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Unified Diff: ui/ozone/public/surface_factory_ozone.h

Issue 1285183008: Ozone integration. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: add missing license header Created 5 years, 4 months ago
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Index: ui/ozone/public/surface_factory_ozone.h
diff --git a/ui/ozone/public/surface_factory_ozone.h b/ui/ozone/public/surface_factory_ozone.h
new file mode 100644
index 0000000000000000000000000000000000000000..4dc5572ad3c34cbbaf8539c7574878a8bc03da11
--- /dev/null
+++ b/ui/ozone/public/surface_factory_ozone.h
@@ -0,0 +1,143 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_
+#define UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_
+
+#include "base/callback.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/native_library.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/native_widget_types.h"
+#include "ui/gfx/overlay_transform.h"
+#include "ui/ozone/ozone_base_export.h"
+
+namespace ui {
+
+class NativePixmap;
+class SurfaceOzoneCanvas;
+class SurfaceOzoneEGL;
+
+// The Ozone interface allows external implementations to hook into Chromium to
+// provide a system specific implementation. The Ozone interface supports two
+// drawing modes: 1) accelerated drawing through EGL and 2) software drawing
+// through Skia.
+//
+// If you want to paint on a window with ozone, you need to create a
+// SurfaceOzoneEGL or SurfaceOzoneCanvas for that window. The platform can
+// support software, EGL, or both for painting on the window.
+// The following functionality is specific to the drawing mode and may not have
+// any meaningful implementation in the other mode. An implementation must
+// provide functionality for at least one mode.
+//
+// 1) Accelerated Drawing (EGL path):
+//
+// The following functions are specific to EGL:
+// - GetNativeDisplay
+// - LoadEGLGLES2Bindings
+// - GetEGLSurfaceProperties (optional if the properties match the default
+// Chromium ones).
+// - CreateEGLSurfaceForWidget
+//
+// 2) Software Drawing (Skia):
+//
+// The following function is specific to the software path:
+// - CreateCanvasForWidget
+//
+// The accelerated path can optionally provide support for the software drawing
+// path.
+//
+// The remaining functions are not covered since they are needed in both drawing
+// modes (See comments bellow for descriptions).
+class OZONE_BASE_EXPORT SurfaceFactoryOzone {
+ public:
+ // Describes overlay buffer format.
+ // TODO: this is a placeholder for now and will be populated with more
+ // formats once we know what sorts of content, video, etc. we can support.
+ enum BufferFormat {
+ UNKNOWN,
+ BGRA_8888,
+ RGBX_8888,
+ BUFFER_FORMAT_LAST = RGBX_8888
+ };
+
+ enum BufferUsage {
+ MAP,
+ PERSISTENT_MAP,
+ SCANOUT,
+ };
+
+ typedef void* (*GLGetProcAddressProc)(const char* name);
+ typedef base::Callback<void(base::NativeLibrary)> AddGLLibraryCallback;
+ typedef base::Callback<void(GLGetProcAddressProc)>
+ SetGLGetProcAddressProcCallback;
+
+ // Returns native platform display handle. This is used to obtain the EGL
+ // display connection for the native display.
+ virtual intptr_t GetNativeDisplay();
+
+ // Create SurfaceOzoneEGL for the specified gfx::AcceleratedWidget.
+ //
+ // Note: When used from content, this is called in the GPU process. The
+ // platform must support creation of SurfaceOzoneEGL from the GPU process
+ // using only the handle contained in gfx::AcceleratedWidget.
+ virtual scoped_ptr<SurfaceOzoneEGL> CreateEGLSurfaceForWidget(
+ gfx::AcceleratedWidget widget);
+
+ // Create an EGL surface that isn't backed by any buffers, and is used
+ // for overlay-only displays. This will return NULL if this mode is
+ // not supported.
+ virtual scoped_ptr<SurfaceOzoneEGL> CreateSurfacelessEGLSurfaceForWidget(
+ gfx::AcceleratedWidget widget);
+
+ // Create SurfaceOzoneCanvas for the specified gfx::AcceleratedWidget.
+ //
+ // Note: The platform must support creation of SurfaceOzoneCanvas from the
+ // Browser Process using only the handle contained in gfx::AcceleratedWidget.
+ virtual scoped_ptr<SurfaceOzoneCanvas> CreateCanvasForWidget(
+ gfx::AcceleratedWidget widget);
+
+ // Sets up GL bindings for the native surface. Takes two callback parameters
+ // that allow Ozone to register the GL bindings.
+ virtual bool LoadEGLGLES2Bindings(
+ AddGLLibraryCallback add_gl_library,
+ SetGLGetProcAddressProcCallback set_gl_get_proc_address) = 0;
+
+ // Returns an array of EGL properties, which can be used in any EGL function
+ // used to select a display configuration. Note that all properties should be
+ // immediately followed by the corresponding desired value and array should be
+ // terminated with EGL_NONE. Ownership of the array is not transferred to
+ // caller. desired_list contains list of desired EGL properties and values.
+ virtual const int32* GetEGLSurfaceProperties(const int32* desired_list);
+
+ // Create a single native buffer to be used for overlay planes or zero copy
+ // for |widget| representing a particular display controller or default
+ // display controller for kNullAcceleratedWidget.
+ // It can be called on any thread.
+ virtual scoped_refptr<NativePixmap> CreateNativePixmap(
+ gfx::AcceleratedWidget widget,
+ gfx::Size size,
+ BufferFormat format,
+ BufferUsage usage);
+
+ // Returns true if overlays can be shown at z-index 0, replacing the main
+ // surface. Combined with surfaceless extensions, it allows for an
+ // overlay-only mode.
+ virtual bool CanShowPrimaryPlaneAsOverlay();
+
+ // Returns true if the platform is able to create buffers for a specific usage
+ // such as MAP for zero copy or SCANOUT for display controller.
+ virtual bool CanCreateNativePixmap(BufferUsage usage);
+
+ protected:
+ SurfaceFactoryOzone();
+ virtual ~SurfaceFactoryOzone();
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(SurfaceFactoryOzone);
+};
+
+} // namespace ui
+
+#endif // UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_
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