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Side by Side Diff: src/opts/Sk4px_SSE2.h

Issue 1286093004: Refactor to put SkXfermode_opts inside SK_OPTS_NS. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 namespace { // See Sk4px.h 8 SK_ALWAYS_INLINE Sk4px Sk4px::DupPMColor(SkPMColor px) { return Sk16b(_mm_set1_e pi32(px)); }
9 9
10 inline Sk4px Sk4px::DupPMColor(SkPMColor px) { return Sk16b(_mm_set1_epi32(px)); } 10 SK_ALWAYS_INLINE Sk4px Sk4px::Load4(const SkPMColor px[4]) {
11
12 inline Sk4px Sk4px::Load4(const SkPMColor px[4]) {
13 return Sk16b(_mm_loadu_si128((const __m128i*)px)); 11 return Sk16b(_mm_loadu_si128((const __m128i*)px));
14 } 12 }
15 inline Sk4px Sk4px::Load2(const SkPMColor px[2]) { 13 SK_ALWAYS_INLINE Sk4px Sk4px::Load2(const SkPMColor px[2]) {
16 return Sk16b(_mm_loadl_epi64((const __m128i*)px)); 14 return Sk16b(_mm_loadl_epi64((const __m128i*)px));
17 } 15 }
18 inline Sk4px Sk4px::Load1(const SkPMColor px[1]) { return Sk16b(_mm_cvtsi32_si12 8(*px)); } 16 SK_ALWAYS_INLINE Sk4px Sk4px::Load1(const SkPMColor px[1]) { return Sk16b(_mm_cv tsi32_si128(*px)); }
19 17
20 inline void Sk4px::store4(SkPMColor px[4]) const { _mm_storeu_si128((__m128i*)px , this->fVec); } 18 SK_ALWAYS_INLINE void Sk4px::store4(SkPMColor px[4]) const {
21 inline void Sk4px::store2(SkPMColor px[2]) const { _mm_storel_epi64((__m128i*)px , this->fVec); } 19 _mm_storeu_si128((__m128i*)px, this->fVec);
22 inline void Sk4px::store1(SkPMColor px[1]) const { *px = _mm_cvtsi128_si32(this- >fVec); } 20 }
21 SK_ALWAYS_INLINE void Sk4px::store2(SkPMColor px[2]) const {
22 _mm_storel_epi64((__m128i*)px, this->fVec);
23 }
24 SK_ALWAYS_INLINE void Sk4px::store1(SkPMColor px[1]) const {
25 *px = _mm_cvtsi128_si32(this->fVec);
26 }
23 27
24 inline Sk4px::Wide Sk4px::widenLo() const { 28 SK_ALWAYS_INLINE Sk4px::Wide Sk4px::widenLo() const {
25 return Sk16h(_mm_unpacklo_epi8(this->fVec, _mm_setzero_si128()), 29 return Sk16h(_mm_unpacklo_epi8(this->fVec, _mm_setzero_si128()),
26 _mm_unpackhi_epi8(this->fVec, _mm_setzero_si128())); 30 _mm_unpackhi_epi8(this->fVec, _mm_setzero_si128()));
27 } 31 }
28 32
29 inline Sk4px::Wide Sk4px::widenHi() const { 33 SK_ALWAYS_INLINE Sk4px::Wide Sk4px::widenHi() const {
30 return Sk16h(_mm_unpacklo_epi8(_mm_setzero_si128(), this->fVec), 34 return Sk16h(_mm_unpacklo_epi8(_mm_setzero_si128(), this->fVec),
31 _mm_unpackhi_epi8(_mm_setzero_si128(), this->fVec)); 35 _mm_unpackhi_epi8(_mm_setzero_si128(), this->fVec));
32 } 36 }
33 37
34 inline Sk4px::Wide Sk4px::widenLoHi() const { 38 SK_ALWAYS_INLINE Sk4px::Wide Sk4px::widenLoHi() const {
35 return Sk16h(_mm_unpacklo_epi8(this->fVec, this->fVec), 39 return Sk16h(_mm_unpacklo_epi8(this->fVec, this->fVec),
36 _mm_unpackhi_epi8(this->fVec, this->fVec)); 40 _mm_unpackhi_epi8(this->fVec, this->fVec));
37 } 41 }
38 42
39 inline Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const { 43 SK_ALWAYS_INLINE Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const {
40 return this->widenLo() * Sk4px(other).widenLo(); 44 return this->widenLo() * Sk4px(other).widenLo();
41 } 45 }
42 46
43 inline Sk4px Sk4px::Wide::addNarrowHi(const Sk16h& other) const { 47 SK_ALWAYS_INLINE Sk4px Sk4px::Wide::addNarrowHi(const Sk16h& other) const {
44 Sk4px::Wide r = (*this + other) >> 8; 48 Sk4px::Wide r = (*this + other) >> 8;
45 return Sk4px(_mm_packus_epi16(r.fLo.fVec, r.fHi.fVec)); 49 return Sk4px(_mm_packus_epi16(r.fLo.fVec, r.fHi.fVec));
46 } 50 }
47 51
48 // Load4Alphas and Load2Alphas use possibly-unaligned loads (SkAlpha[] -> uint16 _t or uint32_t). 52 // Load4Alphas and Load2Alphas use possibly-unaligned loads (SkAlpha[] -> uint16 _t or uint32_t).
