OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
9 #include "SkReadBuffer.h" | 9 #include "SkReadBuffer.h" |
10 #include "SkWriteBuffer.h" | 10 #include "SkWriteBuffer.h" |
(...skipping 292 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
303 #if SK_SUPPORT_GPU | 303 #if SK_SUPPORT_GPU |
304 class GrGLDisplacementMapEffect : public GrGLFragmentProcessor { | 304 class GrGLDisplacementMapEffect : public GrGLFragmentProcessor { |
305 public: | 305 public: |
306 GrGLDisplacementMapEffect(const GrProcessor&); | 306 GrGLDisplacementMapEffect(const GrProcessor&); |
307 virtual ~GrGLDisplacementMapEffect(); | 307 virtual ~GrGLDisplacementMapEffect(); |
308 | 308 |
309 virtual void emitCode(EmitArgs&) override; | 309 virtual void emitCode(EmitArgs&) override; |
310 | 310 |
311 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); | 311 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); |
312 | 312 |
313 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | |
314 const GrTextureDomain::GLDomain& glDomain() const { return fGLDomain; } | 313 const GrTextureDomain::GLDomain& glDomain() const { return fGLDomain; } |
315 | 314 |
| 315 protected: |
| 316 void onSetData(const GrGLProgramDataManager&, const GrProcessor&) override; |
| 317 |
316 private: | 318 private: |
317 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; | 319 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; |
318 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; | 320 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; |
319 GrGLProgramDataManager::UniformHandle fScaleUni; | 321 GrGLProgramDataManager::UniformHandle fScaleUni; |
320 GrTextureDomain::GLDomain fGLDomain; | 322 GrTextureDomain::GLDomain fGLDomain; |
321 | 323 |
322 typedef GrGLFragmentProcessor INHERITED; | 324 typedef GrGLFragmentProcessor INHERITED; |
323 }; | 325 }; |
324 | 326 |
325 /////////////////////////////////////////////////////////////////////////////// | 327 /////////////////////////////////////////////////////////////////////////////// |
(...skipping 11 matching lines...) Expand all Loading... |
337 yChannelSelector, | 339 yChannelSelector, |
338 scale, | 340 scale, |
339 displacement, | 341 displacement, |
340 offsetMatrix, | 342 offsetMatrix, |
341 color, | 343 color, |
342 colorDimensions)); | 344 colorDimensions)); |
343 } | 345 } |
344 | 346 |
345 virtual ~GrDisplacementMapEffect(); | 347 virtual ~GrDisplacementMapEffect(); |
346 | 348 |
347 GrGLFragmentProcessor* createGLInstance() const override { | |
348 return SkNEW_ARGS(GrGLDisplacementMapEffect, (*this)); | |
349 } | |
350 | |
351 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const | 349 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const |
352 { return fXChannelSelector; } | 350 { return fXChannelSelector; } |
353 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const | 351 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const |
354 { return fYChannelSelector; } | 352 { return fYChannelSelector; } |
355 const SkVector& scale() const { return fScale; } | 353 const SkVector& scale() const { return fScale; } |
356 | 354 |
357 const char* name() const override { return "DisplacementMap"; } | 355 const char* name() const override { return "DisplacementMap"; } |
358 const GrTextureDomain& domain() const { return fDomain; } | 356 const GrTextureDomain& domain() const { return fDomain; } |
359 | 357 |
360 private: | 358 private: |
| 359 GrGLFragmentProcessor* onCreateGLInstance() const override { |
| 360 return SkNEW_ARGS(GrGLDisplacementMapEffect, (*this)); |
| 361 } |
| 362 |
361 virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, | 363 virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, |
362 GrProcessorKeyBuilder* b) const override { | 364 GrProcessorKeyBuilder* b) const override { |
363 GrGLDisplacementMapEffect::GenKey(*this, caps, b); | 365 GrGLDisplacementMapEffect::GenKey(*this, caps, b); |
364 } | 366 } |
365 | 367 |
366 bool onIsEqual(const GrFragmentProcessor&) const override; | 368 bool onIsEqual(const GrFragmentProcessor&) const override; |
367 | 369 |
368 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | 370 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
369 | 371 |
370 GrDisplacementMapEffect(GrProcessorDataManager*, | 372 GrDisplacementMapEffect(GrProcessorDataManager*, |
(...skipping 243 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
614 default: | 616 default: |
615 SkDEBUGFAIL("Unknown Y channel selector"); | 617 SkDEBUGFAIL("Unknown Y channel selector"); |
616 } | 618 } |
617 fsBuilder->codeAppend("-vec2(0.5));\t\t"); | 619 fsBuilder->codeAppend("-vec2(0.5));\t\t"); |
618 | 620 |
619 fGLDomain.sampleTexture(fsBuilder, domain, args.fOutputColor, SkString(cCoor
ds), | 621 fGLDomain.sampleTexture(fsBuilder, domain, args.fOutputColor, SkString(cCoor
ds), |
620 args.fSamplers[1]); | 622 args.fSamplers[1]); |
621 fsBuilder->codeAppend(";\n"); | 623 fsBuilder->codeAppend(";\n"); |
622 } | 624 } |
623 | 625 |
624 void GrGLDisplacementMapEffect::setData(const GrGLProgramDataManager& pdman, | 626 void GrGLDisplacementMapEffect::onSetData(const GrGLProgramDataManager& pdman, |
625 const GrProcessor& proc) { | 627 const GrProcessor& proc) { |
626 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 628 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
627 GrTexture* colorTex = displacementMap.texture(1); | 629 GrTexture* colorTex = displacementMap.texture(1); |
628 SkScalar scaleX = displacementMap.scale().fX / colorTex->width(); | 630 SkScalar scaleX = displacementMap.scale().fX / colorTex->width(); |
629 SkScalar scaleY = displacementMap.scale().fY / colorTex->height(); | 631 SkScalar scaleY = displacementMap.scale().fY / colorTex->height(); |
630 pdman.set2f(fScaleUni, SkScalarToFloat(scaleX), | 632 pdman.set2f(fScaleUni, SkScalarToFloat(scaleX), |
631 colorTex->origin() == kTopLeft_GrSurfaceOrigin ? | 633 colorTex->origin() == kTopLeft_GrSurfaceOrigin ? |
632 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); | 634 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); |
633 fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin()); | 635 fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin()); |
634 } | 636 } |
635 | 637 |
636 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, | 638 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, |
637 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { | 639 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { |
638 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 640 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
639 | 641 |
640 uint32_t xKey = displacementMap.xChannelSelector(); | 642 uint32_t xKey = displacementMap.xChannelSelector(); |
641 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 643 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
642 | 644 |
643 b->add32(xKey | yKey); | 645 b->add32(xKey | yKey); |
644 } | 646 } |
645 #endif | 647 #endif |
646 | 648 |
OLD | NEW |