| Index: ui/ozone/public/surface_ozone_egl.h
|
| diff --git a/ui/ozone/public/surface_ozone_egl.h b/ui/ozone/public/surface_ozone_egl.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..3056deca1f003acd66edbd968f7dd1bee1b6b2b8
|
| --- /dev/null
|
| +++ b/ui/ozone/public/surface_ozone_egl.h
|
| @@ -0,0 +1,64 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
|
| +#define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/callback.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "ui/gfx/overlay_transform.h"
|
| +#include "ui/gfx/swap_result.h"
|
| +#include "ui/ozone/ozone_base_export.h"
|
| +
|
| +namespace gfx {
|
| +class Size;
|
| +class VSyncProvider;
|
| +}
|
| +
|
| +namespace ui {
|
| +class NativePixmap;
|
| +
|
| +typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback;
|
| +
|
| +// The platform-specific part of an EGL surface.
|
| +//
|
| +// This class owns any bits that the ozone implementation needs freed when
|
| +// the EGL surface is destroyed.
|
| +class OZONE_BASE_EXPORT SurfaceOzoneEGL {
|
| + public:
|
| + virtual ~SurfaceOzoneEGL() {}
|
| +
|
| + // Returns the EGL native window for rendering onto this surface.
|
| + // This can be used to to create a GLSurface.
|
| + virtual intptr_t /* EGLNativeWindowType */ GetNativeWindow() = 0;
|
| +
|
| + // Attempts to resize the EGL native window to match the viewport
|
| + // size.
|
| + virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) = 0;
|
| +
|
| + // Called after we swap buffers. This is usually a no-op but can
|
| + // be used to present the new front buffer if the platform requires this.
|
| + virtual bool OnSwapBuffers() = 0;
|
| +
|
| + // Called after we swap buffers. This is usually a no-op but can
|
| + // be used to present the new front buffer if the platform requires this.
|
| + // The callback should be run on the calling thread
|
| + // (i.e. same thread SwapBuffersAsync is called).
|
| + virtual bool OnSwapBuffersAsync(const SwapCompletionCallback& callback) = 0;
|
| +
|
| + // Returns a gfx::VsyncProvider for this surface. Note that this may be
|
| + // called after we have entered the sandbox so if there are operations (e.g.
|
| + // opening a file descriptor providing vsync events) that must be done
|
| + // outside of the sandbox, they must have been completed in
|
| + // InitializeHardware. Returns an empty scoped_ptr on error.
|
| + virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0;
|
| +
|
| + // Returns true if the surface is created on a UDL device.
|
| + virtual bool IsUniversalDisplayLinkDevice();
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
|
|
|