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Side by Side Diff: src/gpu/batches/GrVertexBatch.cpp

Issue 1286043004: Make GrVertexBatch objects hold their own draws during GrDrawTarget flush (Closed) Base URL: https://skia.googlesource.com/skia.git@m
Patch Set: forward decl Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrVertexBatch.h" 8 #include "GrVertexBatch.h"
9 #include "GrBatchTarget.h" 9 #include "GrBatchFlushState.h"
10 #include "GrResourceProvider.h" 10 #include "GrResourceProvider.h"
11 11
12 GrVertexBatch::GrVertexBatch() : fNumberOfDraws(0) {} 12 GrVertexBatch::GrVertexBatch() : fDrawArrays(1) {}
13 13
14 void* GrVertexBatch::InstancedHelper::init(GrBatchTarget* batchTarget, GrPrimiti veType primType, 14 void GrVertexBatch::prepareDraws(GrBatchFlushState* state) {
15 size_t vertexStride, const GrIndexBuffer* i ndexBuffer, 15 Target target(state, this);
16 int verticesPerInstance, int indicesPerInst ance, 16 this->onPrepareDraws(&target);
17 int instancesToDraw) { 17 }
18 SkASSERT(batchTarget); 18
19 void* GrVertexBatch::InstancedHelper::init(Target* target, GrPrimitiveType primT ype,
20 size_t vertexStride, const GrIndexBuf fer* indexBuffer,
21 int verticesPerInstance, int indicesP erInstance,
22 int instancesToDraw) {
23 SkASSERT(target);
19 if (!indexBuffer) { 24 if (!indexBuffer) {
20 return NULL; 25 return NULL;
21 } 26 }
22 const GrVertexBuffer* vertexBuffer; 27 const GrVertexBuffer* vertexBuffer;
23 int firstVertex; 28 int firstVertex;
24 int vertexCount = verticesPerInstance * instancesToDraw; 29 int vertexCount = verticesPerInstance * instancesToDraw;
25 void* vertices = batchTarget->makeVertSpace(vertexStride, vertexCount, 30 void* vertices = target->makeVertexSpace(vertexStride, vertexCount, &vertexB uffer, &firstVertex);
26 &vertexBuffer, &firstVertex);
27 if (!vertices) { 31 if (!vertices) {
28 SkDebugf("Vertices could not be allocated for instanced rendering."); 32 SkDebugf("Vertices could not be allocated for instanced rendering.");
29 return NULL; 33 return NULL;
30 } 34 }
31 SkASSERT(vertexBuffer); 35 SkASSERT(vertexBuffer);
32 size_t ibSize = indexBuffer->gpuMemorySize(); 36 size_t ibSize = indexBuffer->gpuMemorySize();
33 int maxInstancesPerDraw = static_cast<int>(ibSize / (sizeof(uint16_t) * indi cesPerInstance)); 37 int maxInstancesPerDraw = static_cast<int>(ibSize / (sizeof(uint16_t) * indi cesPerInstance));
34 38
35 fVertices.initInstanced(primType, vertexBuffer, indexBuffer, 39 fVertices.initInstanced(primType, vertexBuffer, indexBuffer,
36 firstVertex, verticesPerInstance, indicesPerInstance, instancesToDraw, 40 firstVertex, verticesPerInstance, indicesPerInstance, instancesToDraw,
37 maxInstancesPerDraw); 41 maxInstancesPerDraw);
38 return vertices; 42 return vertices;
39 } 43 }
40 44
41 void* GrVertexBatch::QuadHelper::init(GrBatchTarget* batchTarget, size_t vertexS tride, 45 void GrVertexBatch::InstancedHelper::recordDraw(Target* target) {
46 SkASSERT(fVertices.instanceCount());
47 target->draw(fVertices);
48 }
49
50 void* GrVertexBatch::QuadHelper::init(Target* target, size_t vertexStride,
42 int quadsToDraw) { 51 int quadsToDraw) {
43 SkAutoTUnref<const GrIndexBuffer> quadIndexBuffer( 52 SkAutoTUnref<const GrIndexBuffer> quadIndexBuffer(
44 batchTarget->resourceProvider()->refQuadIndexBuffer()); 53 target->resourceProvider()->refQuadIndexBuffer());
45 if (!quadIndexBuffer) { 54 if (!quadIndexBuffer) {
46 SkDebugf("Could not get quad index buffer."); 55 SkDebugf("Could not get quad index buffer.");
47 return NULL; 56 return NULL;
48 } 57 }
49 return this->INHERITED::init(batchTarget, kTriangles_GrPrimitiveType, vertex Stride, 58 return this->INHERITED::init(target, kTriangles_GrPrimitiveType, vertexStrid e,
50 quadIndexBuffer, kVerticesPerQuad, kIndicesPerQ uad, quadsToDraw); 59 quadIndexBuffer, kVerticesPerQuad, kIndicesPerQ uad, quadsToDraw);
51 } 60 }
61
62 void GrVertexBatch::issueDraws(GrBatchFlushState* state) {
63 int uploadCnt = fInlineUploads.count();
64 int currUpload = 0;
65
66 // Iterate of all the drawArrays. Before issuing the draws in each array, pe rform any inline
67 // uploads.
68 for (SkTLList<DrawArray>::Iter da(fDrawArrays); da.get(); da.next()) {
69 state->advanceLastFlushedToken();
70 while (currUpload < uploadCnt &&
71 fInlineUploads[currUpload]->lastUploadToken() <= state->lastFlush edToken()) {
72 fInlineUploads[currUpload++]->upload(state->uploader());
73 }
74 const GrVertexBatch::DrawArray& drawArray = *da.get();
75 GrProgramDesc desc;
76 const GrPipeline* pipeline = this->pipeline();
77 const GrPrimitiveProcessor* primProc = drawArray.fPrimitiveProcessor.get ();
78 state->gpu()->buildProgramDesc(&desc, *primProc, *pipeline, fBatchTracke r);
79 GrGpu::DrawArgs args(primProc, pipeline, &desc, &fBatchTracker);
80
81 int drawCount = drawArray.fDraws.count();
82 for (int i = 0; i < drawCount; i++) {
83 state->gpu()->draw(args, drawArray.fDraws[i]);
84 }
85 }
86 }
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