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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/events/gesture_detection/gesture_detector.h" | |
6 | |
7 #include "base/timer/timer.h" | |
8 #include "ui/events/gesture_detection/motion_event.h" | |
9 | |
10 namespace ui { | |
11 namespace { | |
12 | |
13 // Constants used by TimeoutGestureHandler. | |
14 enum TimeoutEvent { | |
15 SHOW_PRESS = 0, | |
16 LONG_PRESS, | |
17 TAP, | |
18 TIMEOUT_EVENT_COUNT | |
19 }; | |
20 | |
21 } // namespace | |
22 | |
23 GestureDetector::Config::Config() | |
Sami
2014/02/20 14:59:05
Could you add a comment saying which device these
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
24 : longpress_timeout(base::TimeDelta::FromMilliseconds(500)), | |
25 tap_timeout(base::TimeDelta::FromMilliseconds(180)), | |
26 double_tap_timeout(base::TimeDelta::FromMilliseconds(300)), | |
27 scaled_touch_slop(8), | |
28 scaled_double_tap_slop(100), | |
29 scaled_minimum_fling_velocity(50), | |
30 scaled_maximum_fling_velocity(8000) {} | |
31 | |
32 GestureDetector::Config::~Config() {} | |
33 | |
34 bool GestureDetector::SimpleOnGestureListener::OnDown(const MotionEvent& e) { | |
35 return false; | |
36 } | |
37 | |
38 void GestureDetector::SimpleOnGestureListener::OnShowPress( | |
39 const MotionEvent& e) {} | |
40 | |
41 bool GestureDetector::SimpleOnGestureListener::OnSingleTapUp( | |
42 const MotionEvent& e) { | |
43 return false; | |
44 } | |
45 | |
46 bool GestureDetector::SimpleOnGestureListener::OnLongPress( | |
47 const MotionEvent& e) { | |
48 return false; | |
49 } | |
50 | |
51 bool GestureDetector::SimpleOnGestureListener::OnScroll(const MotionEvent& e1, | |
52 const MotionEvent& e2, | |
53 float distance_x, | |
54 float distance_y) { | |
55 return false; | |
56 } | |
57 | |
58 bool GestureDetector::SimpleOnGestureListener::OnFling(const MotionEvent& e1, | |
59 const MotionEvent& e2, | |
60 float velocity_x, | |
61 float velocity_y) { | |
62 return false; | |
63 } | |
64 | |
65 bool GestureDetector::SimpleOnGestureListener::OnSingleTapConfirmed( | |
66 const MotionEvent& e) { | |
67 return false; | |
68 } | |
69 | |
70 bool GestureDetector::SimpleOnGestureListener::OnDoubleTap( | |
71 const MotionEvent& e) { | |
72 return false; | |
73 } | |
74 | |
75 bool GestureDetector::SimpleOnGestureListener::OnDoubleTapEvent( | |
76 const MotionEvent& e) { | |
77 return false; | |
78 } | |
79 | |
80 class GestureDetector::TimeoutGestureHandler { | |
81 public: | |
82 typedef void (GestureDetector::*ReceiverMethod)(); | |
Sami
2014/02/20 14:59:05
This could be private, right?
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
83 | |
84 TimeoutGestureHandler(const Config& config, GestureDetector* gesture_detector) | |
85 : gesture_detector_(gesture_detector) { | |
86 timeout_callbacks_[SHOW_PRESS] = &GestureDetector::OnShowPressTimeout; | |
87 timeout_delays_[SHOW_PRESS] = config.tap_timeout; | |
88 | |
89 timeout_callbacks_[LONG_PRESS] = &GestureDetector::OnLongPressTimeout; | |
90 timeout_delays_[LONG_PRESS] = config.longpress_timeout + config.tap_timeout; | |
91 | |
92 timeout_callbacks_[TAP] = &GestureDetector::OnTapTimeout; | |
93 timeout_delays_[TAP] = config.double_tap_timeout; | |
94 } | |
95 | |
Sami
2014/02/20 14:59:05
Should we have a destructor that calls Stop() auto
jdduke (slow)
2014/02/20 18:01:09
I believe the |timeout_timer_[i]| destructor will
| |
96 void StartTimeout(TimeoutEvent event) { | |
97 timeout_timers_[event].Start(FROM_HERE, | |
98 timeout_delays_[event], | |
99 gesture_detector_, | |
100 timeout_callbacks_[event]); | |
101 } | |
102 | |
103 void StopTimeout(TimeoutEvent event) { timeout_timers_[event].Stop(); } | |
104 | |
105 void Stop() { | |
106 for (size_t i = SHOW_PRESS; i < TIMEOUT_EVENT_COUNT; ++i) | |
107 timeout_timers_[i].Stop(); | |
108 } | |
109 | |
110 bool HasTimeout(TimeoutEvent event) const { | |
111 return timeout_timers_[event].IsRunning(); | |
112 } | |
113 | |
114 private: | |
115 GestureDetector* const gesture_detector_; | |
116 base::OneShotTimer<GestureDetector> timeout_timers_[TIMEOUT_EVENT_COUNT]; | |