49 // These are safe on x86, often with no speed penalty. 53 // These are safe on x86, often with no speed penalty.
50 54
51 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 55 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
52 inline Sk4px Sk4px::alphas() const { 56 SK_ALWAYS_INLINE Sk4px Sk4px::alphas() const {
53 static_assert(SK_A32_SHIFT == 24, "Intel's always little-endian."); 57 static_assert(SK_A32_SHIFT == 24, "Intel's always little-endian.");
54 __m128i splat = _mm_set_epi8(15,15,15,15, 11,11,11,11, 7,7,7,7, 3,3,3,3) ; 58 __m128i splat = _mm_set_epi8(15,15,15,15, 11,11,11,11, 7,7,7,7, 3,3,3,3) ;
55 return Sk16b(_mm_shuffle_epi8(this->fVec, splat)); 59 return Sk16b(_mm_shuffle_epi8(this->fVec, splat));
56 } 60 }
57 61
58 inline Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) { 62 SK_ALWAYS_INLINE Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) {
59 uint32_t as = *(const uint32_t*)a; 63 uint32_t as = *(const uint32_t*)a;
60 __m128i splat = _mm_set_epi8(3,3,3,3, 2,2,2,2, 1,1,1,1, 0,0,0,0); 64 __m128i splat = _mm_set_epi8(3,3,3,3, 2,2,2,2, 1,1,1,1, 0,0,0,0);
61 return Sk16b(_mm_shuffle_epi8(_mm_cvtsi32_si128(as), splat)); 65 return Sk16b(_mm_shuffle_epi8(_mm_cvtsi32_si128(as), splat));
62 } 66 }
63 #else 67 #else
64 inline Sk4px Sk4px::alphas() const { 68 SK_ALWAYS_INLINE Sk4px Sk4px::alphas() const {
65 static_assert(SK_A32_SHIFT == 24, "Intel's always little-endian."); 69 static_assert(SK_A32_SHIFT == 24, "Intel's always little-endian.");
66 __m128i as = _mm_srli_epi32(this->fVec, 24); // ___3 ___2 ___1 ___0 70 __m128i as = _mm_srli_epi32(this->fVec, 24); // ___3 ___2 ___1 ___0
67 as = _mm_or_si128(as, _mm_slli_si128(as, 1)); // __33 __22 __11 __00 71 as = _mm_or_si128(as, _mm_slli_si128(as, 1)); // __33 __22 __11 __00
68 as = _mm_or_si128(as, _mm_slli_si128(as, 2)); // 3333 2222 1111 0000 72 as = _mm_or_si128(as, _mm_slli_si128(as, 2)); // 3333 2222 1111 0000
69 return Sk16b(as); 73 return Sk16b(as);
70 } 74 }
71 75
72 inline Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) { 76 SK_ALWAYS_INLINE Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) {
73 __m128i as = _mm_cvtsi32_si128(*(const uint32_t*)a); // ____ ____ ____ 3210 77 __m128i as = _mm_cvtsi32_si128(*(const uint32_t*)a); // ____ ____ ____ 3210
74 as = _mm_unpacklo_epi8 (as, _mm_setzero_si128()); // ____ ____ _3_2 _1_0 78 as = _mm_unpacklo_epi8 (as, _mm_setzero_si128()); // ____ ____ _3_2 _1_0
75 as = _mm_unpacklo_epi16(as, _mm_setzero_si128()); // ___3 ___2 ___1 ___0 79 as = _mm_unpacklo_epi16(as, _mm_setzero_si128()); // ___3 ___2 ___1 ___0
76 as = _mm_or_si128(as, _mm_slli_si128(as, 1)); // __33 __22 __11 __00 80 as = _mm_or_si128(as, _mm_slli_si128(as, 1)); // __33 __22 __11 __00
