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Side by Side Diff: src/opts/Sk4px_none.h

Issue 1286093004: Refactor to put SkXfermode_opts inside SK_OPTS_NS. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkUtils.h" 8 #include "SkUtils.h"
9 9
10 namespace { // See Sk4px.h
11
12 static_assert(sizeof(Sk4px) == 16, "This file uses memcpy / sk_memset32, so exac t size matters."); 10 static_assert(sizeof(Sk4px) == 16, "This file uses memcpy / sk_memset32, so exac t size matters.");
13 11
14 inline Sk4px Sk4px::DupPMColor(SkPMColor px) { 12 SK_ALWAYS_INLINE Sk4px Sk4px::DupPMColor(SkPMColor px) {
15 Sk4px px4 = Sk16b(); 13 Sk4px px4 = Sk16b();
16 sk_memset32((uint32_t*)&px4, px, 4); 14 sk_memset32((uint32_t*)&px4, px, 4);
17 return px4; 15 return px4;
18 } 16 }
19 17
20 inline Sk4px Sk4px::Load4(const SkPMColor px[4]) { 18 SK_ALWAYS_INLINE Sk4px Sk4px::Load4(const SkPMColor px[4]) {
21 Sk4px px4 = Sk16b(); 19 Sk4px px4 = Sk16b();
22 memcpy(&px4, px, 16); 20 memcpy(&px4, px, 16);
23 return px4; 21 return px4;
24 } 22 }
25 23
26 inline Sk4px Sk4px::Load2(const SkPMColor px[2]) { 24 SK_ALWAYS_INLINE Sk4px Sk4px::Load2(const SkPMColor px[2]) {
27 Sk4px px2 = Sk16b(); 25 Sk4px px2 = Sk16b();
28 memcpy(&px2, px, 8); 26 memcpy(&px2, px, 8);
29 return px2; 27 return px2;
30 } 28 }
31 29
32 inline Sk4px Sk4px::Load1(const SkPMColor px[1]) { 30 SK_ALWAYS_INLINE Sk4px Sk4px::Load1(const SkPMColor px[1]) {
33 Sk4px px1 = Sk16b(); 31 Sk4px px1 = Sk16b();
34 memcpy(&px1, px, 4); 32 memcpy(&px1, px, 4);
35 return px1; 33 return px1;
36 } 34 }
37 35
38 inline void Sk4px::store4(SkPMColor px[4]) const { memcpy(px, this, 16); } 36 SK_ALWAYS_INLINE void Sk4px::store4(SkPMColor px[4]) const { memcpy(px, this, 16 ); }
39 inline void Sk4px::store2(SkPMColor px[2]) const { memcpy(px, this, 8); } 37 SK_ALWAYS_INLINE void Sk4px::store2(SkPMColor px[2]) const { memcpy(px, this, 8 ); }
40 inline void Sk4px::store1(SkPMColor px[1]) const { memcpy(px, this, 4); } 38 SK_ALWAYS_INLINE void Sk4px::store1(SkPMColor px[1]) const { memcpy(px, this, 4 ); }
41 39
42 inline Sk4px::Wide Sk4px::widenLo() const { 40 SK_ALWAYS_INLINE Sk4px::Wide Sk4px::widenLo() const {
43 return Sk16h(this->kth< 0>(), this->kth< 1>(), this->kth< 2>(), this->kth< 3 >(), 41 return Sk16h(this->kth< 0>(), this->kth< 1>(), this->kth< 2>(), this->kth< 3 >(),
44 this->kth< 4>(), this->kth< 5>(), this->kth< 6>(), this->kth< 7 >(), 42 this->kth< 4>(), this->kth< 5>(), this->kth< 6>(), this->kth< 7 >(),
45 this->kth< 8>(), this->kth< 9>(), this->kth<10>(), this->kth<11 >(), 43 this->kth< 8>(), this->kth< 9>(), this->kth<10>(), this->kth<11 >(),
46 this->kth<12>(), this->kth<13>(), this->kth<14>(), this->kth<15 >()); 44 this->kth<12>(), this->kth<13>(), this->kth<14>(), this->kth<15 >());
47 } 45 }
48 46
49 inline Sk4px::Wide Sk4px::widenHi() const { return this->widenLo() << 8; } 47 SK_ALWAYS_INLINE Sk4px::Wide Sk4px::widenHi() const { return this->widenLo() << 8; }
50 48
51 inline Sk4px::Wide Sk4px::widenLoHi() const { return this->widenLo() + this->wid enHi(); } 49 SK_ALWAYS_INLINE Sk4px::Wide Sk4px::widenLoHi() const { return this->widenLo() + this->widenHi(); }