117 ReceiverMethod timeout_callbacks_[TIMEOUT_EVENT_COUNT]; | |
118 base::TimeDelta timeout_delays_[TIMEOUT_EVENT_COUNT]; | |
119 }; | |
120 | |
121 GestureDetector::GestureDetector( | |
122 const Config& config, | |
123 OnGestureListener* listener, | |
124 OnDoubleTapListener* optional_double_tap_listener) | |
125 : timeout_handler_(new TimeoutGestureHandler(config, this)), | |
126 listener_(listener), | |
127 double_tap_listener_(optional_double_tap_listener), | |
128 touch_slop_square_(0), | |
129 double_tap_touch_slop_square_(0), | |
130 double_tap_slop_square_(0), | |
131 min_fling_velocity_(1), | |
132 max_fling_velocity_(1), | |
133 still_down_(false), | |
134 defer_confirm_single_tap_(false), | |
135 in_long_press_(false), | |
136 always_in_tap_region_(false), | |
137 always_in_bigger_tap_region_(false), | |
138 is_double_tapping_(false), | |
139 last_focus_x_(0), | |
140 last_focus_y_(0), | |
141 down_focus_x_(0), | |
142 down_focus_y_(0), | |
143 is_longpress_enabled_(true) { | |
144 DCHECK(listener_); | |
145 Init(config); | |
146 } | |
147 | |
148 GestureDetector::~GestureDetector() {} | |
149 | |
150 bool GestureDetector::OnTouchEvent(const MotionEvent& ev) { | |
151 const MotionEvent::Action action = ev.GetAction(); | |
152 | |
153 velocity_tracker_.AddMovement(ev); | |
154 | |
155 const bool pointer_up = action == MotionEvent::ACTION_POINTER_UP; | |
156 const int skip_index = pointer_up ? ev.GetActionIndex() : -1; | |
157 | |
158 // Determine focal point | |
Sami
2014/02/20 14:59:05
nit: Comments should end with a period.
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
159 float sum_x = 0, sum_y = 0; | |
160 const int count = ev.GetPointerCount(); | |
161 for (int i = 0; i < count; i++) { | |
162 if (skip_index == i) | |
163 continue; | |
164 sum_x += ev.GetX(i); | |
165 sum_y += ev.GetY(i); | |
166 } | |
167 const int div = pointer_up ? count - 1 : count; | |
168 const float focus_x = sum_x / div; | |
169 const float focus_y = sum_y / div; | |
170 | |
171 bool handled = false; | |
172 | |
173 switch (action) { | |
174 case MotionEvent::ACTION_POINTER_DOWN: | |
175 down_focus_x_ = last_focus_x_ = focus_x; | |
176 down_focus_y_ = last_focus_y_ = focus_y; | |
177 // Cancel long press and taps | |
Sami
2014/02/20 14:59:05
Ditto.
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
178 CancelTaps(); | |
179 break; | |
180 | |
181 case MotionEvent::ACTION_POINTER_UP: | |
182 down_focus_x_ = last_focus_x_ = focus_x; | |
183 down_focus_y_ = last_focus_y_ = focus_y; | |
184 | |
185 // Check the dot product of current velocities. | |
186 // If the pointer that left was opposing another velocity vector, clear. | |
187 velocity_tracker_.ComputeCurrentVelocity(1000, max_fling_velocity_); | |
188 { | |
189 const int upIndex = ev.GetActionIndex(); | |
Sami
2014/02/20 14:59:05
up_index
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
190 const int id1 = ev.GetPointerId(upIndex); | |
191 const float x1 = velocity_tracker_.GetXVelocity(id1); | |
192 const float y1 = velocity_tracker_.GetYVelocity(id1); | |
193 for (int i = 0; i < count; i++) { | |
194 if (i == upIndex) | |
195 continue; | |
196 | |
197 const int id2 = ev.GetPointerId(i); | |
198 const float x = x1 * velocity_tracker_.GetXVelocity(id2); | |
199 const float y = y1 * velocity_tracker_.GetYVelocity(id2); | |
200 | |
201 const float dot = x + y; | |
202 if (dot < 0) { | |
203 velocity_tracker_.Clear(); | |
204 break; | |
205 } | |
206 } | |
207 } | |
208 break; | |
209 | |
210 case MotionEvent::ACTION_DOWN: | |
211 if (double_tap_listener_) { | |
212 bool hadTapMessage = timeout_handler_->HasTimeout(TAP); | |
Sami
2014/02/20 14:59:05
had_tap_message
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
213 if (hadTapMessage) | |
214 timeout_handler_->StopTimeout(TAP); | |
215 if (current_down_event_ && previous_up_event_ && hadTapMessage && | |
216 IsConsideredDoubleTap( | |
217 *current_down_event_, *previous_up_event_, ev)) { | |
218 // This is a second tap | |
Sami
2014/02/20 14:59:05
Add '.'
