Index: ui/ozone/public/surface_factory_ozone.h |
diff --git a/ui/ozone/public/surface_factory_ozone.h b/ui/ozone/public/surface_factory_ozone.h |
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+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_ |
+#define UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_ |
+ |
+#include "base/callback.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/native_library.h" |
+#include "ui/gfx/geometry/rect.h" |
+#include "ui/gfx/native_widget_types.h" |
+#include "ui/gfx/overlay_transform.h" |
+#include "ui/ozone/ozone_base_export.h" |
+ |
+namespace ui { |
+ |
+class NativePixmap; |
+class SurfaceOzoneCanvas; |
+class SurfaceOzoneEGL; |
+ |
+// The Ozone interface allows external implementations to hook into Chromium to |
+// provide a system specific implementation. The Ozone interface supports two |
+// drawing modes: 1) accelerated drawing through EGL and 2) software drawing |
+// through Skia. |
+// |
+// If you want to paint on a window with ozone, you need to create a |
+// SurfaceOzoneEGL or SurfaceOzoneCanvas for that window. The platform can |
+// support software, EGL, or both for painting on the window. |
+// The following functionality is specific to the drawing mode and may not have |
+// any meaningful implementation in the other mode. An implementation must |
+// provide functionality for at least one mode. |
+// |
+// 1) Accelerated Drawing (EGL path): |
+// |
+// The following functions are specific to EGL: |
+// - GetNativeDisplay |
+// - LoadEGLGLES2Bindings |
+// - GetEGLSurfaceProperties (optional if the properties match the default |
+// Chromium ones). |
+// - CreateEGLSurfaceForWidget |
+// |
+// 2) Software Drawing (Skia): |
+// |
+// The following function is specific to the software path: |
+// - CreateCanvasForWidget |
+// |
+// The accelerated path can optionally provide support for the software drawing |
+// path. |
+// |
+// The remaining functions are not covered since they are needed in both drawing |
+// modes (See comments bellow for descriptions). |
+class OZONE_BASE_EXPORT SurfaceFactoryOzone { |
+ public: |
+ // Describes overlay buffer format. |
+ // TODO: this is a placeholder for now and will be populated with more |
+ // formats once we know what sorts of content, video, etc. we can support. |
+ enum BufferFormat { |
+ UNKNOWN, |
+ BGRA_8888, |
+ RGBX_8888, |
+ BUFFER_FORMAT_LAST = RGBX_8888 |
+ }; |
+ |
+ enum BufferUsage { |
+ MAP, |
+ PERSISTENT_MAP, |
+ SCANOUT, |
+ }; |
+ |
+ typedef void* (*GLGetProcAddressProc)(const char* name); |
+ typedef base::Callback<void(base::NativeLibrary)> AddGLLibraryCallback; |
+ typedef base::Callback<void(GLGetProcAddressProc)> |
+ SetGLGetProcAddressProcCallback; |
+ |
+ // Returns native platform display handle. This is used to obtain the EGL |
+ // display connection for the native display. |
+ virtual intptr_t GetNativeDisplay(); |
+ |
+ // Create SurfaceOzoneEGL for the specified gfx::AcceleratedWidget. |
+ // |
+ // Note: When used from content, this is called in the GPU process. The |
+ // platform must support creation of SurfaceOzoneEGL from the GPU process |
+ // using only the handle contained in gfx::AcceleratedWidget. |
+ virtual scoped_ptr<SurfaceOzoneEGL> CreateEGLSurfaceForWidget( |
+ gfx::AcceleratedWidget widget); |
+ |
+ // Create an EGL surface that isn't backed by any buffers, and is used |
+ // for overlay-only displays. This will return NULL if this mode is |
+ // not supported. |
+ virtual scoped_ptr<SurfaceOzoneEGL> CreateSurfacelessEGLSurfaceForWidget( |
+ gfx::AcceleratedWidget widget); |
+ |
+ // Create SurfaceOzoneCanvas for the specified gfx::AcceleratedWidget. |
+ // |
+ // Note: The platform must support creation of SurfaceOzoneCanvas from the |
+ // Browser Process using only the handle contained in gfx::AcceleratedWidget. |
+ virtual scoped_ptr<SurfaceOzoneCanvas> CreateCanvasForWidget( |
+ gfx::AcceleratedWidget widget); |
+ |
+ // Sets up GL bindings for the native surface. Takes two callback parameters |
+ // that allow Ozone to register the GL bindings. |
+ virtual bool LoadEGLGLES2Bindings( |
+ AddGLLibraryCallback add_gl_library, |
+ SetGLGetProcAddressProcCallback set_gl_get_proc_address) = 0; |
+ |
+ // Returns an array of EGL properties, which can be used in any EGL function |
+ // used to select a display configuration. Note that all properties should be |
+ // immediately followed by the corresponding desired value and array should be |
+ // terminated with EGL_NONE. Ownership of the array is not transferred to |
+ // caller. desired_list contains list of desired EGL properties and values. |
+ virtual const int32* GetEGLSurfaceProperties(const int32* desired_list); |
+ |
+ // Create a single native buffer to be used for overlay planes or zero copy |
+ // for |widget| representing a particular display controller or default |
+ // display controller for kNullAcceleratedWidget. |
+ // It can be called on any thread. |
+ virtual scoped_refptr<NativePixmap> CreateNativePixmap( |
+ gfx::AcceleratedWidget widget, |
+ gfx::Size size, |
+ BufferFormat format, |
+ BufferUsage usage); |
+ |
+ // Returns true if overlays can be shown at z-index 0, replacing the main |
+ // surface. Combined with surfaceless extensions, it allows for an |
+ // overlay-only mode. |
+ virtual bool CanShowPrimaryPlaneAsOverlay(); |
+ |
+ // Returns true if the platform is able to create buffers for a specific usage |
+ // such as MAP for zero copy or SCANOUT for display controller. |
+ virtual bool CanCreateNativePixmap(BufferUsage usage); |
+ |
+ protected: |
+ SurfaceFactoryOzone(); |
+ virtual ~SurfaceFactoryOzone(); |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(SurfaceFactoryOzone); |
+}; |
+ |
+} // namespace ui |
+ |
+#endif // UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_ |