77 as = _mm_or_si128(as, _mm_slli_si128(as, 2)); // 3333 2222 1111 0000 81 as = _mm_or_si128(as, _mm_slli_si128(as, 2)); // 3333 2222 1111 0000
78 return Sk16b(as); 82 return Sk16b(as);
79 } 83 }
80 #endif 84 #endif
81 85
82 inline Sk4px Sk4px::Load2Alphas(const SkAlpha a[2]) { 86 SK_ALWAYS_INLINE Sk4px Sk4px::Load2Alphas(const SkAlpha a[2]) {
83 uint32_t as = *(const uint16_t*)a; // Aa -> Aa00 87 uint32_t as = *(const uint16_t*)a; // Aa -> Aa00
84 return Load4Alphas((const SkAlpha*)&as); 88 return Load4Alphas((const SkAlpha*)&as);
85 } 89 }
86 90
87 inline Sk4px Sk4px::zeroColors() const { 91 SK_ALWAYS_INLINE Sk4px Sk4px::zeroColors() const {
88 return Sk16b(_mm_and_si128(_mm_set1_epi32(0xFF << SK_A32_SHIFT), this->fVec) ); 92 return Sk16b(_mm_and_si128(_mm_set1_epi32(0xFF << SK_A32_SHIFT), this->fVec) );
89 } 93 }
90 94
91 inline Sk4px Sk4px::zeroAlphas() const { 95 SK_ALWAYS_INLINE Sk4px Sk4px::zeroAlphas() const {
92 // andnot(a,b) == ~a & b 96 // andnot(a,b) == ~a & b
93 return Sk16b(_mm_andnot_si128(_mm_set1_epi32(0xFF << SK_A32_SHIFT), this->fV ec)); 97 return Sk16b(_mm_andnot_si128(_mm_set1_epi32(0xFF << SK_A32_SHIFT), this->fV ec));
94 } 98 }
95 99
96 static inline __m128i widen_low_half_to_8888(__m128i v) { 100 static SK_ALWAYS_INLINE __m128i widen_low_half_to_8888(__m128i v) {
97 // RGB565 format: |R....|G.....|B....| 101 // RGB565 format: |R....|G.....|B....|
98 // Bit: 16 11 5 0 102 // Bit: 16 11 5 0
99 103
100 // First get each pixel into its own 32-bit lane. 104 // First get each pixel into its own 32-bit lane.
101 // v == ____ ____ ____ ____ rgb3 rgb2 rgb1 rgb0 105 // v == ____ ____ ____ ____ rgb3 rgb2 rgb1 rgb0
102 // spread == 0000 rgb3 0000 rgb2 0000 rgb1 0000 rgb0 106 // spread == 0000 rgb3 0000 rgb2 0000 rgb1 0000 rgb0
103 auto spread = _mm_unpacklo_epi16(v, _mm_setzero_si128()); 107 auto spread = _mm_unpacklo_epi16(v, _mm_setzero_si128());
104 108
105 // Get each color independently, still in 565 precison but down at bit 0. 109 // Get each color independently, still in 565 precison but down at bit 0.
106 auto r5 = _mm_srli_epi32(spread, 11), 110 auto r5 = _mm_srli_epi32(spread, 11),
107 g6 = _mm_and_si128(_mm_set1_epi32(63), _mm_srli_epi32(spread, 5)), 111 g6 = _mm_and_si128(_mm_set1_epi32(63), _mm_srli_epi32(spread, 5)),
108 b5 = _mm_and_si128(_mm_set1_epi32(31), spread); 112 b5 = _mm_and_si128(_mm_set1_epi32(31), spread);
109 113
110 // Scale 565 precision up to 8-bit each, filling low 323 bits with high bits of each component. 114 // Scale 565 precision up to 8-bit each, filling low 323 bits with high bits of each component.