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
219 is_double_tapping_ = true; | |
220 // Give a callback with the first tap of the double-tap | |
Sami
2014/02/20 14:59:05
Ditto.
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
221 handled |= double_tap_listener_->OnDoubleTap(*current_down_event_); | |
222 // Give a callback with down event of the double-tap | |
Sami
2014/02/20 14:59:05
Ditto.
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
223 handled |= double_tap_listener_->OnDoubleTapEvent(ev); | |
224 } else { | |
225 // This is a first tap | |
Sami
2014/02/20 14:59:05
Ditto.
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
226 timeout_handler_->StartTimeout(TAP); | |
227 } | |
228 } | |
229 | |
230 down_focus_x_ = last_focus_x_ = focus_x; | |
231 down_focus_y_ = last_focus_y_ = focus_y; | |
232 current_down_event_ = ev.Clone(); | |
233 | |
234 always_in_tap_region_ = true; | |
235 always_in_bigger_tap_region_ = true; | |
236 still_down_ = true; | |
237 in_long_press_ = false; | |
238 defer_confirm_single_tap_ = false; | |
239 | |
240 if (is_longpress_enabled_) | |
241 timeout_handler_->StartTimeout(LONG_PRESS); | |
242 timeout_handler_->StartTimeout(SHOW_PRESS); | |
243 handled |= listener_->OnDown(ev); | |
244 break; | |
245 | |
246 case MotionEvent::ACTION_MOVE: | |
247 if (in_long_press_) | |
248 break; | |
249 | |
250 { | |
251 const float scroll_x = last_focus_x_ - focus_x; | |
252 const float scroll_y = last_focus_y_ - focus_y; | |
253 if (is_double_tapping_) { | |
254 // Give the move events of the double-tap | |
Sami
2014/02/20 14:59:05
Add '.'
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
255 handled |= double_tap_listener_->OnDoubleTapEvent(ev); | |
256 } else if (always_in_tap_region_) { | |
257 const int delta_x = (int)(focus_x - down_focus_x_); | |
Sami
2014/02/20 14:59:05
static_cast<int> instead of C-casts.
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
258 const int delta_y = (int)(focus_y - down_focus_y_); | |
259 int distance = (delta_x * delta_x) + (delta_y * delta_y); | |
260 if (distance > touch_slop_square_) { | |
261 handled = listener_->OnScroll( | |
262 *current_down_event_, ev, scroll_x, scroll_y); | |
263 last_focus_x_ = focus_x; | |
264 last_focus_y_ = focus_y; | |
265 always_in_tap_region_ = false; | |
266 timeout_handler_->Stop(); | |
267 } | |
268 if (distance > double_tap_touch_slop_square_) | |
269 always_in_bigger_tap_region_ = false; | |
270 } else if ((std::abs(scroll_x) >= 1) || (std::abs(scroll_y) >= 1)) { | |
271 handled = | |
272 listener_->OnScroll(*current_down_event_, ev, scroll_x, scroll_y); | |
273 last_focus_x_ = focus_x; | |
274 last_focus_y_ = focus_y; | |
275 } | |
276 } | |
277 break; | |
278 | |
279 case MotionEvent::ACTION_UP: | |
280 still_down_ = false; | |
281 { | |
282 if (is_double_tapping_) { | |
283 // Finally, give the up event of the double-tap | |
Sami
2014/02/20 14:59:05
Add '.'
jdduke (slow)
2014/02/20 18:01:09
Done.
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284 handled |= double_tap_listener_->OnDoubleTapEvent(ev); | |
285 } else if (in_long_press_) { | |
286 timeout_handler_->StopTimeout(TAP); | |
287 in_long_press_ = false; | |
288 } else if (always_in_tap_region_) { | |
289 handled = listener_->OnSingleTapUp(ev); | |
290 if (defer_confirm_single_tap_ && double_tap_listener_ != NULL) { | |
291 double_tap_listener_->OnSingleTapConfirmed(ev); | |
292 } | |
293 } else { | |
294 | |
295 // A fling must travel the minimum tap distance | |
Sami
2014/02/20 14:59:05
Add '.'