52 50
53 inline Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const { 51 SK_ALWAYS_INLINE Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const {
54 return this->widenLo() * Sk4px(other).widenLo(); 52 return this->widenLo() * Sk4px(other).widenLo();
55 } 53 }
56 54
57 inline Sk4px Sk4px::Wide::addNarrowHi(const Sk16h& other) const { 55 SK_ALWAYS_INLINE Sk4px Sk4px::Wide::addNarrowHi(const Sk16h& other) const {
58 Sk4px::Wide r = (*this + other) >> 8; 56 Sk4px::Wide r = (*this + other) >> 8;
59 return Sk16b(r.kth< 0>(), r.kth< 1>(), r.kth< 2>(), r.kth< 3>(), 57 return Sk16b(r.kth< 0>(), r.kth< 1>(), r.kth< 2>(), r.kth< 3>(),
60 r.kth< 4>(), r.kth< 5>(), r.kth< 6>(), r.kth< 7>(), 58 r.kth< 4>(), r.kth< 5>(), r.kth< 6>(), r.kth< 7>(),
61 r.kth< 8>(), r.kth< 9>(), r.kth<10>(), r.kth<11>(), 59 r.kth< 8>(), r.kth< 9>(), r.kth<10>(), r.kth<11>(),
62 r.kth<12>(), r.kth<13>(), r.kth<14>(), r.kth<15>()); 60 r.kth<12>(), r.kth<13>(), r.kth<14>(), r.kth<15>());
63 } 61 }
64 62
65 inline Sk4px Sk4px::alphas() const { 63 SK_ALWAYS_INLINE Sk4px Sk4px::alphas() const {
66 static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian."); 64 static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian.");
67 return Sk16b(this->kth< 3>(), this->kth< 3>(), this->kth< 3>(), this->kth< 3 >(), 65 return Sk16b(this->kth< 3>(), this->kth< 3>(), this->kth< 3>(), this->kth< 3 >(),
68 this->kth< 7>(), this->kth< 7>(), this->kth< 7>(), this->kth< 7 >(), 66 this->kth< 7>(), this->kth< 7>(), this->kth< 7>(), this->kth< 7 >(),
69 this->kth<11>(), this->kth<11>(), this->kth<11>(), this->kth<11 >(), 67 this->kth<11>(), this->kth<11>(), this->kth<11>(), this->kth<11 >(),
70 this->kth<15>(), this->kth<15>(), this->kth<15>(), this->kth<15 >()); 68 this->kth<15>(), this->kth<15>(), this->kth<15>(), this->kth<15 >());
71 } 69 }
72 70
73 inline Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) { 71 SK_ALWAYS_INLINE Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) {
74 return Sk16b(a[0], a[0], a[0], a[0], 72 return Sk16b(a[0], a[0], a[0], a[0],
75 a[1], a[1], a[1], a[1], 73 a[1], a[1], a[1], a[1],
76 a[2], a[2], a[2], a[2], 74 a[2], a[2], a[2], a[2],
77 a[3], a[3], a[3], a[3]); 75 a[3], a[3], a[3], a[3]);
78 } 76 }
79 77
80 inline Sk4px Sk4px::Load2Alphas(const SkAlpha a[2]) { 78 SK_ALWAYS_INLINE Sk4px Sk4px::Load2Alphas(const SkAlpha a[2]) {
81 return Sk16b(a[0], a[0], a[0], a[0], 79 return Sk16b(a[0], a[0], a[0], a[0],
82 a[1], a[1], a[1], a[1], 80 a[1], a[1], a[1], a[1],
83 0,0,0,0, 81 0,0,0,0,
84 0,0,0,0); 82 0,0,0,0);
85 } 83 }
86 84
87 inline Sk4px Sk4px::zeroAlphas() const { 85 SK_ALWAYS_INLINE Sk4px Sk4px::zeroAlphas() const {
88 static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian."); 86 static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian.");
89 return Sk16b(this->kth< 0>(), this->kth< 1>(), this->kth< 2>(), 0, 87 return Sk16b(this->kth< 0>(), this->kth< 1>(), this->kth< 2>(), 0,
