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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/global-handles.h" |
6 | 6 |
7 #include "src/api.h" | 7 #include "src/api.h" |
8 #include "src/global-handles.h" | 8 #include "src/v8.h" |
9 | |
10 #include "src/vm-state-inl.h" | 9 #include "src/vm-state-inl.h" |
11 | 10 |
12 namespace v8 { | 11 namespace v8 { |
13 namespace internal { | 12 namespace internal { |
14 | 13 |
15 | 14 |
16 ObjectGroup::~ObjectGroup() { | 15 ObjectGroup::~ObjectGroup() { |
17 if (info != NULL) info->Dispose(); | 16 if (info != NULL) info->Dispose(); |
18 delete[] objects; | 17 delete[] objects; |
19 } | 18 } |
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1275 blocks_[block][offset] = object; | 1274 blocks_[block][offset] = object; |
1276 if (isolate->heap()->InNewSpace(object)) { | 1275 if (isolate->heap()->InNewSpace(object)) { |
1277 new_space_indices_.Add(size_); | 1276 new_space_indices_.Add(size_); |
1278 } | 1277 } |
1279 *index = size_++; | 1278 *index = size_++; |
1280 } | 1279 } |
1281 | 1280 |
1282 | 1281 |
1283 } // namespace internal | 1282 } // namespace internal |
1284 } // namespace v8 | 1283 } // namespace v8 |
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