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
296 const int pointer_id = ev.GetPointerId(0); | |
297 velocity_tracker_.ComputeCurrentVelocity(1000, max_fling_velocity_); | |
298 const float velocity_y = velocity_tracker_.GetYVelocity(pointer_id); | |
299 const float velocity_x = velocity_tracker_.GetXVelocity(pointer_id); | |
300 | |
301 if ((std::abs(velocity_y) > min_fling_velocity_) || | |
302 (std::abs(velocity_x) > min_fling_velocity_)) { | |
303 handled = listener_->OnFling( | |
304 *current_down_event_, ev, velocity_x, velocity_y); | |
305 } | |
306 } | |
307 | |
308 previous_up_event_ = ev.Clone(); | |
309 | |
310 velocity_tracker_.Clear(); | |
311 is_double_tapping_ = false; | |
312 defer_confirm_single_tap_ = false; | |
313 timeout_handler_->StopTimeout(SHOW_PRESS); | |
314 timeout_handler_->StopTimeout(LONG_PRESS); | |
315 } | |
316 break; | |
317 | |
318 case MotionEvent::ACTION_CANCEL: | |
319 Cancel(); | |
320 break; | |
321 } | |
322 | |
323 return handled; | |
324 } | |
325 | |
326 void GestureDetector::Init(Config config) { | |
327 DCHECK(listener_); | |
328 | |
329 const int touch_slop = config.scaled_touch_slop; | |
330 const int double_tap_touch_slop = touch_slop; | |
331 const int double_tap_slop = config.scaled_double_tap_slop; | |
332 min_fling_velocity_ = config.scaled_minimum_fling_velocity; | |
333 max_fling_velocity_ = config.scaled_maximum_fling_velocity; | |
334 touch_slop_square_ = touch_slop * touch_slop; | |
335 double_tap_touch_slop_square_ = double_tap_touch_slop * double_tap_touch_slop; | |
336 double_tap_slop_square_ = double_tap_slop * double_tap_slop; | |
337 double_tap_timeout_ = config.double_tap_timeout; | |
338 } | |
339 | |
340 void GestureDetector::OnShowPressTimeout() { | |
341 listener_->OnShowPress(*current_down_event_); | |
342 } | |
343 | |
344 void GestureDetector::OnLongPressTimeout() { | |
345 timeout_handler_->StopTimeout(TAP); | |
346 defer_confirm_single_tap_ = false; | |
347 in_long_press_ = listener_->OnLongPress(*current_down_event_); | |
348 } | |
349 | |
350 void GestureDetector::OnTapTimeout() { | |
351 if (!double_tap_listener_) | |
352 return; | |
353 if (!still_down_) | |
354 double_tap_listener_->OnSingleTapConfirmed(*current_down_event_); | |
355 else | |
356 defer_confirm_single_tap_ = true; | |
357 } | |
358 | |
359 void GestureDetector::Cancel() { | |
360 timeout_handler_->Stop(); | |
361 velocity_tracker_.Clear(); | |
362 is_double_tapping_ = false; | |
363 still_down_ = false; | |
364 always_in_tap_region_ = false; | |
365 always_in_bigger_tap_region_ = false; | |
366 defer_confirm_single_tap_ = false; | |
367 in_long_press_ = false; | |
368 } | |
369 | |
370 void GestureDetector::CancelTaps() { | |
371 timeout_handler_->Stop(); | |
372 is_double_tapping_ = false; | |
373 always_in_tap_region_ = false; | |
374 always_in_bigger_tap_region_ = false; | |
375 defer_confirm_single_tap_ = false; | |
376 in_long_press_ = false; | |
377 } | |
378 | |
379 bool GestureDetector::IsConsideredDoubleTap(const MotionEvent& first_down, | |
380 const MotionEvent& first_up, | |
381 const MotionEvent& second_down) { | |
382 if (!always_in_bigger_tap_region_) | |
383 return false; | |
384 | |
385 if (second_down.GetEventTime() - first_up.GetEventTime() > | |
386 double_tap_timeout_) | |
387 return false; | |
388 | |
389 int delta_x = (int)first_down.GetX() - (int)second_down.GetX(); | |
Sami
2014/02/20 14:59:05
Use static_cast<int> instead of C-style casts.
jdduke (slow)
2014/02/20 18:01:09
Done.
| |
390 int delta_y = (int)first_down.GetY() - (int)second_down.GetY(); | |
391 return (delta_x * delta_x + delta_y * delta_y < double_tap_slop_square_); | |
392 } | |
393 | |
394 } // namespace ui | |
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