Index: src/gpu/GrPipelineBuilder.h |
diff --git a/src/gpu/GrPipelineBuilder.h b/src/gpu/GrPipelineBuilder.h |
index 209845461d15f06c9105f215771a0c0838848a12..f36a36b086cf83d9bdf25eaa8e34a67551b8c239 100644 |
--- a/src/gpu/GrPipelineBuilder.h |
+++ b/src/gpu/GrPipelineBuilder.h |
@@ -161,14 +161,6 @@ public: |
//// |
/** |
- * Returns true if this pipeline's color output will be affected by the existing render target |
- * destination pixel values (meaning we need to be careful with overlapping draws). Note that we |
- * can conflate coverage and color, so the destination color may still bleed into pixels that |
- * have partial coverage, even if this function returns false. |
- */ |
- bool willColorBlendWithDst(const GrPrimitiveProcessor*) const; |
- |
- /** |
* Installs a GrXPFactory. This object controls how src color, fractional pixel coverage, |
* and the dst color are blended. |
*/ |
@@ -430,7 +422,6 @@ private: |
// |
// canUseFracCoveragePrimProc() - Called in regular skia draw, caches results but only for a |
// specific color and coverage. May be called multiple times |
- // willColorBlendWithDst() - only called by Nvpr, does not cache results |
// GrOptDrawState constructor - never caches results |
/** |