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Side by Side Diff: src/effects/SkArithmeticMode_gpu.cpp

Issue 1287023009: Added tree structure to GrGLFragmentProcessor, i.e. GL instances (Closed) Base URL: https://skia.googlesource.com/skia@cs3_isequal_nonrecursive
Patch Set: moved onSetData from public to protected, onCreateGLInstance from public to private in subclasses Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkArithmeticMode_gpu.h" 8 #include "SkArithmeticMode_gpu.h"
9 9
10 #if SK_SUPPORT_GPU 10 #if SK_SUPPORT_GPU
(...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after
70 70
71 fKUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibili ty, 71 fKUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibili ty,
72 kVec4f_GrSLType, kDefault_GrSLPrecision, 72 kVec4f_GrSLType, kDefault_GrSLPrecision,
73 "k"); 73 "k");
74 const char* kUni = args.fBuilder->getUniformCStr(fKUni); 74 const char* kUni = args.fBuilder->getUniformCStr(fKUni);
75 75
76 add_arithmetic_code(fsBuilder, args.fInputColor, dstColor, args.fOutputC olor, kUni, 76 add_arithmetic_code(fsBuilder, args.fInputColor, dstColor, args.fOutputC olor, kUni,
77 fEnforcePMColor); 77 fEnforcePMColor);
78 } 78 }
79 79
80 void setData(const GrGLProgramDataManager& pdman, const GrProcessor& proc) o verride {
81 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>();
82 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
83 fEnforcePMColor = arith.enforcePMColor();
84 }
85
86 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces sorKeyBuilder* b) { 80 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces sorKeyBuilder* b) {
87 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>(); 81 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>();
88 uint32_t key = arith.enforcePMColor() ? 1 : 0; 82 uint32_t key = arith.enforcePMColor() ? 1 : 0;
89 b->add32(key); 83 b->add32(key);
90 } 84 }
91 85
86 protected:
87 void onSetData(const GrGLProgramDataManager& pdman, const GrProcessor& proc) override {
88 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>();
89 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
90 fEnforcePMColor = arith.enforcePMColor();
91 }
92
92 private: 93 private:
93 GrGLProgramDataManager::UniformHandle fKUni; 94 GrGLProgramDataManager::UniformHandle fKUni;
94 bool fEnforcePMColor; 95 bool fEnforcePMColor;
95 96
96 typedef GrGLFragmentProcessor INHERITED; 97 typedef GrGLFragmentProcessor INHERITED;
97 }; 98 };
98 99
99 /////////////////////////////////////////////////////////////////////////////// 100 ///////////////////////////////////////////////////////////////////////////////
100 101
101 GrArithmeticFP::GrArithmeticFP(GrProcessorDataManager*, float k1, float k2, floa t k3, float k4, 102 GrArithmeticFP::GrArithmeticFP(GrProcessorDataManager*, float k1, float k2, floa t k3, float k4,
102 bool enforcePMColor, GrTexture* background) 103 bool enforcePMColor, GrTexture* background)
103 : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) { 104 : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) {
104 this->initClassID<GrArithmeticFP>(); 105 this->initClassID<GrArithmeticFP>();
105 106
106 SkASSERT(background); 107 SkASSERT(background);
107 108
108 fBackgroundTransform.reset(kLocal_GrCoordSet, background, 109 fBackgroundTransform.reset(kLocal_GrCoordSet, background,
109 GrTextureParams::kNone_FilterMode); 110 GrTextureParams::kNone_FilterMode);
110 this->addCoordTransform(&fBackgroundTransform); 111 this->addCoordTransform(&fBackgroundTransform);
111 fBackgroundAccess.reset(background); 112 fBackgroundAccess.reset(background);
112 this->addTextureAccess(&fBackgroundAccess); 113 this->addTextureAccess(&fBackgroundAccess);
113 } 114 }
114 115
115 void GrArithmeticFP::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyB uilder* b) const { 116 void GrArithmeticFP::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyB uilder* b) const {
116 GLArithmeticFP::GenKey(*this, caps, b); 117 GLArithmeticFP::GenKey(*this, caps, b);
117 } 118 }
118 119
119 GrGLFragmentProcessor* GrArithmeticFP::createGLInstance() const { 120 GrGLFragmentProcessor* GrArithmeticFP::onCreateGLInstance() const {
120 return SkNEW_ARGS(GLArithmeticFP, (*this)); 121 return SkNEW_ARGS(GLArithmeticFP, (*this));
121 } 122 }
122 123
123 bool GrArithmeticFP::onIsEqual(const GrFragmentProcessor& fpBase) const { 124 bool GrArithmeticFP::onIsEqual(const GrFragmentProcessor& fpBase) const {
124 const GrArithmeticFP& fp = fpBase.cast<GrArithmeticFP>(); 125 const GrArithmeticFP& fp = fpBase.cast<GrArithmeticFP>();
125 return fK1 == fp.fK1 && 126 return fK1 == fp.fK1 &&
126 fK2 == fp.fK2 && 127 fK2 == fp.fK2 &&
127 fK3 == fp.fK3 && 128 fK3 == fp.fK3 &&
128 fK4 == fp.fK4 && 129 fK4 == fp.fK4 &&
129 fEnforcePMColor == fp.fEnforcePMColor; 130 fEnforcePMColor == fp.fEnforcePMColor;
(...skipping 172 matching lines...) Expand 10 before | Expand all | Expand 10 after
302 float k1 = d->fRandom->nextF(); 303 float k1 = d->fRandom->nextF();
303 float k2 = d->fRandom->nextF(); 304 float k2 = d->fRandom->nextF();
304 float k3 = d->fRandom->nextF(); 305 float k3 = d->fRandom->nextF();
305 float k4 = d->fRandom->nextF(); 306 float k4 = d->fRandom->nextF();
306 bool enforcePMColor = d->fRandom->nextBool(); 307 bool enforcePMColor = d->fRandom->nextBool();
307 308
308 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); 309 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor);
309 } 310 }
310 311
311 #endif 312 #endif
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