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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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1724 CHECK_NE(NULL, own_descriptors); | 1724 CHECK_NE(NULL, own_descriptors); |
1725 const v8::HeapGraphNode* own_transitions = GetProperty( | 1725 const v8::HeapGraphNode* own_transitions = GetProperty( |
1726 map, v8::HeapGraphEdge::kInternal, "transitions"); | 1726 map, v8::HeapGraphEdge::kInternal, "transitions"); |
1727 CHECK_EQ(NULL, own_transitions); | 1727 CHECK_EQ(NULL, own_transitions); |
1728 } | 1728 } |
1729 | 1729 |
1730 | 1730 |
1731 TEST(ManyLocalsInSharedContext) { | 1731 TEST(ManyLocalsInSharedContext) { |
1732 v8::HandleScope scope; | 1732 v8::HandleScope scope; |
1733 LocalContext env; | 1733 LocalContext env; |
1734 int num_objects = 5000; | 1734 int num_objects = 6000; |
1735 CompileRun( | 1735 CompileRun( |
1736 "var n = 5000;" | 1736 "var n = 6000;" |
1737 "var result = [];" | 1737 "var result = [];" |
1738 "result.push('(function outer() {');" | 1738 "result.push('(function outer() {');" |
1739 "for (var i = 0; i < n; i++) {" | 1739 "for (var i = 0; i < n; i++) {" |
1740 " var f = 'function f_' + i + '() { ';" | 1740 " var f = 'function f_' + i + '() { ';" |
1741 " if (i > 0)" | 1741 " if (i > 0)" |
1742 " f += 'f_' + (i - 1) + '();';" | 1742 " f += 'f_' + (i - 1) + '();';" |
1743 " f += ' }';" | 1743 " f += ' }';" |
1744 " result.push(f);" | 1744 " result.push(f);" |
1745 "}" | 1745 "}" |
1746 "result.push('return f_' + (n - 1) + ';');" | 1746 "result.push('return f_' + (n - 1) + ';');" |
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1762 // Check all the objects have got their names. | 1762 // Check all the objects have got their names. |
1763 // ... well check just every 8th because otherwise it's too slow in debug. | 1763 // ... well check just every 8th because otherwise it's too slow in debug. |
1764 for (int i = 0; i < num_objects - 1; i += 8) { | 1764 for (int i = 0; i < num_objects - 1; i += 8) { |
1765 i::EmbeddedVector<char, 100> var_name; | 1765 i::EmbeddedVector<char, 100> var_name; |
1766 i::OS::SNPrintF(var_name, "f_%d", i); | 1766 i::OS::SNPrintF(var_name, "f_%d", i); |
1767 const v8::HeapGraphNode* f_object = GetProperty( | 1767 const v8::HeapGraphNode* f_object = GetProperty( |
1768 context_object, v8::HeapGraphEdge::kContextVariable, var_name.start()); | 1768 context_object, v8::HeapGraphEdge::kContextVariable, var_name.start()); |
1769 CHECK_NE(NULL, f_object); | 1769 CHECK_NE(NULL, f_object); |
1770 } | 1770 } |
1771 } | 1771 } |
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