrGLFragmentProcessor { 16 class GrGLConvolutionEffect : public GrGLFragmentProcessor {
17 public: 17 public:
18 GrGLConvolutionEffect(const GrProcessor&); 18 GrGLConvolutionEffect(const GrProcessor&);
19 19
20 virtual void emitCode(EmitArgs&) override; 20 virtual void emitCode(EmitArgs&) override;
21 21
22 void setData(const GrGLProgramDataManager& pdman, const GrProcessor&) overri de; 22 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor KeyBuilder*);
23 23
24 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor KeyBuilder*); 24 protected:
25 void onSetData(const GrGLProgramDataManager& pdman, const GrProcessor&) over ride;
25 26
26 private: 27 private:
27 int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); } 28 int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); }
28 bool useBounds() const { return fUseBounds; } 29 bool useBounds() const { return fUseBounds; }
29 Gr1DKernelEffect::Direction direction() const { return fDirection; } 30 Gr1DKernelEffect::Direction direction() const { return fDirection; }
30 31
31 int fRadius; 32 int fRadius;
32 bool fUseBounds; 33 bool fUseBounds;
33 Gr1DKernelEffect::Direction fDirection; 34 Gr1DKernelEffect::Direction fDirection;
34 UniformHandle fKernelUni; 35 UniformHandle fKernelUni;
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
92 fsBuilder->codeAppend("}"); 93 fsBuilder->codeAppend("}");
93 } 94 }
94 fsBuilder->codeAppendf("\t\tcoord += %s;\n", imgInc); 95 fsBuilder->codeAppendf("\t\tcoord += %s;\n", imgInc);
95 } 96 }
96 97
97 SkString modulate; 98 SkString modulate;
98 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor); 99 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
99 fsBuilder->codeAppend(modulate.c_str()); 100 fsBuilder->codeAppend(modulate.c_str());
100 } 101 }
101 102
102 void GrGLConvolutionEffect::setData(const GrGLProgramDataManager& pdman, 103 void GrGLConvolutionEffect::onSetData(const GrGLProgramDataManager& pdman,
103 const GrProcessor& processor) { 104 const GrProcessor& processor) {
104 const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>(); 105 const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>();
105 GrTexture& texture = *conv.texture(0); 106 GrTexture& texture = *conv.texture(0);
106 // the code we generated was for a specific kernel radius 107 // the code we generated was for a specific kernel radius
107 SkASSERT(conv.radius() == fRadius); 108 SkASSERT(conv.radius() == fRadius);
108 float imageIncrement[2] = { 0 }; 109 float imageIncrement[2] = { 0 };
109 float ySign = texture.origin() != kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; 110 float ySign = texture.origin() != kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f;
110 switch (conv.direction()) { 111 switch (conv.direction()) {
111 case Gr1DKernelEffect::kX_Direction: 112 case Gr1DKernelEffect::kX_Direction:
112 imageIncrement[0] = 1.0f / texture.width(); 113 imageIncrement[0] = 1.0f / texture.width();
(...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after
192 } 193 }
193 194
194 GrConvolutionEffect::~GrConvolutionEffect() { 195 GrConvolutionEffect::~GrConvolutionEffect() {
195 } 196 }
196 197
197 void GrConvolutionEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, 198 void GrConvolutionEffect::onGetGLProcessorKey(const GrGLSLCaps& caps,
198 GrProcessorKeyBuilder* b) const { 199 GrProcessorKeyBuilder* b) const {
199 GrGLConvolutionEffect::GenKey(*this, caps, b); 200 GrGLConvolutionEffect::GenKey(*this, caps, b);
200 } 201 }
201 202
202 GrGLFragmentProcessor* GrConvolutionEffect::createGLInstance() const { 203 GrGLFragmentProcessor* GrConvolutionEffect::onCreateGLInstance() const {
203 return SkNEW_ARGS(GrGLConvolutionEffect, (*this)); 204 return SkNEW_ARGS(GrGLConvolutionEffect, (*this));
204 } 205 }
205 206
206 bool GrConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) const { 207 bool GrConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
207 const GrConvolutionEffect& s = sBase.cast<GrConvolutionEffect>(); 208 const GrConvolutionEffect& s = sBase.cast<GrConvolutionEffect>();
208 return (this->radius() == s.radius() && 209 return (this->radius() == s.radius() &&
209 this->direction() == s.direction() && 210 this->direction() == s.direction() &&
210 this->useBounds() == s.useBounds() && 211 this->useBounds() == s.useBounds() &&
211 0 == memcmp(fBounds, s.fBounds, sizeof(fBounds)) && 212 0 == memcmp(fBounds, s.fBounds, sizeof(fBounds)) &&
212 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float))); 213 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float)));
(...skipping 19 matching lines...) Expand all
232 233
233 bool useBounds = d->fRandom->nextBool(); 234 bool useBounds = d->fRandom->nextBool();
234 return GrConvolutionEffect::Create(d->fProcDataManager, 235 return GrConvolutionEffect::Create(d->fProcDataManager,
235 d->fTextures[texIdx], 236 d->fTextures[texIdx],
236 dir, 237 dir,
237 radius, 238 radius,
238 kernel, 239 kernel,
239 useBounds, 240 useBounds,
240 bounds); 241 bounds);
241 } 242 }
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