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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkColorCubeFilter.h" | 8 #include "SkColorCubeFilter.h" |
| 9 #include "SkColorPriv.h" | 9 #include "SkColorPriv.h" |
| 10 #include "SkOnce.h" | 10 #include "SkOnce.h" |
| (...skipping 176 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 187 class GrColorCubeEffect : public GrFragmentProcessor { | 187 class GrColorCubeEffect : public GrFragmentProcessor { |
| 188 public: | 188 public: |
| 189 static GrFragmentProcessor* Create(GrTexture* colorCube) { | 189 static GrFragmentProcessor* Create(GrTexture* colorCube) { |
| 190 return (NULL != colorCube) ? SkNEW_ARGS(GrColorCubeEffect, (colorCube))
: NULL; | 190 return (NULL != colorCube) ? SkNEW_ARGS(GrColorCubeEffect, (colorCube))
: NULL; |
| 191 } | 191 } |
| 192 | 192 |
| 193 virtual ~GrColorCubeEffect(); | 193 virtual ~GrColorCubeEffect(); |
| 194 | 194 |
| 195 const char* name() const override { return "ColorCube"; } | 195 const char* name() const override { return "ColorCube"; } |
| 196 | 196 |
| 197 GrGLFragmentProcessor* createGLInstance() const override; | |
| 198 int colorCubeSize() const { return fColorCubeAccess.getTexture()->width(); } | 197 int colorCubeSize() const { return fColorCubeAccess.getTexture()->width(); } |
| 199 | 198 |
| 200 | 199 |
| 201 void onComputeInvariantOutput(GrInvariantOutput*) const override; | 200 void onComputeInvariantOutput(GrInvariantOutput*) const override; |
| 202 | 201 |
| 203 class GLProcessor : public GrGLFragmentProcessor { | 202 class GLProcessor : public GrGLFragmentProcessor { |
| 204 public: | 203 public: |
| 205 GLProcessor(const GrProcessor&); | 204 GLProcessor(const GrProcessor&); |
| 206 virtual ~GLProcessor(); | 205 virtual ~GLProcessor(); |
| 207 | 206 |
| 208 virtual void emitCode(EmitArgs&) override; | 207 virtual void emitCode(EmitArgs&) override; |
| 209 | 208 |
| 210 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProce
ssorKeyBuilder*); | 209 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProce
ssorKeyBuilder*); |
| 211 | 210 |
| 212 void setData(const GrGLProgramDataManager&, const GrProcessor&) override
; | 211 protected: |
| 212 void onSetData(const GrGLProgramDataManager&, const GrProcessor&) overri
de; |
| 213 | 213 |
| 214 private: | 214 private: |
| 215 GrGLProgramDataManager::UniformHandle fColorCubeSizeUni; | 215 GrGLProgramDataManager::UniformHandle fColorCubeSizeUni; |
| 216 GrGLProgramDataManager::UniformHandle fColorCubeInvSizeUni; | 216 GrGLProgramDataManager::UniformHandle fColorCubeInvSizeUni; |
| 217 | 217 |
| 218 typedef GrGLFragmentProcessor INHERITED; | 218 typedef GrGLFragmentProcessor INHERITED; |
| 219 }; | 219 }; |
| 220 | 220 |
| 221 private: | 221 private: |
| 222 virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, | 222 virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, |
| 223 GrProcessorKeyBuilder* b) const override; | 223 GrProcessorKeyBuilder* b) const override; |
| 224 | 224 |
| 225 GrGLFragmentProcessor* onCreateGLInstance() const override; |
| 226 |
| 225 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } | 227 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } |
| 226 | 228 |
| 227 GrColorCubeEffect(GrTexture* colorCube); | 229 GrColorCubeEffect(GrTexture* colorCube); |
| 228 | 230 |
| 229 GrTextureAccess fColorCubeAccess; | 231 GrTextureAccess fColorCubeAccess; |
| 230 | 232 |
| 231 typedef GrFragmentProcessor INHERITED; | 233 typedef GrFragmentProcessor INHERITED; |
| 232 }; | 234 }; |
| 233 | 235 |
| 234 /////////////////////////////////////////////////////////////////////////////// | 236 /////////////////////////////////////////////////////////////////////////////// |
| 235 | 237 |
| 236 GrColorCubeEffect::GrColorCubeEffect(GrTexture* colorCube) | 238 GrColorCubeEffect::GrColorCubeEffect(GrTexture* colorCube) |
| 237 : fColorCubeAccess(colorCube, "bgra", GrTextureParams::kBilerp_FilterMode) { | 239 : fColorCubeAccess(colorCube, "bgra", GrTextureParams::kBilerp_FilterMode) { |
| 238 this->initClassID<GrColorCubeEffect>(); | 240 this->initClassID<GrColorCubeEffect>(); |
