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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 | 10 |
11 #ifndef SkGr_DEFINED | 11 #ifndef SkGr_DEFINED |
12 #define SkGr_DEFINED | 12 #define SkGr_DEFINED |
13 | 13 |
14 #include <stddef.h> | 14 #include <stddef.h> |
15 | 15 |
16 // Gr headers | 16 // Gr headers |
| 17 #include "GrContext.h" |
| 18 #include "GrTextureAccess.h" |
17 #include "GrTypes.h" | 19 #include "GrTypes.h" |
18 #include "GrContext.h" | |
19 | 20 |
20 // skia headers | 21 // skia headers |
21 #include "SkBitmap.h" | 22 #include "SkBitmap.h" |
22 #include "SkPath.h" | 23 #include "SkPath.h" |
23 #include "SkPoint.h" | 24 #include "SkPoint.h" |
24 #include "SkRegion.h" | 25 #include "SkRegion.h" |
25 #include "SkClipStack.h" | 26 #include "SkClipStack.h" |
26 | 27 |
27 //////////////////////////////////////////////////////////////////////////////// | 28 //////////////////////////////////////////////////////////////////////////////// |
28 // Sk to Gr Type conversions | 29 // Sk to Gr Type conversions |
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89 // constantColor has the same meaning as in skPaint2GrPaintNoShader. | 90 // constantColor has the same meaning as in skPaint2GrPaintNoShader. |
90 bool SkPaint2GrPaint(GrContext* context, GrRenderTarget*, const SkPaint& skPaint
, | 91 bool SkPaint2GrPaint(GrContext* context, GrRenderTarget*, const SkPaint& skPaint
, |
91 const SkMatrix& viewM, bool constantColor, GrPaint* grPaint
); | 92 const SkMatrix& viewM, bool constantColor, GrPaint* grPaint
); |
92 | 93 |
93 | 94 |
94 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque); | 95 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque); |
95 | 96 |
96 // Using the dreaded SkGrPixelRef ... | 97 // Using the dreaded SkGrPixelRef ... |
97 void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, SkBitmap
* dst); | 98 void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, SkBitmap
* dst); |
98 | 99 |
| 100 GrTextureParams::FilterMode GrSkFilterQualityToGrFilterMode(SkFilterQuality pain
tFilterQuality, |
| 101 const SkMatrix& view
M, |
| 102 const SkMatrix& loca
lM, |
| 103 bool* doBicubic); |
| 104 |
99 //////////////////////////////////////////////////////////////////////////////// | 105 //////////////////////////////////////////////////////////////////////////////// |
100 // Classes | 106 // Classes |
101 | 107 |
102 class SkGlyphCache; | 108 class SkGlyphCache; |
103 | 109 |
104 //////////////////////////////////////////////////////////////////////////////// | 110 //////////////////////////////////////////////////////////////////////////////// |
105 | 111 |
106 #endif | 112 #endif |
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