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Side by Side Diff: Source/platform/geometry/FloatQuad.h

Issue 1285413007: Unify geometry test printers in a test support target. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: PrintTo instead of operator<< Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2008 Apple Inc. All rights reserved. 2 * Copyright (C) 2008 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */ 27 */
28 28
29 #ifndef FloatQuad_h 29 #ifndef FloatQuad_h
30 #define FloatQuad_h 30 #define FloatQuad_h
31 31
32 #include "platform/geometry/FloatPoint.h" 32 #include "platform/geometry/FloatPoint.h"
33 #include "platform/geometry/FloatRect.h" 33 #include "platform/geometry/FloatRect.h"
34 #include "platform/geometry/IntRect.h" 34 #include "platform/geometry/IntRect.h"
35 #include "platform/geometry/LayoutSize.h" 35 #include "platform/geometry/LayoutSize.h"
36 #include <iosfwd>
36 37
37 namespace blink { 38 namespace blink {
38 39
39 // A FloatQuad is a collection of 4 points, often representing the result of 40 // A FloatQuad is a collection of 4 points, often representing the result of
40 // mapping a rectangle through transforms. When initialized from a rect, the 41 // mapping a rectangle through transforms. When initialized from a rect, the
41 // points are in clockwise order from top left. 42 // points are in clockwise order from top left.
42 class PLATFORM_EXPORT FloatQuad { 43 class PLATFORM_EXPORT FloatQuad {
43 public: 44 public:
44 FloatQuad() 45 FloatQuad()
45 { 46 {
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172 } 173 }
173 174
174 inline bool operator!=(const FloatQuad& a, const FloatQuad& b) 175 inline bool operator!=(const FloatQuad& a, const FloatQuad& b)
175 { 176 {
176 return a.p1() != b.p1() || 177 return a.p1() != b.p1() ||
177 a.p2() != b.p2() || 178 a.p2() != b.p2() ||
178 a.p3() != b.p3() || 179 a.p3() != b.p3() ||
179 a.p4() != b.p4(); 180 a.p4() != b.p4();
180 } 181 }
181 182
182 } // namespace blink
183 183
184 // Redeclared here to avoid ODR issues.
185 // See platform/testing/GeometryPrinters.h.
186 void PrintTo(const FloatQuad&, std::ostream*);
187
188 } // namespace blink
184 189
185 #endif // FloatQuad_h 190 #endif // FloatQuad_h
186
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