| 239 this->addTextureAccess(&fColorCubeAccess); | 241 this->addTextureAccess(&fColorCubeAccess); |
| 240 } | 242 } |
| 241 | 243 |
| 242 GrColorCubeEffect::~GrColorCubeEffect() { | 244 GrColorCubeEffect::~GrColorCubeEffect() { |
| 243 } | 245 } |
| 244 | 246 |
| 245 void GrColorCubeEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorK
eyBuilder* b) const { | 247 void GrColorCubeEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorK
eyBuilder* b) const { |
| 246 GLProcessor::GenKey(*this, caps, b); | 248 GLProcessor::GenKey(*this, caps, b); |
| 247 } | 249 } |
| 248 | 250 |
| 249 GrGLFragmentProcessor* GrColorCubeEffect::createGLInstance() const { | 251 GrGLFragmentProcessor* GrColorCubeEffect::onCreateGLInstance() const { |
| 250 return SkNEW_ARGS(GLProcessor, (*this)); | 252 return SkNEW_ARGS(GLProcessor, (*this)); |
| 251 } | 253 } |
| 252 | 254 |
| 253 void GrColorCubeEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const
{ | 255 void GrColorCubeEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const
{ |
| 254 inout->setToUnknown(GrInvariantOutput::kWill_ReadInput); | 256 inout->setToUnknown(GrInvariantOutput::kWill_ReadInput); |
| 255 } | 257 } |
| 256 | 258 |
| 257 /////////////////////////////////////////////////////////////////////////////// | 259 /////////////////////////////////////////////////////////////////////////////// |
| 258 | 260 |
| 259 GrColorCubeEffect::GLProcessor::GLProcessor(const GrProcessor&) { | 261 GrColorCubeEffect::GLProcessor::GLProcessor(const GrProcessor&) { |
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| 308 fsBuilder->codeAppendf("%s = vec4(mix(", args.fOutputColor); | 310 fsBuilder->codeAppendf("%s = vec4(mix(", args.fOutputColor); |
| 309 fsBuilder->appendTextureLookup(args.fSamplers[0], cCoords1); | 311 fsBuilder->appendTextureLookup(args.fSamplers[0], cCoords1); |
| 310 fsBuilder->codeAppend(".rgb, "); | 312 fsBuilder->codeAppend(".rgb, "); |
| 311 fsBuilder->appendTextureLookup(args.fSamplers[0], cCoords2); | 313 fsBuilder->appendTextureLookup(args.fSamplers[0], cCoords2); |
| 312 | 314 |
| 313 // Premultiply color by alpha. Note that the input alpha is not modified by
this shader. | 315 // Premultiply color by alpha. Note that the input alpha is not modified by
this shader. |
| 314 fsBuilder->codeAppendf(".rgb, fract(%s.b)) * vec3(%s), %s.a);\n", | 316 fsBuilder->codeAppendf(".rgb, fract(%s.b)) * vec3(%s), %s.a);\n", |
| 315 cubeIdx, nonZeroAlpha, args.fInputColor); | 317 cubeIdx, nonZeroAlpha, args.fInputColor); |
| 316 } | 318 } |
| 317 | 319 |
| 318 void GrColorCubeEffect::GLProcessor::setData(const GrGLProgramDataManager& pdman
, | 320 void GrColorCubeEffect::GLProcessor::onSetData(const GrGLProgramDataManager& pdm
an, |
| 319 const GrProcessor& proc) { | 321 const GrProcessor& proc) { |
| 320 const GrColorCubeEffect& colorCube = proc.cast<GrColorCubeEffect>(); | 322 const GrColorCubeEffect& colorCube = proc.cast<GrColorCubeEffect>(); |
| 321 SkScalar size = SkIntToScalar(colorCube.colorCubeSize()); | 323 SkScalar size = SkIntToScalar(colorCube.colorCubeSize()); |
| 322 pdman.set1f(fColorCubeSizeUni, SkScalarToFloat(size)); | 324 pdman.set1f(fColorCubeSizeUni, SkScalarToFloat(size)); |
| 323 pdman.set1f(fColorCubeInvSizeUni, SkScalarToFloat(SkScalarInvert(size))); | 325 pdman.set1f(fColorCubeInvSizeUni, SkScalarToFloat(SkScalarInvert(size))); |
| 324 } | 326 } |
| 325 | 327 |
| 326 void GrColorCubeEffect::GLProcessor::GenKey(const GrProcessor& proc, | 328 void GrColorCubeEffect::GLProcessor::GenKey(const GrProcessor& proc, |
| 327 const GrGLSLCaps&, GrProcessorKeyBui
lder* b) { | 329 const GrGLSLCaps&, GrProcessorKeyBui
lder* b) { |
| 328 } | 330 } |
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| 357 *array->append() = frag; | 359 *array->append() = frag; |
| 358 } else { | 360 } else { |
| 359 frag->unref(); | 361 frag->unref(); |
| 360 SkDEBUGCODE(frag = NULL;) | 362 SkDEBUGCODE(frag = NULL;) |
| 361 } | 363 } |
| 362 return true; | 364 return true; |
| 363 } | 365 } |
| 364 return false; | 366 return false; |
| 365 } | 367 } |
| 366 #endif | 368 #endif |
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