| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "gm.h" | 9 #include "gm.h" |
| 10 #if SK_SUPPORT_GPU | 10 #if SK_SUPPORT_GPU |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 53 return SkNEW_ARGS(DCShader, (matrix)); | 53 return SkNEW_ARGS(DCShader, (matrix)); |
| 54 } | 54 } |
| 55 | 55 |
| 56 class DCFP : public GrFragmentProcessor { | 56 class DCFP : public GrFragmentProcessor { |
| 57 public: | 57 public: |
| 58 DCFP(GrProcessorDataManager*, const SkMatrix& m) : fDeviceTransform(kDevice_
GrCoordSet, m) { | 58 DCFP(GrProcessorDataManager*, const SkMatrix& m) : fDeviceTransform(kDevice_
GrCoordSet, m) { |
| 59 this->addCoordTransform(&fDeviceTransform); | 59 this->addCoordTransform(&fDeviceTransform); |
| 60 this->initClassID<DCFP>(); | 60 this->initClassID<DCFP>(); |
| 61 } | 61 } |
| 62 | 62 |
| 63 GrGLFragmentProcessor* createGLInstance() const override { | 63 GrGLFragmentProcessor* onCreateGLInstance() const override { |
| 64 class DCGLFP : public GrGLFragmentProcessor { | 64 class DCGLFP : public GrGLFragmentProcessor { |
| 65 void emitCode(EmitArgs& args) override { | 65 void emitCode(EmitArgs& args) override { |
| 66 GrGLFragmentBuilder* fpb = args.fBuilder->getFragmentShaderBuild
er(); | 66 GrGLFragmentBuilder* fpb = args.fBuilder->getFragmentShaderBuild
er(); |
| 67 fpb->codeAppendf("vec2 c = %s;", fpb->ensureFSCoords2D(args.fCoo
rds, 0).c_str()); | 67 fpb->codeAppendf("vec2 c = %s;", fpb->ensureFSCoords2D(args.fCoo
rds, 0).c_str()); |
| 68 fpb->codeAppend("vec2 r = mod(c, vec2(20.0));"); | 68 fpb->codeAppend("vec2 r = mod(c, vec2(20.0));"); |
| 69 fpb->codeAppend("vec4 color = vec4(0.5*sin(c.x / 15.0) + 0.5," | 69 fpb->codeAppend("vec4 color = vec4(0.5*sin(c.x / 15.0) + 0.5," |
| 70 "0.5*cos((c.x + c.y) / 15.0)
+ 0.5," | 70 "0.5*cos((c.x + c.y) / 15.0)
+ 0.5," |
| 71 "(r.x + r.y) / 20.0," | 71 "(r.x + r.y) / 20.0," |
| 72 "distance(r, vec2(15.0)) / 2
0.0 + 0.2);"); | 72 "distance(r, vec2(15.0)) / 2
0.0 + 0.2);"); |
| 73 fpb->codeAppendf("color.rgb *= color.a;" | 73 fpb->codeAppendf("color.rgb *= color.a;" |
| 74 "%s = color * %s;", | 74 "%s = color * %s;", |
| 75 args.fOutputColor, GrGLSLExpr4(args.fInputCo
lor).c_str()); | 75 args.fOutputColor, GrGLSLExpr4(args.fInputCo
lor).c_str()); |
| 76 } | 76 } |
| 77 void setData(const GrGLProgramDataManager&, const GrProcessor&) over
ride {} | 77 void onSetData(const GrGLProgramDataManager&, const GrProcessor&) ov
erride {} |
| 78 }; | 78 }; |
| 79 return SkNEW(DCGLFP); | 79 return SkNEW(DCGLFP); |
| 80 } | 80 } |
| 81 | 81 |
| 82 const char* name() const override { return "DCFP"; } | 82 const char* name() const override { return "DCFP"; } |
| 83 | 83 |
| 84 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | 84 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
| 85 inout->mulByUnknownFourComponents(); | 85 inout->mulByUnknownFourComponents(); |
| 86 } | 86 } |
| 87 | 87 |
| (...skipping 199 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 287 }; | 287 }; |
| 288 | 288 |
| 289 SkTArray<Prim*> fPrims; | 289 SkTArray<Prim*> fPrims; |
| 290 | 290 |
| 291 typedef GM INHERITED; | 291 typedef GM INHERITED; |
| 292 }; | 292 }; |
| 293 | 293 |
| 294 DEF_GM( return SkNEW(DCShaderGM); ) | 294 DEF_GM( return SkNEW(DCShaderGM); ) |
| 295 } | 295 } |
| 296 #endif | 296 #endif |
| OLD | NEW |