111 auto r8 = _mm_or_si128(_mm_slli_epi32(r5, 3), _mm_srli_epi32(r5, 2)), 115 auto r8 = _mm_or_si128(_mm_slli_epi32(r5, 3), _mm_srli_epi32(r5, 2)),
112 g8 = _mm_or_si128(_mm_slli_epi32(g6, 2), _mm_srli_epi32(g6, 4)), 116 g8 = _mm_or_si128(_mm_slli_epi32(g6, 2), _mm_srli_epi32(g6, 4)),
113 b8 = _mm_or_si128(_mm_slli_epi32(b5, 3), _mm_srli_epi32(b5, 2)); 117 b8 = _mm_or_si128(_mm_slli_epi32(b5, 3), _mm_srli_epi32(b5, 2));
114 118
115 // Now put all the 8-bit components into SkPMColor order. 119 // Now put all the 8-bit components into SkPMColor order.
116 return _mm_or_si128(_mm_slli_epi32(r8, SK_R32_SHIFT), // TODO: one of thes e shifts is zero... 120 return _mm_or_si128(_mm_slli_epi32(r8, SK_R32_SHIFT), // TODO: one of thes e shifts is zero...
117 _mm_or_si128(_mm_slli_epi32(g8, SK_G32_SHIFT), 121 _mm_or_si128(_mm_slli_epi32(g8, SK_G32_SHIFT),
118 _mm_or_si128(_mm_slli_epi32(b8, SK_B32_SHIFT), 122 _mm_or_si128(_mm_slli_epi32(b8, SK_B32_SHIFT),
119 _mm_set1_epi32(0xFF << SK_A32_SHIFT)))); 123 _mm_set1_epi32(0xFF << SK_A32_SHIFT))));
120 } 124 }
121 125
122 static inline __m128i narrow_to_565(__m128i w) { 126 static SK_ALWAYS_INLINE __m128i narrow_to_565(__m128i w) {
123 // Extract out top RGB 565 bits of each pixel, with no rounding. 127 // Extract out top RGB 565 bits of each pixel, with no rounding.
124 auto r5 = _mm_and_si128(_mm_set1_epi32(31), _mm_srli_epi32(w, SK_R32_SHIFT + 3)), 128 auto r5 = _mm_and_si128(_mm_set1_epi32(31), _mm_srli_epi32(w, SK_R32_SHIFT + 3)),
125 g6 = _mm_and_si128(_mm_set1_epi32(63), _mm_srli_epi32(w, SK_G32_SHIFT + 2)), 129 g6 = _mm_and_si128(_mm_set1_epi32(63), _mm_srli_epi32(w, SK_G32_SHIFT + 2)),
126 b5 = _mm_and_si128(_mm_set1_epi32(31), _mm_srli_epi32(w, SK_B32_SHIFT + 3)); 130 b5 = _mm_and_si128(_mm_set1_epi32(31), _mm_srli_epi32(w, SK_B32_SHIFT + 3));
127 131
128 // Now put the bits in place in the low 16-bits of each 32-bit lane. 132 // Now put the bits in place in the low 16-bits of each 32-bit lane.
129 auto spread = _mm_or_si128(_mm_slli_epi32(r5, 11), 133 auto spread = _mm_or_si128(_mm_slli_epi32(r5, 11),
130 _mm_or_si128(_mm_slli_epi32(g6, 5), 134 _mm_or_si128(_mm_slli_epi32(g6, 5),
131 b5)); 135 b5));
132 136
133 // We want to pack the bottom 16-bits of spread down into the low half of th e register, v. 137 // We want to pack the bottom 16-bits of spread down into the low half of th e register, v.
134 // spread == 0000 rgb3 0000 rgb2 0000 rgb1 0000 rgb0 138 // spread == 0000 rgb3 0000 rgb2 0000 rgb1 0000 rgb0
135 // v == ____ ____ ____ ____ rgb3 rgb2 rgb1 rgb0 139 // v == ____ ____ ____ ____ rgb3 rgb2 rgb1 rgb0
136 140
137 // Ideally now we'd use _mm_packus_epi32(spread, <anything>) to pack v. But that's from SSE4. 141 // Ideally now we'd use _mm_packus_epi32(spread, <anything>) to pack v. But that's from SSE4.
