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Unified Diff: ui/ozone/public/surface_ozone_egl.h

Issue 1285183008: Ozone integration. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: add missing license header Created 5 years, 4 months ago
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Index: ui/ozone/public/surface_ozone_egl.h
diff --git a/ui/ozone/public/surface_ozone_egl.h b/ui/ozone/public/surface_ozone_egl.h
new file mode 100644
index 0000000000000000000000000000000000000000..3056deca1f003acd66edbd968f7dd1bee1b6b2b8
--- /dev/null
+++ b/ui/ozone/public/surface_ozone_egl.h
@@ -0,0 +1,64 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
+#define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
+
+#include "base/basictypes.h"
+#include "base/callback.h"
+#include "base/memory/scoped_ptr.h"
+#include "ui/gfx/overlay_transform.h"
+#include "ui/gfx/swap_result.h"
+#include "ui/ozone/ozone_base_export.h"
+
+namespace gfx {
+class Size;
+class VSyncProvider;
+}
+
+namespace ui {
+class NativePixmap;
+
+typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback;
+
+// The platform-specific part of an EGL surface.
+//
+// This class owns any bits that the ozone implementation needs freed when
+// the EGL surface is destroyed.
+class OZONE_BASE_EXPORT SurfaceOzoneEGL {
+ public:
+ virtual ~SurfaceOzoneEGL() {}
+
+ // Returns the EGL native window for rendering onto this surface.
+ // This can be used to to create a GLSurface.
+ virtual intptr_t /* EGLNativeWindowType */ GetNativeWindow() = 0;
+
+ // Attempts to resize the EGL native window to match the viewport
+ // size.
+ virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) = 0;
+
+ // Called after we swap buffers. This is usually a no-op but can
+ // be used to present the new front buffer if the platform requires this.
+ virtual bool OnSwapBuffers() = 0;
+
+ // Called after we swap buffers. This is usually a no-op but can
+ // be used to present the new front buffer if the platform requires this.
+ // The callback should be run on the calling thread
+ // (i.e. same thread SwapBuffersAsync is called).
+ virtual bool OnSwapBuffersAsync(const SwapCompletionCallback& callback) = 0;
+
+ // Returns a gfx::VsyncProvider for this surface. Note that this may be
+ // called after we have entered the sandbox so if there are operations (e.g.
+ // opening a file descriptor providing vsync events) that must be done
+ // outside of the sandbox, they must have been completed in
+ // InitializeHardware. Returns an empty scoped_ptr on error.
+ virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0;
+
+ // Returns true if the surface is created on a UDL device.
+ virtual bool IsUniversalDisplayLinkDevice();
+};
+
+} // namespace ui
+
+#endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
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