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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgramBuilder.h" | 8 #include "GrGLProgramBuilder.h" |
9 | 9 |
10 #include "gl/GrGLGeometryProcessor.h" | 10 #include "gl/GrGLGeometryProcessor.h" |
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117 if ('\0' == prefix) { | 117 if ('\0' == prefix) { |
118 *out = name; | 118 *out = name; |
119 } else { | 119 } else { |
120 out->printf("%c%s", prefix, name); | 120 out->printf("%c%s", prefix, name); |
121 } | 121 } |
122 if (!fOutOfStage) { | 122 if (!fOutOfStage) { |
123 if (out->endsWith('_')) { | 123 if (out->endsWith('_')) { |
124 // Names containing "__" are reserved. | 124 // Names containing "__" are reserved. |
125 out->append("x"); | 125 out->append("x"); |
126 } | 126 } |
127 out->appendf("_Stage%d", fStageIndex); | 127 out->appendf("_Stage%d%s", fStageIndex, fFS.getMangleString().c_str()); |
128 } | 128 } |
129 } | 129 } |
130 | 130 |
131 GrGLProgramDataManager::UniformHandle GrGLProgramBuilder::addUniformArray( | 131 GrGLProgramDataManager::UniformHandle GrGLProgramBuilder::addUniformArray( |
132 uint32_t visibil
ity, | 132 uint32_t visibil
ity, |
133 GrSLType type, | 133 GrSLType type, |
134 GrSLPrecision pr
ecision, | 134 GrSLPrecision pr
ecision, |
135 const char* name
, | 135 const char* name
, |
136 int count, | 136 int count, |
137 const char** out
Name) { | 137 const char** out
Name) { |
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498 } | 498 } |
499 | 499 |
500 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 500 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
501 | 501 |
502 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { | 502 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { |
503 int numProcs = fProcs.count(); | 503 int numProcs = fProcs.count(); |
504 for (int e = 0; e < numProcs; ++e) { | 504 for (int e = 0; e < numProcs; ++e) { |
505 SkDELETE(fProcs[e]); | 505 SkDELETE(fProcs[e]); |
506 } | 506 } |
507 } | 507 } |
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