90 this->kth< 4>(), this->kth< 5>(), this->kth< 6>(), 0, 88 this->kth< 4>(), this->kth< 5>(), this->kth< 6>(), 0,
91 this->kth< 8>(), this->kth< 9>(), this->kth<10>(), 0, 89 this->kth< 8>(), this->kth< 9>(), this->kth<10>(), 0,
92 this->kth<12>(), this->kth<13>(), this->kth<14>(), 0); 90 this->kth<12>(), this->kth<13>(), this->kth<14>(), 0);
93 } 91 }
94 92
95 inline Sk4px Sk4px::zeroColors() const { 93 SK_ALWAYS_INLINE Sk4px Sk4px::zeroColors() const {
96 static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian."); 94 static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian.");
97 return Sk16b(0,0,0, this->kth< 3>(), 95 return Sk16b(0,0,0, this->kth< 3>(),
98 0,0,0, this->kth< 7>(), 96 0,0,0, this->kth< 7>(),
99 0,0,0, this->kth<11>(), 97 0,0,0, this->kth<11>(),
100 0,0,0, this->kth<15>()); 98 0,0,0, this->kth<15>());
101 } 99 }
102 100
103 inline Sk4px Sk4px::Load4(const SkPMColor16 src[4]) { 101 SK_ALWAYS_INLINE Sk4px Sk4px::Load4(const SkPMColor16 src[4]) {
104 SkPMColor src32[4]; 102 SkPMColor src32[4];
105 for (int i = 0; i < 4; i++) { src32[i] = SkPixel16ToPixel32(src[i]); } 103 for (int i = 0; i < 4; i++) { src32[i] = SkPixel16ToPixel32(src[i]); }
106 return Load4(src32); 104 return Load4(src32);
107 } 105 }
108 inline Sk4px Sk4px::Load2(const SkPMColor16 src[2]) { 106 SK_ALWAYS_INLINE Sk4px Sk4px::Load2(const SkPMColor16 src[2]) {
109 SkPMColor src32[2]; 107 SkPMColor src32[2];
110 for (int i = 0; i < 2; i++) { src32[i] = SkPixel16ToPixel32(src[i]); } 108 for (int i = 0; i < 2; i++) { src32[i] = SkPixel16ToPixel32(src[i]); }
111 return Load2(src32); 109 return Load2(src32);
112 } 110 }
113 inline Sk4px Sk4px::Load1(const SkPMColor16 src[1]) { 111 SK_ALWAYS_INLINE Sk4px Sk4px::Load1(const SkPMColor16 src[1]) {
114 SkPMColor src32 = SkPixel16ToPixel32(src[0]); 112 SkPMColor src32 = SkPixel16ToPixel32(src[0]);
115 return Load1(&src32); 113 return Load1(&src32);
116 } 114 }
117 115
118 inline void Sk4px::store4(SkPMColor16 dst[4]) const { 116 SK_ALWAYS_INLINE void Sk4px::store4(SkPMColor16 dst[4]) const {
119 SkPMColor dst32[4]; 117 SkPMColor dst32[4];
120 this->store4(dst32); 118 this->store4(dst32);
121 for (int i = 0; i < 4; i++) { dst[i] = SkPixel32ToPixel16(dst32[i]); } 119 for (int i = 0; i < 4; i++) { dst[i] = SkPixel32ToPixel16(dst32[i]); }
122 } 120 }
123 inline void Sk4px::store2(SkPMColor16 dst[2]) const { 121 SK_ALWAYS_INLINE void Sk4px::store2(SkPMColor16 dst[2]) const {
124 SkPMColor dst32[2]; 122 SkPMColor dst32[2];
125 this->store2(dst32); 123 this->store2(dst32);
126 for (int i = 0; i < 2; i++) { dst[i] = SkPixel32ToPixel16(dst32[i]); } 124 for (int i = 0; i < 2; i++) { dst[i] = SkPixel32ToPixel16(dst32[i]); }
127 } 125 }
128 inline void Sk4px::store1(SkPMColor16 dst[1]) const { 126 SK_ALWAYS_INLINE void Sk4px::store1(SkPMColor16 dst[1]) const {
129 SkPMColor dst32; 127 SkPMColor dst32;
130 this->store1(&dst32); 128 this->store1(&dst32);
131 dst[0] = SkPixel32ToPixel16(dst32); 129 dst[0] = SkPixel32ToPixel16(dst32);
132 } 130 }
133
134 } // namespace
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