138 // With only SSE2, we need to use _mm_packs_epi32. That does signed saturat ion, and 142 // With only SSE2, we need to use _mm_packs_epi32. That does signed saturat ion, and
139 // we need to preserve all 16 bits. So we pretend our data is signed by sig n-extending first. 143 // we need to preserve all 16 bits. So we pretend our data is signed by sig n-extending first.
140 // TODO: is it faster to just _mm_shuffle_epi8 this when we have SSSE3? 144 // TODO: is it faster to just _mm_shuffle_epi8 this when we have SSSE3?
141 auto signExtended = _mm_srai_epi32(_mm_slli_epi32(spread, 16), 16); 145 auto signExtended = _mm_srai_epi32(_mm_slli_epi32(spread, 16), 16);
142 auto v = _mm_packs_epi32(signExtended, signExtended); 146 auto v = _mm_packs_epi32(signExtended, signExtended);
143 return v; 147 return v;
144 } 148 }
145 149
146 inline Sk4px Sk4px::Load4(const SkPMColor16 src[4]) { 150 SK_ALWAYS_INLINE Sk4px Sk4px::Load4(const SkPMColor16 src[4]) {
147 return Sk16b(widen_low_half_to_8888(_mm_loadl_epi64((const __m128i*)src))); 151 return Sk16b(widen_low_half_to_8888(_mm_loadl_epi64((const __m128i*)src)));
148 } 152 }
149 inline Sk4px Sk4px::Load2(const SkPMColor16 src[2]) { 153 SK_ALWAYS_INLINE Sk4px Sk4px::Load2(const SkPMColor16 src[2]) {
150 auto src2 = ((uint32_t)src[0] ) 154 auto src2 = ((uint32_t)src[0] )
151 | ((uint32_t)src[1] << 16); 155 | ((uint32_t)src[1] << 16);
152 return Sk16b(widen_low_half_to_8888(_mm_cvtsi32_si128(src2))); 156 return Sk16b(widen_low_half_to_8888(_mm_cvtsi32_si128(src2)));
153 } 157 }
154 inline Sk4px Sk4px::Load1(const SkPMColor16 src[1]) { 158 SK_ALWAYS_INLINE Sk4px Sk4px::Load1(const SkPMColor16 src[1]) {
155 return Sk16b(widen_low_half_to_8888(_mm_insert_epi16(_mm_setzero_si128(), sr c[0], 0))); 159 return Sk16b(widen_low_half_to_8888(_mm_insert_epi16(_mm_setzero_si128(), sr c[0], 0)));
156 } 160 }
157 161
158 inline void Sk4px::store4(SkPMColor16 dst[4]) const { 162 SK_ALWAYS_INLINE void Sk4px::store4(SkPMColor16 dst[4]) const {
159 _mm_storel_epi64((__m128i*)dst, narrow_to_565(this->fVec)); 163 _mm_storel_epi64((__m128i*)dst, narrow_to_565(this->fVec));
160 } 164 }
161 inline void Sk4px::store2(SkPMColor16 dst[2]) const { 165 SK_ALWAYS_INLINE void Sk4px::store2(SkPMColor16 dst[2]) const {
162 uint32_t dst2 = _mm_cvtsi128_si32(narrow_to_565(this->fVec)); 166 uint32_t dst2 = _mm_cvtsi128_si32(narrow_to_565(this->fVec));
163 dst[0] = dst2; 167 dst[0] = dst2;
164 dst[1] = dst2 >> 16; 168 dst[1] = dst2 >> 16;
165 } 169 }
166 inline void Sk4px::store1(SkPMColor16 dst[1]) const { 170 SK_ALWAYS_INLINE void Sk4px::store1(SkPMColor16 dst[1]) const {
167 uint32_t dst2 = _mm_cvtsi128_si32(narrow_to_565(this->fVec)); 171 uint32_t dst2 = _mm_cvtsi128_si32(narrow_to_565(this->fVec));
168 dst[0] = dst2; 172 dst[0] = dst2;
169 } 173 }
170
171 } // namespace
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