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Side by Side Diff: src/gpu/batches/GrStrokeRectBatch.cpp

Issue 1286043004: Make GrVertexBatch objects hold their own draws during GrDrawTarget flush (Closed) Base URL: https://skia.googlesource.com/skia.git@m
Patch Set: forward decl Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrStrokeRectBatch.h" 8 #include "GrStrokeRectBatch.h"
9 #include "GrBatchTest.h" 9 #include "GrBatchTest.h"
10 #include "GrBatchFlushState.h"
10 #include "SkRandom.h" 11 #include "SkRandom.h"
11 12
12 GrStrokeRectBatch::GrStrokeRectBatch(const Geometry& geometry, bool snapToPixelC enters) { 13 GrStrokeRectBatch::GrStrokeRectBatch(const Geometry& geometry, bool snapToPixelC enters) {
13 this->initClassID<GrStrokeRectBatch>(); 14 this->initClassID<GrStrokeRectBatch>();
14 15
15 fBatch.fHairline = geometry.fStrokeWidth == 0; 16 fBatch.fHairline = geometry.fStrokeWidth == 0;
16 17
17 fGeoData.push_back(geometry); 18 fGeoData.push_back(geometry);
18 19
19 // setup bounds 20 // setup bounds
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
58 verts[2].set(rect.fRight - rad, rect.fTop + rad); 59 verts[2].set(rect.fRight - rad, rect.fTop + rad);
59 verts[3].set(rect.fRight + rad, rect.fTop - rad); 60 verts[3].set(rect.fRight + rad, rect.fTop - rad);
60 verts[4].set(rect.fRight - rad, rect.fBottom - rad); 61 verts[4].set(rect.fRight - rad, rect.fBottom - rad);
61 verts[5].set(rect.fRight + rad, rect.fBottom + rad); 62 verts[5].set(rect.fRight + rad, rect.fBottom + rad);
62 verts[6].set(rect.fLeft + rad, rect.fBottom - rad); 63 verts[6].set(rect.fLeft + rad, rect.fBottom - rad);
63 verts[7].set(rect.fLeft - rad, rect.fBottom + rad); 64 verts[7].set(rect.fLeft - rad, rect.fBottom + rad);
64 verts[8] = verts[0]; 65 verts[8] = verts[0];
65 verts[9] = verts[1]; 66 verts[9] = verts[1];
66 } 67 }
67 68
68 69 void GrStrokeRectBatch::onPrepareDraws(Target* target) {
69 void GrStrokeRectBatch::generateGeometry(GrBatchTarget* batchTarget) {
70 SkAutoTUnref<const GrGeometryProcessor> gp; 70 SkAutoTUnref<const GrGeometryProcessor> gp;
71 { 71 {
72 using namespace GrDefaultGeoProcFactory; 72 using namespace GrDefaultGeoProcFactory;
73 Color color(this->color()); 73 Color color(this->color());
74 Coverage coverage(this->coverageIgnored() ? Coverage::kSolid_Type : 74 Coverage coverage(this->coverageIgnored() ? Coverage::kSolid_Type :
75 Coverage::kNone_Type); 75 Coverage::kNone_Type);
76 LocalCoords localCoords(this->usesLocalCoords() ? LocalCoords::kUsePosit ion_Type : 76 LocalCoords localCoords(this->usesLocalCoords() ? LocalCoords::kUsePosit ion_Type :
77 LocalCoords::kUnused _Type); 77 LocalCoords::kUnused _Type);
78 gp.reset(GrDefaultGeoProcFactory::Create(color, coverage, localCoords, 78 gp.reset(GrDefaultGeoProcFactory::Create(color, coverage, localCoords,
79 this->viewMatrix())); 79 this->viewMatrix()));
80 } 80 }
81 81
82 batchTarget->initDraw(gp, this->pipeline()); 82 target->initDraw(gp, this->pipeline());
83 83
84 size_t vertexStride = gp->getVertexStride(); 84 size_t vertexStride = gp->getVertexStride();
85 85
86 SkASSERT(vertexStride == sizeof(GrDefaultGeoProcFactory::PositionAttr)); 86 SkASSERT(vertexStride == sizeof(GrDefaultGeoProcFactory::PositionAttr));
