Chromium Code Reviews| Index: ui/views/animation/ink_drop_animation.cc |
| diff --git a/ui/views/animation/ink_drop_animation_controller_impl.cc b/ui/views/animation/ink_drop_animation.cc |
| similarity index 88% |
| copy from ui/views/animation/ink_drop_animation_controller_impl.cc |
| copy to ui/views/animation/ink_drop_animation.cc |
| index 2d5a25736471cc61d745e587eeee88476e40c870..6d4b3777b1b43d8cc64ad75eed9ebc6e50837c90 100644 |
| --- a/ui/views/animation/ink_drop_animation_controller_impl.cc |
| +++ b/ui/views/animation/ink_drop_animation.cc |
| @@ -2,7 +2,7 @@ |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| -#include "ui/views/animation/ink_drop_animation_controller_impl.h" |
| +#include "ui/views/animation/ink_drop_animation.h" |
| #include "base/command_line.h" |
| #include "ui/base/ui_base_switches.h" |
| @@ -11,11 +11,9 @@ |
| #include "ui/compositor/layer_animation_sequence.h" |
| #include "ui/compositor/paint_recorder.h" |
| #include "ui/compositor/scoped_layer_animation_settings.h" |
| -#include "ui/events/event.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/views/animation/ink_drop_delegate.h" |
| -#include "ui/views/animation/ink_drop_host.h" |
| #include "ui/views/view.h" |
| namespace { |
| @@ -184,10 +182,8 @@ bool AppearAnimationObserver::RequiresNotificationWhenAnimatorDestroyed() |
| return true; |
| } |
| -InkDropAnimationControllerImpl::InkDropAnimationControllerImpl( |
| - InkDropHost* ink_drop_host) |
| - : ink_drop_host_(ink_drop_host), |
| - root_layer_(new ui::Layer(ui::LAYER_NOT_DRAWN)), |
| +InkDropAnimation::InkDropAnimation() |
| + : root_layer_(new ui::Layer(ui::LAYER_NOT_DRAWN)), |
| ink_drop_layer_(new ui::Layer()), |
| appear_animation_observer_(nullptr), |
| long_press_layer_(new ui::Layer()), |
| @@ -205,19 +201,15 @@ InkDropAnimationControllerImpl::InkDropAnimationControllerImpl( |
| root_layer_->Add(ink_drop_layer_.get()); |
| root_layer_->Add(long_press_layer_.get()); |
| - |
| - // TODO(bruthig): Change this to only be called before the ink drop becomes |
| - // active. See www.crbug.com/522175. |
| - ink_drop_host_->AddInkDropLayer(root_layer_.get()); |
| } |
| -InkDropAnimationControllerImpl::~InkDropAnimationControllerImpl() { |
| - // TODO(bruthig): Change this to be called when the ink drop becomes hidden. |
| - // See www.crbug.com/522175. |
| - ink_drop_host_->RemoveInkDropLayer(root_layer_.get()); |
| +InkDropAnimation::~InkDropAnimation() {} |
| + |
| +ui::Layer* InkDropAnimation::GetRootLayer() { |
|
jonross
2015/08/19 21:41:01
This is just a simple accessor.
Change to:
ui::L
bruthig
2015/08/20 12:16:21
Done.
|
| + return root_layer_.get(); |
| } |
| -void InkDropAnimationControllerImpl::AnimateToState(InkDropState state) { |
| +void InkDropAnimation::AnimateToState(InkDropState state) { |
| // TODO(bruthig): Do not transition if we are already in |state| and restrict |
| // any state transition that don't make sense or wouldn't look visually |
| // appealing. |
| @@ -241,21 +233,21 @@ void InkDropAnimationControllerImpl::AnimateToState(InkDropState state) { |
| } |
| } |
| -void InkDropAnimationControllerImpl::SetInkDropSize(const gfx::Size& size) { |
| +void InkDropAnimation::SetInkDropSize(const gfx::Size& size) { |
| SetInkDropBounds(gfx::Rect(ink_drop_bounds_.origin(), size)); |
| } |
| -gfx::Rect InkDropAnimationControllerImpl::GetInkDropBounds() const { |
| +gfx::Rect InkDropAnimation::GetInkDropBounds() const { |
| return ink_drop_bounds_; |
| } |
| -void InkDropAnimationControllerImpl::SetInkDropBounds(const gfx::Rect& bounds) { |
| +void InkDropAnimation::SetInkDropBounds(const gfx::Rect& bounds) { |
| ink_drop_bounds_ = bounds; |
| SetLayerBounds(ink_drop_layer_.get()); |
| SetLayerBounds(long_press_layer_.get()); |
| } |
| -void InkDropAnimationControllerImpl::AnimateTapDown() { |
| +void InkDropAnimation::AnimateTapDown() { |
| if ((appear_animation_observer_ && |
| appear_animation_observer_->IsAnimationActive()) || |
| (long_press_animation_observer_ && |
| @@ -272,7 +264,7 @@ void InkDropAnimationControllerImpl::AnimateTapDown() { |
| : kShowInkDropAnimationDurationSlowMs))); |
| } |
| -void InkDropAnimationControllerImpl::AnimateHide() { |
| +void InkDropAnimation::AnimateHide() { |
| if (appear_animation_observer_ && |
| appear_animation_observer_->IsAnimationActive()) { |
| appear_animation_observer_->HideNowIfDoneOrOnceCompleted(); |
| @@ -281,7 +273,7 @@ void InkDropAnimationControllerImpl::AnimateHide() { |
| } |
| } |
| -void InkDropAnimationControllerImpl::AnimateLongPress() { |
| +void InkDropAnimation::AnimateLongPress() { |
| // Only one animation at a time. Subsequent long presses are ignored until the |
| // current animation completes. |
| if (long_press_animation_observer_ && |
| @@ -298,10 +290,9 @@ void InkDropAnimationControllerImpl::AnimateLongPress() { |
| : kShowLongPressAnimationDurationSlowMs)); |
| } |
| -void InkDropAnimationControllerImpl::AnimateShow( |
| - ui::Layer* layer, |
| - AppearAnimationObserver* observer, |
| - base::TimeDelta duration) { |
| +void InkDropAnimation::AnimateShow(ui::Layer* layer, |
| + AppearAnimationObserver* observer, |
| + base::TimeDelta duration) { |
| layer->SetVisible(true); |
| layer->SetOpacity(1.0f); |
| @@ -331,7 +322,7 @@ void InkDropAnimationControllerImpl::AnimateShow( |
| animator->StartAnimation(sequence); |
| } |
| -void InkDropAnimationControllerImpl::SetLayerBounds(ui::Layer* layer) { |
| +void InkDropAnimation::SetLayerBounds(ui::Layer* layer) { |
| bool circle = UseCircularFeedback(); |
| gfx::Size size = ink_drop_bounds_.size(); |
| float circle_width = circle ? 2.0f * kCircleRadius : size.width(); |
| @@ -341,9 +332,8 @@ void InkDropAnimationControllerImpl::SetLayerBounds(ui::Layer* layer) { |
| layer->SetBounds(gfx::Rect(circle_x, circle_y, circle_width, circle_height)); |
| } |
| -void InkDropAnimationControllerImpl::SetupAnimationLayer( |
| - ui::Layer* layer, |
| - InkDropDelegate* delegate) { |
| +void InkDropAnimation::SetupAnimationLayer(ui::Layer* layer, |
| + InkDropDelegate* delegate) { |
| layer->SetFillsBoundsOpaquely(false); |
| layer->set_delegate(delegate); |
| layer->SetVisible(false); |