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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
7 | 7 |
8 #include <algorithm> | 8 #include <algorithm> |
9 #include <list> | 9 #include <list> |
10 #include <set> | 10 #include <set> |
11 #include <string> | 11 #include <string> |
12 #include <vector> | 12 #include <vector> |
13 #include "base/basictypes.h" | 13 #include "base/basictypes.h" |
14 #include "base/containers/hash_tables.h" | 14 #include "base/containers/hash_tables.h" |
15 #include "base/memory/ref_counted.h" | 15 #include "base/memory/ref_counted.h" |
16 #include "gpu/command_buffer/service/async_pixel_transfer_delegate.h" | 16 #include "gpu/command_buffer/service/async_pixel_transfer_delegate.h" |
| 17 #include "gpu/command_buffer/service/feature_info.h" |
17 #include "gpu/command_buffer/service/gl_utils.h" | 18 #include "gpu/command_buffer/service/gl_utils.h" |
18 #include "gpu/command_buffer/service/memory_tracking.h" | 19 #include "gpu/command_buffer/service/memory_tracking.h" |
19 #include "gpu/gpu_export.h" | 20 #include "gpu/gpu_export.h" |
20 #include "ui/gfx/geometry/rect.h" | 21 #include "ui/gfx/geometry/rect.h" |
21 #include "ui/gl/gl_image.h" | 22 #include "ui/gl/gl_image.h" |
22 | 23 |
23 namespace gpu { | 24 namespace gpu { |
24 namespace gles2 { | 25 namespace gles2 { |
25 | 26 |
26 class GLES2Decoder; | 27 class GLES2Decoder; |
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529 GLint num_observers_; | 530 GLint num_observers_; |
530 | 531 |
531 DISALLOW_COPY_AND_ASSIGN(TextureRef); | 532 DISALLOW_COPY_AND_ASSIGN(TextureRef); |
532 }; | 533 }; |
533 | 534 |
534 // Holds data that is per gles2_cmd_decoder, but is related to to the | 535 // Holds data that is per gles2_cmd_decoder, but is related to to the |
535 // TextureManager. | 536 // TextureManager. |
536 struct DecoderTextureState { | 537 struct DecoderTextureState { |
537 // total_texture_upload_time automatically initialized to 0 in default | 538 // total_texture_upload_time automatically initialized to 0 in default |
538 // constructor. | 539 // constructor. |
539 explicit DecoderTextureState(bool texsubimage_faster_than_teximage) | 540 explicit DecoderTextureState(const FeatureInfo::Workarounds& workarounds) |
540 : tex_image_failed(false), | 541 : tex_image_failed(false), |
541 texture_upload_count(0), | 542 texture_upload_count(0), |
542 texsubimage_faster_than_teximage(texsubimage_faster_than_teximage) {} | 543 texsubimage_faster_than_teximage( |
| 544 workarounds.texsubimage_faster_than_teximage), |
| 545 force_cube_map_positive_x_allocation( |
| 546 workarounds.force_cube_map_positive_x_allocation), |
| 547 force_cube_complete(workarounds.force_cube_complete) {} |
543 | 548 |
544 // This indicates all the following texSubImage*D calls that are part of the | 549 // This indicates all the following texSubImage*D calls that are part of the |
545 // failed texImage*D call should be ignored. The client calls have a lock | 550 // failed texImage*D call should be ignored. The client calls have a lock |
546 // around them, so it will affect only a single texImage*D + texSubImage*D | 551 // around them, so it will affect only a single texImage*D + texSubImage*D |
547 // group. | 552 // group. |
548 bool tex_image_failed; | 553 bool tex_image_failed; |
549 | 554 |
550 // Command buffer stats. | 555 // Command buffer stats. |
551 int texture_upload_count; | 556 int texture_upload_count; |
552 base::TimeDelta total_texture_upload_time; | 557 base::TimeDelta total_texture_upload_time; |
553 | 558 |
554 bool texsubimage_faster_than_teximage; | 559 bool texsubimage_faster_than_teximage; |
| 560 bool force_cube_map_positive_x_allocation; |
| 561 bool force_cube_complete; |
555 }; | 562 }; |
556 | 563 |
557 // This class keeps track of the textures and their sizes so we can do NPOT and | 564 // This class keeps track of the textures and their sizes so we can do NPOT and |
558 // texture complete checking. | 565 // texture complete checking. |
559 // | 566 // |
560 // NOTE: To support shared resources an instance of this class will need to be | 567 // NOTE: To support shared resources an instance of this class will need to be |
561 // shared by multiple GLES2Decoders. | 568 // shared by multiple GLES2Decoders. |
562 class GPU_EXPORT TextureManager : public base::trace_event::MemoryDumpProvider { | 569 class GPU_EXPORT TextureManager : public base::trace_event::MemoryDumpProvider { |
563 public: | 570 public: |
564 class GPU_EXPORT DestructionObserver { | 571 class GPU_EXPORT DestructionObserver { |
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964 private: | 971 private: |
965 DecoderTextureState* texture_state_; | 972 DecoderTextureState* texture_state_; |
966 base::TimeTicks begin_time_; | 973 base::TimeTicks begin_time_; |
967 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); | 974 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); |
968 }; | 975 }; |
969 | 976 |
970 } // namespace gles2 | 977 } // namespace gles2 |
971 } // namespace gpu | 978 } // namespace gpu |
972 | 979 |
973 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 980 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
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