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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_FAST_DTOA_H_ | 5 #ifndef V8_FAST_DTOA_H_ |
| 6 #define V8_FAST_DTOA_H_ | 6 #define V8_FAST_DTOA_H_ |
| 7 | 7 |
| 8 #include "src/vector.h" |
| 9 |
| 8 namespace v8 { | 10 namespace v8 { |
| 9 namespace internal { | 11 namespace internal { |
| 10 | 12 |
| 11 enum FastDtoaMode { | 13 enum FastDtoaMode { |
| 12 // Computes the shortest representation of the given input. The returned | 14 // Computes the shortest representation of the given input. The returned |
| 13 // result will be the most accurate number of this length. Longer | 15 // result will be the most accurate number of this length. Longer |
| 14 // representations might be more accurate. | 16 // representations might be more accurate. |
| 15 FAST_DTOA_SHORTEST, | 17 FAST_DTOA_SHORTEST, |
| 16 // Computes a representation where the precision (number of digits) is | 18 // Computes a representation where the precision (number of digits) is |
| 17 // given as input. The precision is independent of the decimal point. | 19 // given as input. The precision is independent of the decimal point. |
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| 51 bool FastDtoa(double d, | 53 bool FastDtoa(double d, |
| 52 FastDtoaMode mode, | 54 FastDtoaMode mode, |
| 53 int requested_digits, | 55 int requested_digits, |
| 54 Vector<char> buffer, | 56 Vector<char> buffer, |
| 55 int* length, | 57 int* length, |
| 56 int* decimal_point); | 58 int* decimal_point); |
| 57 | 59 |
| 58 } } // namespace v8::internal | 60 } } // namespace v8::internal |
| 59 | 61 |
| 60 #endif // V8_FAST_DTOA_H_ | 62 #endif // V8_FAST_DTOA_H_ |
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