87 87
88 Geometry& args = fGeoData[0]; 88 Geometry& args = fGeoData[0];
89 89
90 int vertexCount = kVertsPerHairlineRect; 90 int vertexCount = kVertsPerHairlineRect;
91 if (args.fStrokeWidth > 0) { 91 if (args.fStrokeWidth > 0) {
92 vertexCount = kVertsPerStrokeRect; 92 vertexCount = kVertsPerStrokeRect;
93 } 93 }
94 94
95 const GrVertexBuffer* vertexBuffer; 95 const GrVertexBuffer* vertexBuffer;
96 int firstVertex; 96 int firstVertex;
97 97
98 void* verts = batchTarget->makeVertSpace(vertexStride, vertexCount, 98 void* verts = target->makeVertexSpace(vertexStride, vertexCount, &vertexBuff er, &firstVertex);
99 &vertexBuffer, &firstVertex);
100 99
101 if (!verts) { 100 if (!verts) {
102 SkDebugf("Could not allocate vertices\n"); 101 SkDebugf("Could not allocate vertices\n");
103 return; 102 return;
104 } 103 }
105 104
106 SkPoint* vertex = reinterpret_cast<SkPoint*>(verts); 105 SkPoint* vertex = reinterpret_cast<SkPoint*>(verts);
107 106
108 GrPrimitiveType primType; 107 GrPrimitiveType primType;
109 108
110 if (args.fStrokeWidth > 0) {; 109 if (args.fStrokeWidth > 0) {;
111 primType = kTriangleStrip_GrPrimitiveType; 110 primType = kTriangleStrip_GrPrimitiveType;
112 args.fRect.sort(); 111 args.fRect.sort();
113 init_stroke_rect_strip(vertex, args.fRect, args.fStrokeWidth); 112 init_stroke_rect_strip(vertex, args.fRect, args.fStrokeWidth);
114 } else { 113 } else {
115 // hairline 114 // hairline
116 primType = kLineStrip_GrPrimitiveType; 115 primType = kLineStrip_GrPrimitiveType;
117 vertex[0].set(args.fRect.fLeft, args.fRect.fTop); 116 vertex[0].set(args.fRect.fLeft, args.fRect.fTop);
118 vertex[1].set(args.fRect.fRight, args.fRect.fTop); 117 vertex[1].set(args.fRect.fRight, args.fRect.fTop);
119 vertex[2].set(args.fRect.fRight, args.fRect.fBottom); 118 vertex[2].set(args.fRect.fRight, args.fRect.fBottom);
120 vertex[3].set(args.fRect.fLeft, args.fRect.fBottom); 119 vertex[3].set(args.fRect.fLeft, args.fRect.fBottom);
121 vertex[4].set(args.fRect.fLeft, args.fRect.fTop); 120 vertex[4].set(args.fRect.fLeft, args.fRect.fTop);
122 } 121 }
123 122
124 GrVertices vertices; 123 GrVertices vertices;
125 vertices.init(primType, vertexBuffer, firstVertex, vertexCount); 124 vertices.init(primType, vertexBuffer, firstVertex, vertexCount);
126 batchTarget->draw(vertices); 125 target->draw(vertices);
127 } 126 }
128 127
129 #ifdef GR_TEST_UTILS 128 #ifdef GR_TEST_UTILS
130 129
131 DRAW_BATCH_TEST_DEFINE(GrStrokeRectBatch) { 130 DRAW_BATCH_TEST_DEFINE(GrStrokeRectBatch) {
132 GrStrokeRectBatch::Geometry geometry; 131 GrStrokeRectBatch::Geometry geometry;
133 geometry.fViewMatrix = GrTest::TestMatrix(random); 132 geometry.fViewMatrix = GrTest::TestMatrix(random);
134 geometry.fColor = GrRandomColor(random); 133 geometry.fColor = GrRandomColor(random);
135 geometry.fRect = GrTest::TestRect(random); 134 geometry.fRect = GrTest::TestRect(random);
136 geometry.fStrokeWidth = random->nextBool() ? 0.0f : 1.0f; 135 geometry.fStrokeWidth = random->nextBool() ? 0.0f : 1.0f;
137 136
138 return GrStrokeRectBatch::Create(geometry, random->nextBool()); 137 return GrStrokeRectBatch::Create(geometry, random->nextBool());
139 } 138 }
140 139
141 #endif 140 #endif
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